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										 |  |  | from Tkinter import * | 
					
						
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							|  |  |  | class Test(Frame): | 
					
						
							|  |  |  |     def printit(self): | 
					
						
							|  |  |  | 	print "hi" | 
					
						
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							|  |  |  |     def createWidgets(self): | 
					
						
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										 |  |  | 	self.QUIT = Button(self, text='QUIT', | 
					
						
							|  |  |  | 				  background='red',  | 
					
						
							|  |  |  | 				  foreground='white',  | 
					
						
							|  |  |  | 				  height=3,  | 
					
						
							|  |  |  | 				  command=self.quit) | 
					
						
							|  |  |  | 	self.QUIT.pack(side=BOTTOM, fill=BOTH) | 
					
						
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										 |  |  | 	self.canvasObject = Canvas(self, width="5i", height="5i") | 
					
						
							|  |  |  | 	self.canvasObject.pack(side=LEFT) | 
					
						
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							|  |  |  |     def mouseDown(self, event): | 
					
						
							|  |  |  | 	# canvas x and y take the screen coords from the event and translate | 
					
						
							|  |  |  | 	# them into the coordinate system of the canvas object | 
					
						
							|  |  |  | 	self.startx = self.canvasObject.canvasx(event.x) | 
					
						
							|  |  |  | 	self.starty = self.canvasObject.canvasy(event.y) | 
					
						
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							|  |  |  |     def mouseMotion(self, event): | 
					
						
							|  |  |  | 	# canvas x and y take the screen coords from the event and translate | 
					
						
							|  |  |  | 	# them into the coordinate system of the canvas object | 
					
						
							|  |  |  | 	x = self.canvasObject.canvasx(event.x) | 
					
						
							|  |  |  | 	y = self.canvasObject.canvasy(event.y) | 
					
						
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							|  |  |  | 	if (self.startx != event.x)  and (self.starty != event.y) :  | 
					
						
							|  |  |  | 	    self.canvasObject.delete(self.rubberbandBox) | 
					
						
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										 |  |  | 	    self.rubberbandBox = self.canvasObject.create_rectangle( | 
					
						
							|  |  |  | 		self.startx, self.starty, x, y) | 
					
						
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										 |  |  | 	    # this flushes the output, making sure that  | 
					
						
							|  |  |  | 	    # the rectangle makes it to the screen  | 
					
						
							|  |  |  | 	    # before the next event is handled | 
					
						
							|  |  |  | 	    self.update_idletasks() | 
					
						
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							|  |  |  |     def mouseUp(self, event): | 
					
						
							|  |  |  | 	self.canvasObject.delete(self.rubberbandBox) | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  |     def __init__(self, master=None): | 
					
						
							|  |  |  | 	Frame.__init__(self, master) | 
					
						
							|  |  |  | 	Pack.config(self) | 
					
						
							|  |  |  | 	self.createWidgets() | 
					
						
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 | 
					
						
							|  |  |  | 	# this is a "tagOrId" for the rectangle we draw on the canvas | 
					
						
							|  |  |  | 	self.rubberbandBox = None | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	# and the bindings that make it work.. | 
					
						
							|  |  |  | 	Widget.bind(self.canvasObject, "<Button-1>", self.mouseDown) | 
					
						
							|  |  |  | 	Widget.bind(self.canvasObject, "<Button1-Motion>", self.mouseMotion) | 
					
						
							|  |  |  | 	Widget.bind(self.canvasObject, "<Button1-ButtonRelease>", self.mouseUp) | 
					
						
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										 |  |  | 
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							|  |  |  | test = Test() | 
					
						
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							|  |  |  | test.mainloop() |