package main import ( "fmt" "io/ioutil" "net/http" "net/url" ) func main() { // Define your Nexus Mods API key and the game ID for the game you're interested in apiKey := "jGFubaaZc48o83Sn5xsV1lRZ7kj+9LR7mbzGWp9n6jQ78A4vRXDb4A==--jT/4jBkt3tN40aRK--5rNZ/eeoGTM1AwaRqUAsrQ==" // Replace with your actual Nexus Mods API key gameID := "stardewvalley" // Replace with the ID of the game you want to search mods for // Define the search parameters searchQuery := "expanded" // Replace with your search query searchCategory := "mod" // You can specify the category like "mod" or "addon" searchSorting := "popular_desc" // You can specify the sorting criteria // Create the API request URL with the search parameters apiURL := fmt.Sprintf("https://api.nexusmods.com/v1/games/%s/mods?search=%s&category=%s&sorting=%s", gameID, url.QueryEscape(searchQuery), searchCategory, searchSorting) // Create an HTTP client client := &http.Client{} // Create an HTTP GET request req, err := http.NewRequest("GET", apiURL, nil) if err != nil { fmt.Println("Error creating request:", err) return } // Set the User-Agent header to identify your application // Set the API key header req.Header.Set("apikey", apiKey) // Send the request resp, err := client.Do(req) if err != nil { fmt.Println("Error sending request:", err) return } defer resp.Body.Close() // Read the response body responseBody, err := ioutil.ReadAll(resp.Body) if err != nil { fmt.Println("Error reading response:", err) return } // Print the response body (which contains the mod search results) fmt.Println(string(responseBody)) }