Added and improved screen shaders, switched to viewport stretch mode, improved overall visual style

This commit is contained in:
ChaoticByte 2024-09-25 23:50:35 +02:00
parent bf1bf94f63
commit 471c496003
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7 changed files with 95 additions and 20 deletions

View file

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[gd_resource type="GradientTexture2D" load_steps=2 format=3 uid="uid://bwlgypt4xjocj"]
[sub_resource type="Gradient" id="Gradient_h26vj"]
[resource]
gradient = SubResource("Gradient_h26vj")
width = 640
height = 640
fill = 1
fill_from = Vector2(0.5, 0.5)