Added and improved screen shaders, switched to viewport stretch mode, improved overall visual style
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bf1bf94f63
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471c496003
7 changed files with 95 additions and 20 deletions
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@ -12,10 +12,10 @@ position = Vector2(400, 224)
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[node name="DynamicPolygon" parent="StaticBody2D" instance=ExtResource("2_83sm2")]
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polygon = PackedVector2Array(296, 288, 296, 368, 536, 368, 536, 336, 776, 336, 776, 400, 104, 400, 104, 360, 184, 360, 184, 304, 248, 304, 248, 288)
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color = Color(0.110313, 0.574619, 0.546744, 1)
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color = Color(0.235294, 0.607843, 0.643137, 1)
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update = false
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[node name="DynamicPolygon2" parent="StaticBody2D" instance=ExtResource("2_83sm2")]
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polygon = PackedVector2Array(520, 96, 520, 280, 552, 280, 552, 32, 632, 32, 632, -8, 520, -8)
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color = Color(0.109804, 0.576471, 0.545098, 1)
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color = Color(0.236278, 0.606088, 0.644729, 1)
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update = false
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