diff --git a/core/globals/levels.gd b/core/globals/levels.gd index f3b5af8..5f3d891 100644 --- a/core/globals/levels.gd +++ b/core/globals/levels.gd @@ -71,7 +71,6 @@ func load_entrypoint(ep_name: String) -> bool: # returns true on success if not _pre_load_checks(): return false var e: Entrypoint = ENTRYPOINTS[ep_name] - var loaded = false if load_scene(e.scene_name): NodeRegistry.player.position = e.player_position if not e.keep_velocity or NodeRegistry.player.velocity == Vector2.ZERO: