Improve variable naming in Filesystem.gd
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4 changed files with 19 additions and 20 deletions
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@ -25,8 +25,8 @@ func _process(_delta: float) -> void:
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old_zoom = self.zoom
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func fit_image():
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if Filesystem.original_image != null:
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var image_size = Filesystem.original_image.get_size()
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if Filesystem.input_image_texture != null:
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var image_size = Filesystem.input_image_texture.get_size()
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var viewport_size = get_viewport_rect().size
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var zoomf = 1.0
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if viewport_size.x / image_size.x * image_size.y > viewport_size.y:
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