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blur.gdshaderinc
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Implement oklab, oklch color space conversion functions, add example, restructure comments in the shaderlib, implements #37
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2025-01-17 16:51:17 +01:00 |
blur.gdshaderinc.uid
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Update to Godot 4.4
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2025-03-13 20:57:31 +01:00 |
common.gdshaderinc
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shaderlib: Add rotateUV function to common.gdshader
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2025-04-09 19:00:02 +02:00 |
common.gdshaderinc.uid
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Update to Godot 4.4
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2025-03-13 20:57:31 +01:00 |
denoise.gdshaderinc
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Implement oklab, oklch color space conversion functions, add example, restructure comments in the shaderlib, implements #37
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2025-01-17 16:51:17 +01:00 |
denoise.gdshaderinc.uid
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Update to Godot 4.4
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2025-03-13 20:57:31 +01:00 |
hsv.gdshaderinc
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Restructured shaderlib by moving functions and renaming files
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2025-01-24 22:16:45 +01:00 |
hsv.gdshaderinc.uid
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Update to Godot 4.4
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2025-03-13 20:57:31 +01:00 |
kuwahara.gdshaderinc
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Add Kuwahara Filter, implements #49
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2025-01-27 23:09:07 +01:00 |
kuwahara.gdshaderinc.uid
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Update to Godot 4.4
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2025-03-13 20:57:31 +01:00 |
oklab.gdshaderinc
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Add better documentation of value ranges in oklab and oklch
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2025-03-31 21:24:56 +02:00 |
oklab.gdshaderinc.uid
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Update to Godot 4.4
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2025-03-13 20:57:31 +01:00 |
pixelate.gdshaderinc
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Restructured shaderlib by moving functions and renaming files
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2025-01-24 22:16:45 +01:00 |
pixelate.gdshaderinc.uid
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Update to Godot 4.4
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2025-03-13 20:57:31 +01:00 |
pixelsort.gdshaderinc
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shaderlib: Add multipass pixelsorting
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2025-04-01 21:37:32 +02:00 |
pixelsort.gdshaderinc.uid
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shaderlib: Add multipass pixelsorting
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2025-04-01 21:37:32 +02:00 |
place_texture.gdshaderinc
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Restructured shaderlib by moving functions and renaming files
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2025-01-24 22:16:45 +01:00 |
place_texture.gdshaderinc.uid
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Update to Godot 4.4
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2025-03-13 20:57:31 +01:00 |
sobel.gdshaderinc
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Add sobel filter (edge detection)
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2025-03-31 15:41:31 +02:00 |
sobel.gdshaderinc.uid
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Add sobel filter (edge detection)
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2025-03-31 15:41:31 +02:00 |