Catch loading issues (#255)
* various loading improvements to avoid pages getting 'stuck' + load state tracking
- add PageState object, store loadstate (0 to 4) as well as other per-page-state properties on defined object.
- set loadState to 0 (failed) by default
- set loadState to 1 (content-loaded) on 'domcontentloaded' event
- if page.goto() finishes, set to loadState to 2 'full-page-load'.
- if page.goto() times out, if no domcontentloaded either, fail immediately. if domcontentloaded reached, extract links, but don't run behaviors
- page considered 'finished' if it got to at least loadState 2 'full-pageload', even if behaviors timed out
- pages: log 'loadState' as part of pages.jsonl
- improve frame detection: detect if frame actually not from a frame tag (eg. OBJECT) tag, and skip as well
- screencaster: try screencasting every frame for now instead of every other frame, for smoother screencasting
- deps: behaviors: bump to browsertrix-behaviors 0.5.0-beta.0 release (includes autoscroll improvements)
- workers ids: just use 0, 1, ... n-1 worker indexes, send numeric index as part of screencast messages
- worker: only keeps track of crash state to recreate page, decouple crash and page failed/succeeded state
- screencaster: allow reusing caster slots with fixed ids
- interrupt timedCrawlPage() wait if 'crash' event happens
- crawler: pageFinished() callback when page finishes
- worker: add workerIdle callback, call screencaster.stopById() and send 'close' message when worker is empty
2023-03-20 18:31:37 -07:00
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import { logger, errJSON } from "./logger.js";
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2023-03-13 14:48:04 -07:00
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export function sleep(seconds) {
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return new Promise(resolve => setTimeout(resolve, seconds * 1000));
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}
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export function timedRun(promise, seconds, message="Promise timed out", logDetails={}, context="general") {
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// return Promise return value or log error if timeout is reached first
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const timeout = seconds * 1000;
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const rejectPromiseOnTimeout = (timeout) => {
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return new Promise((resolve, reject) => {
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setTimeout(() => (reject("timeout reached")), timeout);
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});
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};
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return Promise.race([promise, rejectPromiseOnTimeout(timeout)])
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Dev 0.9.0 Beta 1 Work - Playwright Removal + Worker Refactor + Redis State (#253)
* Migrate from Puppeteer to Playwright!
- use playwright persistent browser context to support profiles
- move on-new-page setup actions to worker
- fix screencaster, init only one per page object, associate with worker-id
- fix device emulation: load on startup, also replace '-' with space for more friendly command-line usage
- port additional chromium setup options
- create / detach cdp per page for each new page, screencaster just uses existing cdp
- fix evaluateWithCLI to call CDP command directly
- workers directly during WorkerPool - await not necessary
* State / Worker Refactor (#252)
* refactoring state:
- use RedisCrawlState, defaulting to local redis, remove MemoryCrawlState and BaseState
- remove 'real' accessors / draining queue - no longer neede without puppeteer-cluster
- switch to sorted set for crawl queue, set depth + extraHops as score, (fixes #150)
- override console.error to avoid logging ioredis errors (fixes #244)
- add MAX_DEPTH as const for extraHops
- fix immediate exit on second interrupt
* worker/state refactor:
- remove job object from puppeteer-cluster
- rename shift() -> nextFromQueue()
- condense crawl mgmt logic to crawlPageInWorker: init page, mark pages as finished/failed, close page on failure, etc...
- screencaster: don't screencast about:blank pages
* more worker queue refactor:
- remove p-queue
- initialize PageWorkers which run in its own loop to process pages, until no pending pages, no queued pages
- add setupPage(), teardownPage() to crawler, called from worker
- await runWorkers() promise which runs all workers until completion
- remove: p-queue, node-fetch, update README (no longer using any puppeteer-cluster base code)
- bump to 0.9.0-beta.1
* use existing data object for per-page context, instead of adding things to page (will be more clear with typescript transition)
* more fixes for playwright:
- fix profile creation
- browser: add newWindowPageWithCDP() to create new page + cdp in new window, use with timeout
- crawler: various fixes, including for html check
- logging: addition logging for screencaster, new window, etc...
