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Standardize exit codes and improve shutdown handling; update gitignore
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2141626269
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7 changed files with 243 additions and 38 deletions
82
sigtrap.go
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82
sigtrap.go
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// Copyright 2015 Matthew Holt and The Caddy Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package caddy
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import (
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"log"
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"os"
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"os/signal"
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"github.com/mholt/certmagic"
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)
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// TrapSignals create signal/interrupt handlers as best it can for the
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// current OS. This is a rather invasive function to call in a Go program
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// that captures signals already, so in that case it would be better to
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// implement these handlers yourself.
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func TrapSignals() {
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trapSignalsCrossPlatform()
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trapSignalsPosix()
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}
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// trapSignalsCrossPlatform captures SIGINT or interrupt (depending
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// on the OS), which initiates a graceful shutdown. A second SIGINT
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// or interrupt will forcefully exit the process immediately.
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func trapSignalsCrossPlatform() {
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go func() {
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shutdown := make(chan os.Signal, 1)
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signal.Notify(shutdown, os.Interrupt)
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for i := 0; true; i++ {
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<-shutdown
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if i > 0 {
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log.Println("[INFO] SIGINT: Force quit")
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os.Exit(ExitCodeForceQuit)
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}
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log.Println("[INFO] SIGINT: Shutting down")
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go gracefulStop("SIGINT")
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}
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}()
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}
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// gracefulStop exits the process as gracefully as possible.
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func gracefulStop(sigName string) {
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exitCode := ExitCodeSuccess
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// first stop all the apps
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err := Stop()
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if err != nil {
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log.Printf("[ERROR] %s stop: %v", sigName, err)
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exitCode = ExitCodeFailedQuit
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}
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// always, always, always try to clean up locks
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certmagic.CleanUpOwnLocks()
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log.Printf("[INFO] %s: Shutdown done", sigName)
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os.Exit(exitCode)
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}
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// Exit codes. Generally, you will want to avoid
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// automatically restarting the process if the
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// exit code is 1.
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const (
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ExitCodeSuccess = iota
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ExitCodeFailedStartup
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ExitCodeForceQuit
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ExitCodeFailedQuit
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)
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