Add a 'New' and 'Save As' button and improve save behaviour, additional minor improvements - fix #20

This commit is contained in:
ChaoticByte 2024-12-25 00:07:51 +01:00
parent 6b748229ed
commit ca40971e53
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7 changed files with 232 additions and 170 deletions

View file

@ -1,12 +1,11 @@
[gd_scene load_steps=11 format=3 uid="uid://bjah7k4bxo044"]
[gd_scene load_steps=10 format=3 uid="uid://bjah7k4bxo044"]
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[ext_resource type="Script" path="res://src/ImageViewport.gd" id="2_hvo65"]
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@ -43,158 +42,11 @@ script = ExtResource("8_mls06")
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[node name="UserInterfaceContainer" type="Control" parent="EditorWindow"]
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theme_override_font_sizes/font_size = 14
text = "v0
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offset_right = 56.0
offset_bottom = 32.0
text = "Open"
[node name="SaveShaderButton" type="Button" parent="EditorWindow/UserInterfaceContainer/Editor"]
layout_mode = 1
offset_left = 64.0
offset_right = 120.0
offset_bottom = 32.0
text = "Save"
[node name="ApplyShaderButton" type="Button" parent="EditorWindow/UserInterfaceContainer/Editor"]
layout_mode = 1
offset_left = 128.0
offset_right = 216.0
offset_bottom = 32.0
text = "Apply (F5)"
[node name="SaveImageButton" type="Button" parent="EditorWindow/UserInterfaceContainer/Editor"]
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anchor_left = 1.0
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[connection signal="file_selected" from="EditorWindow/UserInterfaceContainer/Editor/SaveShaderDialog" to="EditorWindow/UserInterfaceContainer/Editor" method="_on_save_shader_dialog_file_selected"]
[connection signal="file_selected" from="EditorWindow/UserInterfaceContainer/Editor/SaveImageDialog" to="EditorWindow/UserInterfaceContainer/Editor" method="_on_save_image_dialog_file_selected"]
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[connection signal="pressed" from="EditorWindow/UserInterfaceContainer/Editor/SaveShaderButton" to="EditorWindow/UserInterfaceContainer/Editor" method="_on_save_shader_button_pressed"]
[connection signal="pressed" from="EditorWindow/UserInterfaceContainer/Editor/ApplyShaderButton" to="EditorWindow/UserInterfaceContainer/Editor" method="_on_apply_shader_button_pressed"]
[connection signal="pressed" from="EditorWindow/UserInterfaceContainer/Editor/SaveImageButton" to="EditorWindow/UserInterfaceContainer/Editor" method="_on_save_image_button_pressed"]
[connection signal="pressed" from="EditorWindow/UserInterfaceContainer/Editor/FitImageButton" to="Camera" method="_on_fit_image_button_pressed"]

178
scenes/ui_container.tscn Normal file
View file

@ -0,0 +1,178 @@
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