Add a savegame system using slots and a main menu, allow player to move RigidBody2Ds using apply_impulse(), increased physics tick, enabled FXAA, and more.

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ChaoticByte 2024-10-01 23:19:37 +02:00
parent 35ebe26340
commit 5a67d46d6f
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13 changed files with 291 additions and 25 deletions

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extends Node
var player: CharacterBody2D
var level_root_container: Node