Don't include the shaderlib in the application anymore, instead distribute a zip file with each release
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11 changed files with 21 additions and 24 deletions
16
examples/project.godot_
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examples/project.godot_
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Fragmented Project"
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config/features=PackedStringArray("4.3", "Forward Plus")
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config/icon=""
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