Reset camera position smoothing without smoothing when loading a entrypoint

This commit is contained in:
ChaoticByte 2024-10-03 10:45:49 +02:00
parent 82034a09b4
commit baf7fdc069
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4 changed files with 6 additions and 1 deletions

View file

@ -1,5 +1,7 @@
extends CharacterBody2D
@onready var camera = $Camera2D
# die
func die():

View file

@ -17,6 +17,7 @@ process_callback = 0
position_smoothing_enabled = true
drag_horizontal_enabled = true
drag_vertical_enabled = true
editor_draw_drag_margin = true
[node name="LightOccluder2D" type="LightOccluder2D" parent="."]
occluder = SubResource("OccluderPolygon2D_p33ik")