diff --git a/src/Editor.gd b/src/Editor.gd index d9a3a8a..aef1d8e 100644 --- a/src/Editor.gd +++ b/src/Editor.gd @@ -76,7 +76,7 @@ const gdshader_builtin_functions = [ "radians", "degrees", "sin", "cos", "tan", "asin", "acos", "atan", "sinh", "cosh", "tanh", "asinh", "acosh", "atanh", - "pow", "exp", "log", "exp2", "log2", "sqrt", "inversesqrt", + "pow", "exp", "exp2", "log", "log2", "sqrt", "inversesqrt", "abs", "sign", "floor", "trunc", "round", "roundEven", "ceil", "fract", "mod", "modf", "min", "max", "clamp", "mix", "step", "smoothstep", @@ -112,18 +112,14 @@ const gdshader_builtins = [ "UV", "COLOR", "POINT_SIZE", - "MODEL_MATRIX", "CANVAS_MATRIX", "SCREEN_MATRIX", - "INSTANCE_CUSTOM", "INSTANCE_ID", - "VERTEX_ID", "AT_LIGHT_PASS", "TEXTURE_PIXEL_SIZE", - "CUSTOM0", "CUSTOM1", "SHADOW_VERTEX", "LIGHT_VERTEX", "FRAGCOORD", "NORMAL", "NORMAL_MAP", "NORMAL_MAP_DEPTH", - "TEXTURE", "NORMAL_TEXTURE", - "SCREEN_UV", "SCREEN_PIXEL_SIZE", + "TEXTURE", "POINT_COORD", + "SPECULAR_SHININESS" ] # # configure Highlighter