God-Machine/Assets/Scripts/UI/right_click_audio.gd
2025-08-17 21:08:07 -07:00

10 lines
185 B
GDScript

extends AudioStreamPlayer
func _ready() -> void:
GameMaster.decrement_input.connect(play_sound)
func play_sound() -> void:
pitch_scale = lerp(0.9, 1.1, randf())
playing = true