From 2646f3da9b8bf126eeb686463461e3314f4d0a7d Mon Sep 17 00:00:00 2001 From: ChaoticByte Date: Mon, 6 Jan 2025 22:26:53 +0100 Subject: [PATCH] Minor typo Compositor.gd --- src/Compositor.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Compositor.gd b/src/Compositor.gd index ec3aafa..acc781a 100644 --- a/src/Compositor.gd +++ b/src/Compositor.gd @@ -34,7 +34,7 @@ func inject_step_uniform(shader_code: String) -> Shader: func update() -> Array: # returns error messages (strings) # inject STEP uniform & get number of steps var shader: Shader = inject_step_uniform(Filesystem.shader_code) - var step: int = ShaderDirectiveParser.parse_steps_directive(shader.code) + var steps: int = ShaderDirectiveParser.parse_steps_directive(shader.code) # validate shader if not validate_shader_compilation(shader): return ["Shader compilation failed!"] @@ -74,7 +74,7 @@ func update() -> Array: # returns error messages (strings) key, # uniform param name Filesystem.additional_images[key]) # iterate n times - for i in range(step): + for i in range(steps): # set STEP param mat.set_shader_parameter("STEP", i) # assign material