Restructured screen shaders in node tree /2
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2 changed files with 1 additions and 1 deletions
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@ -1,7 +1,7 @@
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[gd_scene load_steps=4 format=3 uid="uid://jmy11lqcs4c"]
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[gd_scene load_steps=4 format=3 uid="uid://jmy11lqcs4c"]
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[ext_resource type="Shader" path="res://core/shaders/distortion/distortion_shader.gdshader" id="1_4skfc"]
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[ext_resource type="Shader" path="res://core/shaders/distortion/distortion_shader.gdshader" id="1_4skfc"]
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[ext_resource type="Texture2D" uid="uid://bwlgypt4xjocj" path="res://core/shaders/vignette_mask.tres" id="2_add6c"]
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[ext_resource type="Texture2D" uid="uid://bwlgypt4xjocj" path="res://core/shaders/distortion/vignette_mask.tres" id="2_add6c"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_gsqgo"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_gsqgo"]
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shader = ExtResource("1_4skfc")
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shader = ExtResource("1_4skfc")
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