Shaderlib - Add place_texture() #17

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opened 2024-12-22 22:07:38 +00:00 by ChaoticByte · 1 comment
ChaoticByte commented 2024-12-22 22:07:38 +00:00 (Migrated from github.com)

Add a place_texture function that loads a texture

  • at a position vec2 offset
  • with a vec2 scale
Add a place_texture function that loads a texture - at a position `vec2 offset` - with a `vec2 scale`
ChaoticByte commented 2024-12-27 22:33:05 +00:00 (Migrated from github.com)

Put it in transform.gdshaderinc

Put it in `transform.gdshaderinc`
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Reference: ChaoticByte/Fragmented#17
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