many small changes, and few big ones
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32 changed files with 391 additions and 247 deletions
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@ -4,7 +4,7 @@ extends AudioStreamPlayer2D
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# EXPORTED VARS
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# detect every nth tick
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@export var detect_mod: int = 4
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@export var audio_tick_interval: int = 4
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@export_category("dampening effect")
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@export var n_pointcasts_to_player: int = 25
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@ -162,12 +162,12 @@ func _ready() -> void:
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create_audio_bus_effects()
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create_raycasts()
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var tick: int = 0
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var audio_tick: int = 0
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func _physics_process(delta: float) -> void:
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if tick == 0:
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func _physics_process(_delta: float) -> void:
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if audio_tick == 0:
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var reverb_params = determine_reverb_params()
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var blocked_amount = determine_distance_amount_blocked()
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update_reverb(reverb_params[0], reverb_params[1])
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update_dampening(blocked_amount)
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tick = (tick + 1) % detect_mod
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audio_tick = (audio_tick + 1) % audio_tick_interval
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