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								"""Drag-and-drop support for Tkinter.
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								This is very preliminary.  I currently only support dnd *within* one
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								application, between different windows (or within the same window).
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								I an trying to make this as generic as possible -- not dependent on
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								the use of a particular widget or icon type, etc.  I also hope that
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								this will work with Pmw.
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								To enable an object to be dragged, you must create an event binding
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								for it that starts the drag-and-drop process. Typically, you should
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								bind <ButtonPress> to a callback function that you write. The function
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								should call Tkdnd.dnd_start(source, event), where 'source' is the
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								object to be dragged, and 'event' is the event that invoked the call
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								(the argument to your callback function).  Even though this is a class
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								instantiation, the returned instance should not be stored -- it will
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								be kept alive automatically for the duration of the drag-and-drop.
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								When a drag-and-drop is already in process for the Tk interpreter, the
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								call is *ignored*; this normally averts starting multiple simultaneous
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								dnd processes, e.g. because different button callbacks all
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								dnd_start().
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								The object is *not* necessarily a widget -- it can be any
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								application-specific object that is meaningful to potential
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								drag-and-drop targets.
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								Potential drag-and-drop targets are discovered as follows.  Whenever
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								the mouse moves, and at the start and end of a drag-and-drop move, the
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								Tk widget directly under the mouse is inspected.  This is the target
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								widget (not to be confused with the target object, yet to be
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								determined).  If there is no target widget, there is no dnd target
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								object.  If there is a target widget, and it has an attribute
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								dnd_accept, this should be a function (or any callable object).  The
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								function is called as dnd_accept(source, event), where 'source' is the
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								object being dragged (the object passed to dnd_start() above), and
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								'event' is the most recent event object (generally a <Motion> event;
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								it can also be <ButtonPress> or <ButtonRelease>).  If the dnd_accept()
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								function returns something other than None, this is the new dnd target
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								object.  If dnd_accept() returns None, or if the target widget has no
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								dnd_accept attribute, the target widget's parent is considered as the
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								target widget, and the search for a target object is repeated from
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								there.  If necessary, the search is repeated all the way up to the
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								root widget.  If none of the target widgets can produce a target
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								object, there is no target object (the target object is None).
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								The target object thus produced, if any, is called the new target
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								object.  It is compared with the old target object (or None, if there
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								was no old target widget).  There are several cases ('source' is the
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								source object, and 'event' is the most recent event object):
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								- Both the old and new target objects are None.  Nothing happens.
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								- The old and new target objects are the same object.  Its method
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								dnd_motion(source, event) is called.
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								- The old target object was None, and the new target object is not
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								None.  The new target object's method dnd_enter(source, event) is
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								called.
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								- The new target object is None, and the old target object is not
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								None.  The old target object's method dnd_leave(source, event) is
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								called.
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								- The old and new target objects differ and neither is None.  The old
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								target object's method dnd_leave(source, event), and then the new
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								target object's method dnd_enter(source, event) is called.
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								Once this is done, the new target object replaces the old one, and the
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								Tk mainloop proceeds.  The return value of the methods mentioned above
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								is ignored; if they raise an exception, the normal exception handling
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								mechanisms take over.
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								The drag-and-drop processes can end in two ways: a final target object
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								is selected, or no final target object is selected.  When a final
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								target object is selected, it will always have been notified of the
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								potential drop by a call to its dnd_enter() method, as described
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								above, and possibly one or more calls to its dnd_motion() method; its
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								dnd_leave() method has not been called since the last call to
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								dnd_enter().  The target is notified of the drop by a call to its
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								method dnd_commit(source, event).
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								If no final target object is selected, and there was an old target
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								object, its dnd_leave(source, event) method is called to complete the
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								dnd sequence.
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								Finally, the source object is notified that the drag-and-drop process
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								is over, by a call to source.dnd_end(target, event), specifying either
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								the selected target object, or None if no target object was selected.
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								The source object can use this to implement the commit action; this is
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								sometimes simpler than to do it in the target's dnd_commit().  The
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								target's dnd_commit() method could then simply be aliased to
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								dnd_leave().
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								At any time during a dnd sequence, the application can cancel the
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								sequence by calling the cancel() method on the object returned by
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								dnd_start().  This will call dnd_leave() if a target is currently
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								active; it will never call dnd_commit().
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								"""
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											2008-05-16 14:24:45 +00:00
										 
									 
								 
