Render text in a different viewport, apply the outline shader only to the normal one
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ca40ca4207
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9 changed files with 109 additions and 34 deletions
7
main.gd
7
main.gd
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@ -1,6 +1,7 @@
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extends Node2D
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extends Node
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func _ready() -> void:
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NodeRegistry.level_root_container = $LevelRoot
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NodeRegistry.player = $Player
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NodeRegistry.player = %Player
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NodeRegistry.level_root_container = %LevelRootContainer
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NodeRegistry.level_text_root_container = %LevelTextRootContainer
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Levels.load_menu()
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