diff --git a/core/shaders/distortion/distortion_canvas_layer.tscn b/core/shaders/distortion/distortion_canvas_layer.tscn new file mode 100644 index 0000000..113a6a9 --- /dev/null +++ b/core/shaders/distortion/distortion_canvas_layer.tscn @@ -0,0 +1,19 @@ +[gd_scene load_steps=4 format=3 uid="uid://jmy11lqcs4c"] + +[ext_resource type="Shader" path="res://core/shaders/distortion/distortion_shader.gdshader" id="1_4skfc"] +[ext_resource type="Texture2D" uid="uid://bwlgypt4xjocj" path="res://core/shaders/vignette_mask.tres" id="2_add6c"] + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_gsqgo"] +shader = ExtResource("1_4skfc") +shader_parameter/vignette_mask = ExtResource("2_add6c") + +[node name="DistortionShader" type="CanvasLayer"] +editor_description = "Distortion effects" + +[node name="ColorRect" type="ColorRect" parent="."] +material = SubResource("ShaderMaterial_gsqgo") +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 diff --git a/core/shaders/screen_effects_2.gdshader b/core/shaders/distortion/distortion_shader.gdshader similarity index 100% rename from core/shaders/screen_effects_2.gdshader rename to core/shaders/distortion/distortion_shader.gdshader diff --git a/core/shaders/outline/outline_canvas_layer.tscn b/core/shaders/outline/outline_canvas_layer.tscn new file mode 100644 index 0000000..cea4d32 --- /dev/null +++ b/core/shaders/outline/outline_canvas_layer.tscn @@ -0,0 +1,19 @@ +[gd_scene load_steps=3 format=3 uid="uid://dxp3dru2lrv6h"] + +[ext_resource type="Shader" path="res://core/shaders/outline/outline_shader.gdshader" id="1_27aro"] + +[sub_resource type="ShaderMaterial" id="ShaderMaterial_myg35"] +shader = ExtResource("1_27aro") + +[node name="OutlineShader" type="CanvasLayer"] +editor_description = "Outline & glow" + +[node name="ColorRect" type="ColorRect" parent="."] +material = SubResource("ShaderMaterial_myg35") +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +color = Color(0, 0, 0, 1) +metadata/_edit_use_anchors_ = true diff --git a/core/shaders/screen_effects.gdshader b/core/shaders/outline/outline_shader.gdshader similarity index 100% rename from core/shaders/screen_effects.gdshader rename to core/shaders/outline/outline_shader.gdshader diff --git a/main.tscn b/main.tscn index 83879e2..8b1cd6a 100644 --- a/main.tscn +++ b/main.tscn @@ -1,47 +1,17 @@ -[gd_scene load_steps=8 format=3 uid="uid://c13h0uf5fgx60"] +[gd_scene load_steps=5 format=3 uid="uid://c13h0uf5fgx60"] [ext_resource type="Script" path="res://main.gd" id="1_m407c"] -[ext_resource type="Shader" path="res://core/shaders/screen_effects.gdshader" id="2_ha2mu"] -[ext_resource type="Shader" path="res://core/shaders/screen_effects_2.gdshader" id="3_lm730"] -[ext_resource type="Texture2D" uid="uid://bwlgypt4xjocj" path="res://core/shaders/vignette_mask.tres" id="4_wc582"] +[ext_resource type="PackedScene" uid="uid://dxp3dru2lrv6h" path="res://core/shaders/outline/outline_canvas_layer.tscn" id="2_ta1pa"] +[ext_resource type="PackedScene" uid="uid://jmy11lqcs4c" path="res://core/shaders/distortion/distortion_canvas_layer.tscn" id="3_emkei"] [ext_resource type="PackedScene" uid="uid://ebb4pfxklatj" path="res://player/player.tscn" id="5_0agpg"] -[sub_resource type="ShaderMaterial" id="ShaderMaterial_myg35"] -shader = ExtResource("2_ha2mu") - -[sub_resource type="ShaderMaterial" id="ShaderMaterial_gsqgo"] -shader = ExtResource("3_lm730") -shader_parameter/vignette_mask = ExtResource("4_wc582") - [node name="Main" type="Node2D"] script = ExtResource("1_m407c") [node name="LevelRoot" type="Node2D" parent="."] -[node name="ScreenShader" type="Node2D" parent="."] +[node name="OutlineShader" parent="." instance=ExtResource("2_ta1pa")] -[node name="CanvasLayer" type="CanvasLayer" parent="ScreenShader"] -editor_description = "Outline & glow" - -[node name="ColorRect" type="ColorRect" parent="ScreenShader/CanvasLayer"] -material = SubResource("ShaderMaterial_myg35") -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -color = Color(0, 0, 0, 1) -metadata/_edit_use_anchors_ = true - -[node name="CanvasLayer2" type="CanvasLayer" parent="ScreenShader"] -editor_description = "Distortion effects" - -[node name="ColorRect" type="ColorRect" parent="ScreenShader/CanvasLayer2"] -material = SubResource("ShaderMaterial_gsqgo") -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 +[node name="DistortionShader" parent="." instance=ExtResource("3_emkei")] [node name="Player" parent="." instance=ExtResource("5_0agpg")]