many small changes, and few big ones
This commit is contained in:
parent
e8985f4e79
commit
a3ca623258
32 changed files with 391 additions and 247 deletions
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@ -1,9 +0,0 @@
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extends Node2D
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func _on_area_2d_body_entered(body: Node2D) -> void:
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if body == NodeRegistry.player:
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NodeRegistry.player.die()
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func _on_next_level_body_entered(body: Node2D) -> void:
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if body == NodeRegistry.player:
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Levels.load_entrypoint("test")
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@ -1,86 +0,0 @@
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[gd_scene load_steps=9 format=3 uid="uid://c6w7lrydi43ts"]
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[ext_resource type="PackedScene" uid="uid://cbynoofsjcl45" path="res://core/polygon/polygon.tscn" id="1_cup10"]
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[ext_resource type="Script" path="res://levels/intro.gd" id="1_pgj82"]
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[ext_resource type="Script" path="res://core/audio/spatial_audio_player.gd" id="3_3eqhh"]
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[ext_resource type="AudioStream" uid="uid://cs6l2t3jtags8" path="res://assets/sounds/clock-tick-76039.mp3" id="3_6yss2"]
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[sub_resource type="Animation" id="Animation_h8pmj"]
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resource_name = "audio"
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length = 10.0
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("AnimationPlayer/Polygon2D:position")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1.96667, 4.46667, 6.46667, 6.76667, 7.23333, 8.13333),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(768, 328), Vector2(888, 178), Vector2(256, 208), Vector2(384, 328), Vector2(512, 336), Vector2(520, 408), Vector2(472, 408)]
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}
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[sub_resource type="Animation" id="Animation_i0i2l"]
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length = 0.001
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_ucyvg"]
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_data = {
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"RESET": SubResource("Animation_i0i2l"),
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"audio": SubResource("Animation_h8pmj")
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}
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[sub_resource type="GDScript" id="GDScript_e2u3o"]
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script/source = "extends AnimationPlayer
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func _ready() -> void:
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self.play(\"audio\")
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"
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[node name="Intro" type="Node2D"]
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script = ExtResource("1_pgj82")
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="Polygon" parent="StaticBody2D" instance=ExtResource("1_cup10")]
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polygon = PackedVector2Array(64, 200, 64, 432, -176, 432, -176, 512, 960, 512, 960, 384, 648, 384, 648, 344, 704, 344, 704, 288, 616, 288, 616, 232, 408, 232, 408, 304, 544, 304, 544, 384, 544, 432, 408, 432, 408, 392, 488, 392, 488, 352, 360, 352, 360, 440, 256, 440, 256, 320, 192, 320, 192, 440, 128, 440, 128, 200)
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[node name="Polygon2" parent="StaticBody2D" instance=ExtResource("1_cup10")]
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polygon = PackedVector2Array(448, 64, 448, 88, 512, 88, 512, 128, 384, 128, 384, 152, 640, 152, 640, 128, 688, 128, 688, 64)
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[node name="Area2D" type="Area2D" parent="."]
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[node name="Polygon" parent="Area2D" instance=ExtResource("1_cup10")]
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polygon = PackedVector2Array(128, 384, 192, 384, 192, 440, 128, 440)
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color = Color(1, 0.1, 0, 1)
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[node name="Polygon2" parent="Area2D" instance=ExtResource("1_cup10")]
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polygon = PackedVector2Array(256, 384, 360, 384, 360, 440, 256, 440)
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color = Color(1, 0.1, 0, 1)
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[node name="next_level" type="Area2D" parent="."]
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[node name="Polygon" parent="next_level" instance=ExtResource("1_cup10")]
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polygon = PackedVector2Array(416, 400, 416, 424, 440, 424, 440, 400)
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color = Color(0.484431, 0.687354, 1, 1)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_ucyvg")
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}
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script = SubResource("GDScript_e2u3o")
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[node name="Polygon2D" type="Polygon2D" parent="AnimationPlayer"]
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position = Vector2(768, 328)
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polygon = PackedVector2Array(0, -8, -8, 0, 0, 8, 8, 0)
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[node name="SpatialAudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="AnimationPlayer/Polygon2D"]
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stream = ExtResource("3_6yss2")
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volume_db = 5.0
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autoplay = true
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script = ExtResource("3_3eqhh")
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detect_mod = 2
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[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
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[connection signal="body_entered" from="next_level" to="." method="_on_next_level_body_entered"]
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13
levels/intro/intro.gd
Normal file
13
levels/intro/intro.gd
Normal file
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@ -0,0 +1,13 @@
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extends Node2D
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func _on_next_level_body_entered(body: Node2D) -> void:
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if body == NodeRegistry.player:
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LevelsCore.load_entrypoint("test")
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func _on_unlock_player_body_entered(body: Node2D) -> void:
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if body == NodeRegistry.player:
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body.locked = false
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func _on_delete_bodies_body_entered(body: Node2D) -> void:
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if body != NodeRegistry.player:
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body.call_deferred("queue_free")
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83
levels/intro/intro.tscn
Normal file
83
levels/intro/intro.tscn
Normal file
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[gd_scene load_steps=8 format=3 uid="uid://c6w7lrydi43ts"]
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[ext_resource type="Script" path="res://levels/intro/intro.gd" id="1_pgj82"]
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[ext_resource type="Script" path="res://reusable/conveyor/conveyor.gd" id="3_0til7"]
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[ext_resource type="Script" path="res://core/polygon/polygon.gd" id="3_3lt07"]
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[ext_resource type="Script" path="res://reusable/spawner.gd" id="4_xsg5s"]
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[ext_resource type="PackedScene" uid="uid://cylmgbhvpdexh" path="res://reusable/aged_box/aged_box.tscn" id="5_hjicl"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_fkj57"]
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size = Vector2(2288, 96)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_0hgjk"]
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size = Vector2(14224, 656)
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[node name="Intro" type="Node2D"]
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script = ExtResource("1_pgj82")
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="P" type="CollisionPolygon2D" parent="StaticBody2D"]
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polygon = PackedVector2Array(-1216, 64, 32, 64, 32, 88, 0, 88, 0, 416, -448, 416, -448, 488, -32, 488, -32, 512, -64, 512, -64, 1664, 2240, 1664, 2240, 2624, -1856, 2624, -1856, 64)
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script = ExtResource("3_3lt07")
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[node name="Conveyor" type="Node2D" parent="."]
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position = Vector2(-1472, 66)
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script = ExtResource("3_0til7")
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conveyor_segments = 188
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speed_mult = 50.0
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[node name="Spawner" type="Node2D" parent="."]
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position = Vector2(-1440, 32)
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script = ExtResource("4_xsg5s")
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spawn_interval_secs = 7.0
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spawn_interval_rand = 0.5
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scene = ExtResource("5_hjicl")
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[node name="Conveyor2" type="Node2D" parent="."]
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position = Vector2(-448, 490)
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script = ExtResource("3_0til7")
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conveyor_segments = 52
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speed_mult = 50.0
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[node name="Spawner2" type="Node2D" parent="."]
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position = Vector2(-413, 448)
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script = ExtResource("4_xsg5s")
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spawn_interval_secs = 10.0
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spawn_interval_rand = 0.5
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scene = ExtResource("5_hjicl")
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[node name="Marker2D" type="Marker2D" parent="."]
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position = Vector2(-1440, 56)
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[node name="P" type="CollisionPolygon2D" parent="."]
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polygon = PackedVector2Array(-1216, -576, -1216, 320, -1856, 320, -1856, -576)
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script = ExtResource("3_3lt07")
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[node name="Spawner_pile" type="Node2D" parent="."]
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position = Vector2(160, 928)
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script = ExtResource("4_xsg5s")
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spawn_interval_secs = 0.02
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stop_after_secs = 5.0
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amount_per_interval = 4
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jitter_spawnpoint = true
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scene = ExtResource("5_hjicl")
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[node name="UnlockPlayer" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="UnlockPlayer"]
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position = Vector2(1080, 688)
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shape = SubResource("RectangleShape2D_fkj57")
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[node name="DeleteBodies" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DeleteBodies"]
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position = Vector2(3232, 3032)
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shape = SubResource("RectangleShape2D_0hgjk")
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[node name="P2" type="CollisionPolygon2D" parent="."]
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polygon = PackedVector2Array(-352, 384, -352, 512, -512, 512, -512, 384)
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script = ExtResource("3_3lt07")
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[connection signal="body_entered" from="UnlockPlayer" to="." method="_on_unlock_player_body_entered"]
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[connection signal="body_entered" from="DeleteBodies" to="." method="_on_delete_bodies_body_entered"]
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19
levels/levels_def.gd
Normal file
19
levels/levels_def.gd
Normal file
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extends Node
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const SCENES = {
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"menu": "uid://bqmpoix37kutp",
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"intro": "uid://c6w7lrydi43ts",
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"test": "uid://dqf665b540tfg",
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}
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var ENTRYPOINTS = {
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"intro_start": LevelsCore.Entrypoint.new(
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"intro",
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Vector2(-1440, 56),
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false, Vector2.ZERO,
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true),
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"test": LevelsCore.Entrypoint.new(
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"test",
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Vector2(1680, 200),
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false, Vector2(0, -500)),
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}
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@ -1,18 +1,20 @@
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[gd_scene load_steps=3 format=3 uid="uid://dqf665b540tfg"]
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[ext_resource type="PackedScene" uid="uid://cbynoofsjcl45" path="res://core/polygon/polygon.tscn" id="1_xm2ft"]
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[ext_resource type="PackedScene" uid="uid://b8cjp6hiqycxe" path="res://core/rain.tscn" id="2_31352"]
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[ext_resource type="Script" path="res://core/polygon/polygon.gd" id="2_m4j53"]
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[node name="Test" type="Node2D"]
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position = Vector2(1680, 80)
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="Polygon" parent="StaticBody2D" instance=ExtResource("1_xm2ft")]
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[node name="P" type="CollisionPolygon2D" parent="StaticBody2D"]
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polygon = PackedVector2Array(-104, 232, -104, 320, 1024, 320, 1024, 232)
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script = ExtResource("2_m4j53")
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[node name="Polygon2" parent="StaticBody2D" instance=ExtResource("1_xm2ft")]
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[node name="P2" type="CollisionPolygon2D" parent="StaticBody2D"]
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polygon = PackedVector2Array(-208, 184, -144, 184, -144, -400, 1008, -400, 1008, 176, 1072, 176, 1072, -464, -208, -464)
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script = ExtResource("2_m4j53")
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[node name="Rain" parent="." instance=ExtResource("2_31352")]
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position = Vector2(433.72, -396.25)
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