[gd_scene load_steps=7 format=3 uid="uid://c13h0uf5fgx60"] [ext_resource type="PackedScene" uid="uid://ptqto8ctsp4u" path="res://levels/waking_up.tscn" id="1_3swad"] [ext_resource type="Shader" path="res://core/shaders/screen_effects.gdshader" id="2_ha2mu"] [ext_resource type="Shader" path="res://core/shaders/screen_effects_2.gdshader" id="3_lm730"] [ext_resource type="Texture2D" uid="uid://bwlgypt4xjocj" path="res://core/shaders/vignette_mask.tres" id="4_wc582"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_myg35"] shader = ExtResource("2_ha2mu") [sub_resource type="ShaderMaterial" id="ShaderMaterial_gsqgo"] shader = ExtResource("3_lm730") shader_parameter/vignette_mask = ExtResource("4_wc582") [node name="Main" type="Node2D"] [node name="WakingUp" parent="." instance=ExtResource("1_3swad")] [node name="ScreenShader" type="Node2D" parent="."] [node name="CanvasLayer" type="CanvasLayer" parent="ScreenShader"] editor_description = "Outline & glow" [node name="ColorRect" type="ColorRect" parent="ScreenShader/CanvasLayer"] material = SubResource("ShaderMaterial_myg35") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 color = Color(0, 0, 0, 1) metadata/_edit_use_anchors_ = true [node name="CanvasLayer2" type="CanvasLayer" parent="ScreenShader"] editor_description = "Distortion effects" [node name="ColorRect" type="ColorRect" parent="ScreenShader/CanvasLayer2"] material = SubResource("ShaderMaterial_gsqgo") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2