God-Machine/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
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config/name="god-machine"
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run/main_scene="uid://50jykn4bwujk"
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config/features=PackedStringArray("4.4", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
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AcerolaShaderCompiler="*res://Packages/Acerola-Compute/acerola_shader_compiler.gd"
GameMaster="*res://Assets/Scripts/game_master.gd"
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[display]
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window/size/viewport_width=1920
window/size/viewport_height=1080
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window/size/mode=3
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window/size/resizable=false
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window/size/borderless=true
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window/stretch/mode="viewport"
[editor]
export/convert_text_resources_to_binary=false
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[rendering]
textures/canvas_textures/default_texture_filter=0