Release/v8.0 #46

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ChaoticByte merged 5 commits from release/v8.0 into main 2025-01-27 17:19:16 +00:00
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![screenshot](./screenshot.png)
<p align=center>Create image filters by writing shaders.</p>
<p align=center>An image editing/compositing software for graphics programmers.</p>
## Table of Contents
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## Usage
The repo includes examples. You can use them as a starting-point to write your own filters.
Just load an image using `//!load`, edit the shader code and hit `F5` to see the changes.
With Fragemented, you are editing images by writing GDShaders. This brings almost endless opportunities to create unique art.
If you want to learn GDShader, take a look at the [Godot docs](https://docs.godotengine.org/en/stable/tutorials/shaders/).
The repo also includes examples. You can use them as a starting-point to write your own filters.
Besides the regular GDShader stuff, Fragmented also has so-called directives. Those allow to further control the behaviour of the application. The most important directive is `//!load` to load an image.
### Load TEXTURE using the `//!load` directive