Fragmented/shaderlib
2025-03-31 21:24:56 +02:00
..
blur.gdshaderinc Implement oklab, oklch color space conversion functions, add example, restructure comments in the shaderlib, implements #37 2025-01-17 16:51:17 +01:00
blur.gdshaderinc.uid Update to Godot 4.4 2025-03-13 20:57:31 +01:00
common.gdshaderinc Restructured shaderlib by moving functions and renaming files 2025-01-24 22:16:45 +01:00
common.gdshaderinc.uid Update to Godot 4.4 2025-03-13 20:57:31 +01:00
denoise.gdshaderinc Implement oklab, oklch color space conversion functions, add example, restructure comments in the shaderlib, implements #37 2025-01-17 16:51:17 +01:00
denoise.gdshaderinc.uid Update to Godot 4.4 2025-03-13 20:57:31 +01:00
hsv.gdshaderinc Restructured shaderlib by moving functions and renaming files 2025-01-24 22:16:45 +01:00
hsv.gdshaderinc.uid Update to Godot 4.4 2025-03-13 20:57:31 +01:00
kuwahara.gdshaderinc Add Kuwahara Filter, implements #49 2025-01-27 23:09:07 +01:00
kuwahara.gdshaderinc.uid Update to Godot 4.4 2025-03-13 20:57:31 +01:00
oklab.gdshaderinc Add better documentation of value ranges in oklab and oklch 2025-03-31 21:24:56 +02:00
oklab.gdshaderinc.uid Update to Godot 4.4 2025-03-13 20:57:31 +01:00
pixelate.gdshaderinc Restructured shaderlib by moving functions and renaming files 2025-01-24 22:16:45 +01:00
pixelate.gdshaderinc.uid Update to Godot 4.4 2025-03-13 20:57:31 +01:00
place_texture.gdshaderinc Restructured shaderlib by moving functions and renaming files 2025-01-24 22:16:45 +01:00
place_texture.gdshaderinc.uid Update to Godot 4.4 2025-03-13 20:57:31 +01:00
sobel.gdshaderinc Add sobel filter (edge detection) 2025-03-31 15:41:31 +02:00
sobel.gdshaderinc.uid Add sobel filter (edge detection) 2025-03-31 15:41:31 +02:00