Don't include the shaderlib in the application anymore, instead distribute a zip file with each release

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ChaoticByte 2025-02-04 18:59:57 +01:00
parent 1ee3088cce
commit da1bd6a58a
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11 changed files with 21 additions and 24 deletions

16
examples/project.godot_ Normal file
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Fragmented Project"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon=""