cli: added support for processing whole directories (batch mode) - this implements #40; changed build template to support more image formats

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ChaoticByte 2025-01-26 21:38:16 +01:00
parent 40374bd849
commit 7810a1fa83
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3 changed files with 81 additions and 23 deletions

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@ -1,5 +1,9 @@
extends Node
const BATCH_MODE_SUPPORTED_EXTS = [
".bmp", ".dds", ".exr", ".hdr", ".jpeg", ".jpg", ".ktx", ".png", ".svg", ".webp"
]
@onready var editor_window = %EditorWindow
@onready var ui_container = %UserInterfaceContainer
@onready var app_name = ProjectSettings.get_setting("application/config/name")
@ -9,9 +13,12 @@ func show_help():
"Usage:\n\n",
"./Fragmented cmd --shader PATH [--load-image PATH]\n\n",
" --shader PATH The path to the shader\n",
" --output PATH Where to write the resulting image to\n",
" --output PATH Where to write the resulting image to.\n",
" In batch mode, this must be a folder.\n",
" --load-image PATH The path to the image. This will overwrite the\n",
" load directive of the shader file (optional)\n")
" load directive of the shader file.\n",
" Passing a folder activates batch mode.\n",
" (optional)\n")
func parse_custom_cmdline(args: PackedStringArray):
var kwargs: Dictionary = {"--shader": null, "--output": null, "--load-image": null}
@ -25,32 +32,74 @@ func parse_custom_cmdline(args: PackedStringArray):
i += 1
return kwargs
func cli_handle_errors(errors: Array) -> int:
# returns number of errors
var n_errors = errors.size()
if n_errors > 0:
print("One or more errors occurred.")
for e in errors:
printerr(e)
return n_errors
func _ready():
var args = OS.get_cmdline_args()
if "cmd" in args: # commandline interface
if "help" in args:
show_help()
get_tree().quit(1)
else:
var kwargs: Dictionary = parse_custom_cmdline(args)
if kwargs["--shader"] == null or kwargs["--output"] == null:
show_help()
get_tree().quit(1)
else:
Filesystem.load_shader(kwargs["--shader"])
var errors = []
if kwargs["--load-image"] == null:
errors = await $Compositor.update()
else:
errors = await $Compositor.update(kwargs["--load-image"])
if errors.size() > 0:
print("One or more errors occurred.")
for e in errors:
printerr(e)
return
var kwargs: Dictionary = parse_custom_cmdline(args)
if kwargs["--shader"] == null or kwargs["--output"] == null:
show_help()
get_tree().quit(1)
return
var batch_mode = false
var load_image_dir: DirAccess
if kwargs["--load-image"] != null:
load_image_dir = DirAccess.open(kwargs["--load-image"])
if load_image_dir != null:
# batch mode
if DirAccess.open(kwargs["--output"]) == null:
printerr("If --load-image is a directory, --output has to be one too.\n")
show_help()
get_tree().quit(1)
return
else:
Filesystem.save_result(kwargs["--output"])
get_tree().quit(0)
batch_mode = true
#
Filesystem.load_shader(kwargs["--shader"])
#
if batch_mode:
var in_dir_path = load_image_dir.get_current_dir()
var out_dir_path: String = kwargs["--output"].rstrip("/")
for f in load_image_dir.get_files():
var supported = false
for e in BATCH_MODE_SUPPORTED_EXTS:
if f.ends_with(e):
supported = true
break
if supported:
f = in_dir_path + "/" + f
print(f)
var errors = await $Compositor.update(f)
if cli_handle_errors(errors) == 0:
var filename = out_dir_path + "/" + f.substr(f.rfind("/"), -1)
Filesystem.save_result(filename)
else:
get_tree().quit(1)
return
get_tree().quit(0)
else:
var errors = []
if kwargs["--load-image"] == null:
errors = await $Compositor.update()
else:
errors = await $Compositor.update(kwargs["--load-image"])
if cli_handle_errors(errors) == 0:
Filesystem.save_result(kwargs["--output"])
get_tree().quit(0)
else:
get_tree().quit(1)
else:
update_title()
# position windows