Initial commit with existing project files
This commit is contained in:
commit
0a39a7772a
62 changed files with 1415 additions and 0 deletions
42
project.godot
Normal file
42
project.godot
Normal file
|
@ -0,0 +1,42 @@
|
|||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Repeat After Me"
|
||||
config/version="0.1.0"
|
||||
run/main_scene="uid://cv38ubwerjlpx"
|
||||
config/features=PackedStringArray("4.4", "Mobile")
|
||||
boot_splash/bg_color=Color(0.0562916, 0.0562916, 0.0562916, 1)
|
||||
boot_splash/image="uid://020ibqgo0y3m"
|
||||
config/icon="uid://020ibqgo0y3m"
|
||||
|
||||
[autoload]
|
||||
|
||||
NotificationQueue="*res://src/global/NotificationQueue.gd"
|
||||
XpLevelManager="*res://src/global/XpLevelManager.gd"
|
||||
PhrasesManager="*res://src/global/PhrasesManager.gd"
|
||||
CoreGameplayManager="*res://src/global/CoreGameplayManager.gd"
|
||||
SaveManager="*res://src/global/SaveManager.gd"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=256
|
||||
window/size/viewport_height=480
|
||||
window/stretch/mode="canvas_items"
|
||||
window/stretch/aspect="expand"
|
||||
window/handheld/orientation=1
|
||||
|
||||
[rendering]
|
||||
|
||||
textures/canvas_textures/default_texture_filter=0
|
||||
renderer/rendering_method="mobile"
|
||||
textures/vram_compression/import_etc2_astc=true
|
||||
anti_aliasing/quality/msaa_2d=1
|
Loading…
Add table
Add a link
Reference in a new issue