Update window title with current shader filename - implements #22

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ChaoticByte 2024-12-28 00:12:40 +01:00
parent 1aa217776c
commit bbbd35f26d
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2 changed files with 15 additions and 4 deletions

View file

@ -1,13 +1,21 @@
extends Node
@onready var editor_window = %EditorWindow
@onready var app_name = ProjectSettings.get_setting("application/config/name")
func _ready():
update_title()
# position windows
get_window().position = Vector2i(
editor_window.position.x + editor_window.size.x + 50,
editor_window.position.y)
get_window().title = ProjectSettings.get_setting("application/config/name") + " - Viewer"
get_window().min_size = Vector2i(400, 400)
editor_window.title = ProjectSettings.get_setting("application/config/name") + " - Editor"
editor_window.min_size = Vector2i(560, 400)
func update_title(current_file: String = ""):
if current_file == "":
get_window().title = app_name + " - Viewer"
editor_window.title = app_name + " - Editor"
else:
get_window().title = current_file + " - " + app_name + " - Viewer"
editor_window.title = current_file + " - " + app_name + " - Editor"