Replace range frames

This commit is contained in:
Garrett Gunnell 2025-08-09 20:41:07 -07:00
parent f274fc4801
commit 12b375b9eb
4 changed files with 17 additions and 2 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=44 format=4 uid="uid://cfsgy7huubpok"]
[gd_scene load_steps=46 format=4 uid="uid://cfsgy7huubpok"]
[ext_resource type="Script" uid="uid://djni3vb2o3xa1" path="res://Assets/Scripts/game_master.gd" id="1_ttgh6"]
[ext_resource type="Script" uid="uid://drfxlavovcgta" path="res://Assets/Scripts/automata_compositor_effect.gd" id="1_vlji8"]
@ -24,7 +24,9 @@
[ext_resource type="Script" uid="uid://gmqxxhb6exfc" path="res://Assets/Scripts/UI/Labels/seed_text.gd" id="12_ccmul"]
[ext_resource type="Script" uid="uid://n1c7utg00au7" path="res://Assets/Scripts/UI/reseed_button.gd" id="13_4qkp8"]
[ext_resource type="Script" uid="uid://ln4bvim1l3tx" path="res://Assets/Scripts/UI/Labels/spawn_lower_text.gd" id="14_e0qyk"]
[ext_resource type="Texture2D" uid="uid://delx4m5jxlmw4" path="res://Assets/Textures/UI/spawn range frame.png" id="14_hlqjr"]
[ext_resource type="Script" uid="uid://di6tioiftri6d" path="res://Assets/Scripts/UI/Labels/spawn_upper_text.gd" id="15_747jk"]
[ext_resource type="Texture2D" uid="uid://xawwlhbs43nj" path="res://Assets/Textures/UI/stable range frame.png" id="15_l2vhu"]
[ext_resource type="Script" uid="uid://1f3s0dh6gsv7" path="res://Assets/Scripts/UI/Tool Buttons/spawn_lower_button.gd" id="15_shq5y"]
[ext_resource type="Texture2D" uid="uid://c6gbyodrab0sa" path="res://Assets/Textures/UI/toolbar.png" id="16_ltoj3"]
[ext_resource type="Script" uid="uid://dw76mnmf76bcs" path="res://Assets/Scripts/UI/Labels/stable_lower_text.gd" id="16_nqgrc"]
@ -73,7 +75,6 @@ separation = Vector2i(4, 0)
texture_region_size = Vector2i(26, 26)
1:0/0 = 0
0:0/0 = 0
2:0/0 = 0
[sub_resource type="TileSet" id="TileSet_ltoj3"]
tile_size = Vector2i(26, 26)
@ -200,6 +201,20 @@ texture_filter = 1
position = Vector2(224, 437)
texture = ExtResource("16_ltoj3")
[node name="Spawn Frame" type="Sprite2D" parent="UI/Neighborhoods/Neighborhood 1/Tool Bar"]
z_index = -1
texture_filter = 1
position = Vector2(226, 437)
texture = ExtResource("14_hlqjr")
[node name="Stable Frame" type="Sprite2D" parent="UI/Neighborhoods/Neighborhood 1/Tool Bar"]
modulate = Color(0.769432, 0.769432, 0.769432, 1)
z_index = -1
texture_filter = 1
position = Vector2(354.5, 437)
scale = Vector2(1, 1)
texture = ExtResource("15_l2vhu")
[node name="Spawn Lower Bound" type="RichTextLabel" parent="UI/Neighborhoods/Neighborhood 1/Tool Bar"]
texture_filter = 1
offset_left = 188.0

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