extends RefCounted ## Credits: Copied from https://github.com/MikeSchulze/gdUnit4/blob/99b7c323f443e5fcc67f9a79b4df532727e8986f/addons/gdUnit4/src/core/GdUnit4Version.gd before edits. const VERSION_PATTERN = "[center][color=#9887c4]gd[/color][color=#7a57d6]Unit[/color][color=#9887c4]4[/color] [color=#9887c4]${version}[/color][/center]" var _major :int var _minor :int var _patch :int func _init(major :int,minor :int,patch :int): _major = major _minor = minor _patch = patch static func parse(value :String): var regex := RegEx.new() regex.compile("[a-zA-Z:,-]+") var cleaned := regex.sub(value, "", true) var parts := cleaned.split(".") var major := parts[0].to_int() var minor := parts[1].to_int() var patch := parts[2].to_int() if parts.size() > 2 else 0 return new(major, minor, patch) func equals(other :) -> bool: return _major == other._major and _minor == other._minor and _patch == other._patch func is_greater(other :) -> bool: if _major > other._major: return true if _major == other._major and _minor > other._minor: return true return _major == other._major and _minor == other._minor and _patch > other._patch func _to_string() -> String: return "v%d.%d.%d" % [_major, _minor, _patch]