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								import tkinter
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								# The factory function
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								def dnd_start(source, event):
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								    h = DndHandler(source, event)
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								    if h.root:
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								        return h
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								    else:
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								        return None
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								# The class that does the work
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								class DndHandler:
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								    root = None
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								    def __init__(self, source, event):
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								        if event.num > 5:
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								            return
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								        root = event.widget._root()
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								        try:
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								            root.__dnd
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								            return # Don't start recursive dnd
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								        except AttributeError:
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								            root.__dnd = self
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								            self.root = root
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								        self.source = source
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								        self.target = None
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								        self.initial_button = button = event.num
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								        self.initial_widget = widget = event.widget
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								        self.release_pattern = "<B%d-ButtonRelease-%d>" % (button, button)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.save_cursor = widget['cursor'] or ""
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        widget.bind(self.release_pattern, self.on_release)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        widget.bind("<Motion>", self.on_motion)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        widget['cursor'] = "hand2"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def __del__(self):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        root = self.root
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.root = None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if root:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            try:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                del root.__dnd
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            except AttributeError:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                pass
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def on_motion(self, event):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        x, y = event.x_root, event.y_root
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        target_widget = self.initial_widget.winfo_containing(x, y)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        source = self.source
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        new_target = None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        while target_widget:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            try:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                attr = target_widget.dnd_accept
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            except AttributeError:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                pass
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                new_target = attr(source, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if new_target:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    break
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            target_widget = target_widget.master
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        old_target = self.target
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if old_target is new_target:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if old_target:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                old_target.dnd_motion(source, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if old_target:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                self.target = None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                old_target.dnd_leave(source, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if new_target:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                new_target.dnd_enter(source, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                self.target = new_target
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def on_release(self, event):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.finish(event, 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def cancel(self, event=None):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.finish(event, 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def finish(self, event, commit=0):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        target = self.target
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        source = self.source
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        widget = self.initial_widget
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        root = self.root
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        try:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            del root.__dnd
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.initial_widget.unbind(self.release_pattern)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.initial_widget.unbind("<Motion>")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            widget['cursor'] = self.save_cursor
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.target = self.source = self.initial_widget = self.root = None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if target:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                if commit:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    target.dnd_commit(source, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    target.dnd_leave(source, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        finally:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            source.dnd_end(target, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								# ----------------------------------------------------------------------
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								# The rest is here for testing and demonstration purposes only!
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class Icon:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def __init__(self, name):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.name = name
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.canvas = self.label = self.id = None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def attach(self, canvas, x=10, y=10):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if canvas is self.canvas:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.canvas.coords(self.id, x, y)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if self.canvas:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.detach()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if not canvas:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							
								
									
										
										
										
											2008-05-16 14:24:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        label = tkinter.Label(canvas, text=self.name,
							 | 
						
					
						
							
								
									
										
										
										
											1998-04-10 16:14:34 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                              borderwidth=2, relief="raised")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        id = canvas.create_window(x, y, window=label, anchor="nw")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.canvas = canvas
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.label = label
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.id = id
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        label.bind("<ButtonPress>", self.press)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def detach(self):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        canvas = self.canvas
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if not canvas:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        id = self.id
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        label = self.label
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.canvas = self.label = self.id = None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        canvas.delete(id)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        label.destroy()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def press(self, event):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if dnd_start(self, event):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            # where the pointer is relative to the label widget:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.x_off = event.x
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.y_off = event.y
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            # where the widget is relative to the canvas:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            self.x_orig, self.y_orig = self.canvas.coords(self.id)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def move(self, event):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        x, y = self.where(self.canvas, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.canvas.coords(self.id, x, y)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def putback(self):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.canvas.coords(self.id, self.x_orig, self.y_orig)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def where(self, canvas, event):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # where the corner of the canvas is relative to the screen:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        x_org = canvas.winfo_rootx()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        y_org = canvas.winfo_rooty()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # where the pointer is relative to the canvas widget:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        x = event.x_root - x_org
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        y = event.y_root - y_org
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        # compensate for initial pointer offset
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return x - self.x_off, y - self.y_off
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def dnd_end(self, target, event):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        pass
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class Tester:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def __init__(self, root):
							 | 
						
					
						
							
								
									
										
										
										
											2008-05-16 14:24:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        self.top = tkinter.Toplevel(root)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.canvas = tkinter.Canvas(self.top, width=100, height=100)
							 | 
						
					
						
							
								
									
										
										
										
											1998-04-10 16:14:34 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.canvas.pack(fill="both", expand=1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.canvas.dnd_accept = self.dnd_accept
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def dnd_accept(self, source, event):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return self
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def dnd_enter(self, source, event):
							 | 
						
					
						
							
								
									
										
										
										
											2000-07-16 12:04:32 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        self.canvas.focus_set() # Show highlight border
							 | 
						
					
						
							
								
									
										
										
										
											1998-04-10 16:14:34 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        x, y = source.where(self.canvas, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        x1, y1, x2, y2 = source.canvas.bbox(source.id)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        dx, dy = x2-x1, y2-y1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.dndid = self.canvas.create_rectangle(x, y, x+dx, y+dy)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.dnd_motion(source, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def dnd_motion(self, source, event):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        x, y = source.where(self.canvas, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        x1, y1, x2, y2 = self.canvas.bbox(self.dndid)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.canvas.move(self.dndid, x-x1, y-y1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def dnd_leave(self, source, event):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.top.focus_set() # Hide highlight border
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.canvas.delete(self.dndid)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.dndid = None
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def dnd_commit(self, source, event):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.dnd_leave(source, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        x, y = source.where(self.canvas, event)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        source.attach(self.canvas, x, y)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								def test():
							 | 
						
					
						
							
								
									
										
										
										
											2008-05-16 14:24:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    root = tkinter.Tk()
							 | 
						
					
						
							
								
									
										
										
										
											1998-04-10 16:14:34 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    root.geometry("+1+1")
							 | 
						
					
						
							
								
									
										
										
										
											2008-05-16 14:24:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    tkinter.Button(command=root.quit, text="Quit").pack()
							 | 
						
					
						
							
								
									
										
										
										
											1998-04-10 16:14:34 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    t1 = Tester(root)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    t1.top.geometry("+1+60")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    t2 = Tester(root)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    t2.top.geometry("+120+60")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    t3 = Tester(root)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    t3.top.geometry("+240+60")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    i1 = Icon("ICON1")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    i2 = Icon("ICON2")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    i3 = Icon("ICON3")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    i1.attach(t1.canvas)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    i2.attach(t2.canvas)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    i3.attach(t3.canvas)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    root.mainloop()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								if __name__ == '__main__':
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    test()
							 |