; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

[application]

config/name="rectangular"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
boot_splash/bg_color=Color(0, 0, 0, 1)
config/icon="res://icon.svg"

[autoload]

Levels="*res://core/globals/levels.gd"
NodeRegistry="*res://core/globals/node_registry.gd"
Gamestate="*res://core/globals/gamestate.gd"

[debug]

settings/stdout/print_fps=true

[display]

window/size/viewport_width=800
window/size/viewport_height=450
window/stretch/mode="viewport"
window/stretch/aspect="expand"

[input]

player_jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
]
}
player_left={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
]
}
player_right={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
]
}

[physics]

common/physics_ticks_per_second=120
common/max_physics_steps_per_frame=16
common/physics_jitter_fix=0.0
2d/physics_engine="Rapier2D"
common/physics_interpolation=true

[rendering]

environment/defaults/default_clear_color=Color(0, 0, 0, 1)
anti_aliasing/quality/screen_space_aa=1
anti_aliasing/size/mode=3
anti_aliasing/stretch/aspect="keep"
anti_aliasing/stretch/mode="viewport"
anti_aliasing/stretch/scale_mode="integer"
