Don't include the shaderlib in the application anymore, instead distribute a zip file with each release
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11 changed files with 21 additions and 24 deletions
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@ -8,7 +8,7 @@ dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter="screenshot.png, examples/*, tools/*, build-template/*"
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exclude_filter="screenshot.png, examples/*, shaderlib/*, tools/*, build-template/*"
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export_path="dist/Fragmented.x86_64"
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encryption_include_filters=""
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encryption_exclude_filters=""
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