- remove unused packages
---------
Co-authored-by: Tessa Walsh <tessa@bitarchivist.net>
2023-03-17 12:50:32 -07:00
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.catch((err) => {
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if (err == "timeout reached") {
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logger.error(message, {"seconds": seconds, ...logDetails}, context);
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} else {
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Catch loading issues (#255)
* various loading improvements to avoid pages getting 'stuck' + load state tracking
- add PageState object, store loadstate (0 to 4) as well as other per-page-state properties on defined object.
- set loadState to 0 (failed) by default
- set loadState to 1 (content-loaded) on 'domcontentloaded' event
- if page.goto() finishes, set to loadState to 2 'full-page-load'.
- if page.goto() times out, if no domcontentloaded either, fail immediately. if domcontentloaded reached, extract links, but don't run behaviors
- page considered 'finished' if it got to at least loadState 2 'full-pageload', even if behaviors timed out
- pages: log 'loadState' as part of pages.jsonl
- improve frame detection: detect if frame actually not from a frame tag (eg. OBJECT) tag, and skip as well
- screencaster: try screencasting every frame for now instead of every other frame, for smoother screencasting
- deps: behaviors: bump to browsertrix-behaviors 0.5.0-beta.0 release (includes autoscroll improvements)
- workers ids: just use 0, 1, ... n-1 worker indexes, send numeric index as part of screencast messages
- worker: only keeps track of crash state to recreate page, decouple crash and page failed/succeeded state
- screencaster: allow reusing caster slots with fixed ids
- interrupt timedCrawlPage() wait if 'crash' event happens
- crawler: pageFinished() callback when page finishes
- worker: add workerIdle callback, call screencaster.stopById() and send 'close' message when worker is empty
2023-03-20 18:31:37 -07:00
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logger.error("Unknown exception", {...errJSON(err), ...logDetails}, context);
|
Dev 0.9.0 Beta 1 Work - Playwright Removal + Worker Refactor + Redis State (#253)
* Migrate from Puppeteer to Playwright!
- use playwright persistent browser context to support profiles
- move on-new-page setup actions to worker
- fix screencaster, init only one per page object, associate with worker-id
- fix device emulation: load on startup, also replace '-' with space for more friendly command-line usage
- port additional chromium setup options
- create / detach cdp per page for each new page, screencaster just uses existing cdp
- fix evaluateWithCLI to call CDP command directly
- workers directly during WorkerPool - await not necessary
* State / Worker Refactor (#252)
* refactoring state:
- use RedisCrawlState, defaulting to local redis, remove MemoryCrawlState and BaseState
- remove 'real' accessors / draining queue - no longer neede without puppeteer-cluster
- switch to sorted set for crawl queue, set depth + extraHops as score, (fixes #150)
- override console.error to avoid logging ioredis errors (fixes #244)
- add MAX_DEPTH as const for extraHops
- fix immediate exit on second interrupt
* worker/state refactor:
- remove job object from puppeteer-cluster
- rename shift() -> nextFromQueue()
- condense crawl mgmt logic to crawlPageInWorker: init page, mark pages as finished/failed, close page on failure, etc...
- screencaster: don't screencast about:blank pages
* more worker queue refactor:
- remove p-queue
- initialize PageWorkers which run in its own loop to process pages, until no pending pages, no queued pages
- add setupPage(), teardownPage() to crawler, called from worker
- await runWorkers() promise which runs all workers until completion
- remove: p-queue, node-fetch, update README (no longer using any puppeteer-cluster base code)
- bump to 0.9.0-beta.1
* use existing data object for per-page context, instead of adding things to page (will be more clear with typescript transition)
* more fixes for playwright:
- fix profile creation
- browser: add newWindowPageWithCDP() to create new page + cdp in new window, use with timeout
- crawler: various fixes, including for html check
- logging: addition logging for screencaster, new window, etc...
- remove unused packages
---------
Co-authored-by: Tessa Walsh <tessa@bitarchivist.net>
2023-03-17 12:50:32 -07:00
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}
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});
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2023-03-13 14:48:04 -07:00
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}
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2023-03-22 14:50:18 -04:00
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export function secondsElapsed(startTime, nowDate = null) {
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nowDate = nowDate || new Date();
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2023-03-13 14:48:04 -07:00
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2023-03-22 14:50:18 -04:00
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return (nowDate.getTime() - startTime) / 1000;
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}
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