Revert "Add a method to dump the shaderlib to the local filesystem - implements #47"
This reverts commit a4a1de4bfe
.
This commit is contained in:
parent
da1bd6a58a
commit
ddba85d17c
1 changed files with 19 additions and 39 deletions
58
src/Main.gd
58
src/Main.gd
|
@ -6,15 +6,6 @@ const BATCH_MODE_SUPPORTED_EXTS = [
|
||||||
|
|
||||||
@onready var app_name = ProjectSettings.get_setting("application/config/name")
|
@onready var app_name = ProjectSettings.get_setting("application/config/name")
|
||||||
|
|
||||||
func _ready():
|
|
||||||
var args = OS.get_cmdline_args()
|
|
||||||
if len(args) > 0 and args[0] in ["apply", "help", "dump-shaderlib"]:
|
|
||||||
# use the commandline interface
|
|
||||||
cli(args)
|
|
||||||
return
|
|
||||||
else:
|
|
||||||
prepare_gui()
|
|
||||||
|
|
||||||
func show_help():
|
func show_help():
|
||||||
print(
|
print(
|
||||||
"Usage:\n\n",
|
"Usage:\n\n",
|
||||||
|
@ -34,16 +25,7 @@ func show_help():
|
||||||
" dump-shaderlib\n\n",
|
" dump-shaderlib\n\n",
|
||||||
" | Dumps the shaderlib into the current directory.\n")
|
" | Dumps the shaderlib into the current directory.\n")
|
||||||
|
|
||||||
func cli_handle_errors(errors: Array) -> int:
|
func parse_custom_cmdline(args: PackedStringArray):
|
||||||
# returns number of errors
|
|
||||||
var n_errors = errors.size()
|
|
||||||
if n_errors > 0:
|
|
||||||
print("One or more errors occurred.")
|
|
||||||
for e in errors:
|
|
||||||
printerr(e)
|
|
||||||
return n_errors
|
|
||||||
|
|
||||||
func parse_cmdline_apply(args: PackedStringArray):
|
|
||||||
var kwargs: Dictionary = {"--shader": null, "--output": null, "--load-image": null}
|
var kwargs: Dictionary = {"--shader": null, "--output": null, "--load-image": null}
|
||||||
var args_len = args.size()
|
var args_len = args.size()
|
||||||
var i = 0
|
var i = 0
|
||||||
|
@ -55,6 +37,15 @@ func parse_cmdline_apply(args: PackedStringArray):
|
||||||
i += 1
|
i += 1
|
||||||
return kwargs
|
return kwargs
|
||||||
|
|
||||||
|
func cli_handle_errors(errors: Array) -> int:
|
||||||
|
# returns number of errors
|
||||||
|
var n_errors = errors.size()
|
||||||
|
if n_errors > 0:
|
||||||
|
print("One or more errors occurred.")
|
||||||
|
for e in errors:
|
||||||
|
printerr(e)
|
||||||
|
return n_errors
|
||||||
|
|
||||||
func cli(args: PackedStringArray):
|
func cli(args: PackedStringArray):
|
||||||
print(
|
print(
|
||||||
"~ Fragmented CLI ~\n",
|
"~ Fragmented CLI ~\n",
|
||||||
|
@ -63,15 +54,7 @@ func cli(args: PackedStringArray):
|
||||||
show_help()
|
show_help()
|
||||||
get_tree().quit(1)
|
get_tree().quit(1)
|
||||||
return
|
return
|
||||||
if args[0] == "apply":
|
var kwargs: Dictionary = parse_custom_cmdline(args)
|
||||||
cli_apply_shader(args)
|
|
||||||
return
|
|
||||||
elif args[0] == "dump-shaderlib":
|
|
||||||
cli_dump_shaderlib()
|
|
||||||
return
|
|
||||||
|
|
||||||
func cli_apply_shader(args: PackedStringArray):
|
|
||||||
var kwargs: Dictionary = parse_cmdline_apply(args)
|
|
||||||
if kwargs["--shader"] == null or kwargs["--output"] == null:
|
if kwargs["--shader"] == null or kwargs["--output"] == null:
|
||||||
show_help()
|
show_help()
|
||||||
get_tree().quit(1)
|
get_tree().quit(1)
|
||||||
|
@ -124,23 +107,20 @@ func cli_apply_shader(args: PackedStringArray):
|
||||||
else:
|
else:
|
||||||
get_tree().quit(1)
|
get_tree().quit(1)
|
||||||
|
|
||||||
func cli_dump_shaderlib():
|
|
||||||
var shaderlib_dump_name = "fragmented_shaderlib_dump_" + str(int(Time.get_unix_time_from_system()))
|
|
||||||
var shaderlib_dir = DirAccess.open("res://shaderlib/")
|
|
||||||
var current_dir = DirAccess.open("./")
|
|
||||||
current_dir.make_dir(shaderlib_dump_name)
|
|
||||||
current_dir.change_dir(shaderlib_dump_name)
|
|
||||||
for f in shaderlib_dir.get_files():
|
|
||||||
print("Dumping " + f + " into " + current_dir.get_current_dir())
|
|
||||||
shaderlib_dir.copy("res://shaderlib/" + f, current_dir.get_current_dir() + "/" + f)
|
|
||||||
get_tree().quit(0)
|
|
||||||
|
|
||||||
func prepare_gui():
|
func prepare_gui():
|
||||||
update_title()
|
update_title()
|
||||||
# Load last opened file
|
# Load last opened file
|
||||||
Filesystem.remember_last_opened_file()
|
Filesystem.remember_last_opened_file()
|
||||||
%MainUI._on_apply_shader_button_pressed()
|
%MainUI._on_apply_shader_button_pressed()
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
var args = OS.get_cmdline_args()
|
||||||
|
if len(args) > 0 and args[0] in ["apply", "help"]:
|
||||||
|
# use the commandline interface
|
||||||
|
cli(args)
|
||||||
|
else:
|
||||||
|
prepare_gui()
|
||||||
|
|
||||||
func update_title(current_file: String = ""):
|
func update_title(current_file: String = ""):
|
||||||
if current_file == "":
|
if current_file == "":
|
||||||
get_window().title = app_name + " - Viewer"
|
get_window().title = app_name + " - Viewer"
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue