2025-01-17 16:50:34 +01:00
|
|
|
shader_type canvas_item;
|
|
|
|
|
2025-01-24 22:16:45 +01:00
|
|
|
#include "res://shaderlib/oklab.gdshaderinc"
|
2025-01-17 16:50:34 +01:00
|
|
|
|
|
|
|
//!load ./images/swamp.jpg
|
|
|
|
|
|
|
|
void fragment() {
|
|
|
|
vec4 oklab = rgb2oklab(COLOR);
|
|
|
|
vec4 oklch = oklab2oklch(oklab);
|
|
|
|
oklch.z -= 2.0;
|
|
|
|
COLOR = oklab2rgb(oklch2oklab(oklch));
|
|
|
|
}
|