shaderlib: Add smart_denoise function, add example, move example images into separate folder; implements #29

This commit is contained in:
ChaoticByte 2025-01-08 20:53:45 +01:00
parent 7b72274140
commit 9b6d5d0a78
No known key found for this signature in database
17 changed files with 127 additions and 16 deletions

View file

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ckjb0agn5btv7"
path="res://.godot/imported/swamp.jpg-8e3eac7e7aacce65638e712310cdb35c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://examples/swamp.jpg"
dest_files=["res://.godot/imported/swamp.jpg-8e3eac7e7aacce65638e712310cdb35c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1