Add project files
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e82f1f5cc8
8 changed files with 108 additions and 0 deletions
1
.gitignore
vendored
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.gitignore
vendored
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_build
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21
LICENSE
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LICENSE
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MIT License
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Copyright (c) 2024 Julian Müller (ChaoticByte)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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4
README.md
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README.md
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# Peaceful Enforced
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This mod for **Minecraft 1.20.1** w/ **Fabric** sets the difficulty to peaceful when it is loaded.
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Useful for modpack developers.
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52
build.py
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52
build.py
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#!/usr/bin/env python3
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from json import load
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from os import chdir
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from pathlib import Path
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from shutil import copy
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from shutil import copytree
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from shutil import make_archive
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from shutil import rmtree
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project_dir = Path(".").resolve()
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build_root_dir = project_dir / "_build"
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fabric_mod_json_path = project_dir / "fabric.mod.json"
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source_files = [
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fabric_mod_json_path,
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project_dir / "pack.mcmeta",
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project_dir / "data"
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]
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def get_build_name(mod_info: dict) -> str:
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return f"{mod_info['id'].replace('_', '-')}-{mod_info['version']}-mc{mod_info['depends']['minecraft']}"
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if __name__ == "__main__":
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# load mod info
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with fabric_mod_json_path.open("r") as f:
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mod_info = load(f)
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# get build name
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build_name = get_build_name(mod_info)
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# clear/create required directories
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build_tmp_dir = build_root_dir / build_name
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if build_tmp_dir.exists():
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rmtree(build_tmp_dir)
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build_tmp_dir.mkdir(parents=True)
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# copy source files
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for s in source_files:
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if s.is_dir():
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copytree(s, build_tmp_dir / s.name)
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else:
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copy(s, build_tmp_dir / s.name)
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# create jar archive
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chdir(build_root_dir)
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make_archive(build_name, "zip", build_tmp_dir.name)
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output_file = Path(build_name + ".zip").rename(build_name + ".jar").resolve()
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chdir(project_dir)
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# cleanup
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rmtree(build_tmp_dir)
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# done
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print("Done. The resulting jar file is at", output_file)
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3
data/minecraft/tags/functions/load.json
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data/minecraft/tags/functions/load.json
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{
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"values": ["peaceful_enforced:set_peaceful"]
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}
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data/peaceful_enforced/functions/set_peaceful.mcfunction
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1
data/peaceful_enforced/functions/set_peaceful.mcfunction
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difficulty peaceful
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20
fabric.mod.json
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fabric.mod.json
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{
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"schemaVersion": 1,
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"id": "peaceful_enforced",
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"version": "1.0.0",
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"name": "Peaceful Enforced",
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"description": "Enforces the peaceful difficulty",
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"authors": [
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"ChaoticByte"
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],
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"contact": {
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"sources": "https://github.com/ChaoticByte/peaceful-enforced",
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"issues": "https://github.com/ChaoticByte/peaceful-enforced/issues"
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},
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"license": "MIT",
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"environment": "*",
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"depends": {
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"minecraft": "1.20.1",
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"fabric-resource-loader-v0": "*"
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}
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}
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6
pack.mcmeta
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6
pack.mcmeta
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{
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"pack": {
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"pack_format": 15,
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"description": "Enforces the peaceful difficulty"
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}
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}
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