extends AcerolaPanel func _ready() -> void: draggable = true func on_pressed() -> void: get_node("../../.").add_to_spawn_range(Vector2i(1, 0)) func on_alternate_pressed() -> void: get_node("../../.").add_to_spawn_range(Vector2i(-1, 0)) func on_drag(motion : Vector2) -> void: get_node("../../.").add_to_spawn_range(Vector2i(-1 * sign(motion.y), 0))