2022-11-11 16:30:46 -07:00
										 
									 
								 
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								#ifndef Py_INTERNAL_OBMALLOC_H
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								#define Py_INTERNAL_OBMALLOC_H
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								#ifdef __cplusplus
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								extern "C" {
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								#endif
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								#ifndef Py_BUILD_CORE
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								#  error "this header requires Py_BUILD_CORE define"
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								#endif
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								typedef unsigned int pymem_uint;  /* assuming >= 16 bits */
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								#undef  uint
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								#define uint pymem_uint
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								/* An object allocator for Python.
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								   Here is an introduction to the layers of the Python memory architecture,
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								   showing where the object allocator is actually used (layer +2), It is
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								   called for every object allocation and deallocation (PyObject_New/Del),
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								   unless the object-specific allocators implement a proprietary allocation
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								   scheme (ex.: ints use a simple free list). This is also the place where
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								   the cyclic garbage collector operates selectively on container objects.
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								    Object-specific allocators
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								    _____   ______   ______       ________
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								   [ int ] [ dict ] [ list ] ... [ string ]       Python core         |
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								+3 | <----- Object-specific memory -----> | <-- Non-object memory --> |
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								    _______________________________       |                           |
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								   [   Python's object allocator   ]      |                           |
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								+2 | ####### Object memory ####### | <------ Internal buffers ------> |
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								    ______________________________________________________________    |
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								   [          Python's raw memory allocator (PyMem_ API)          ]   |
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								+1 | <----- Python memory (under PyMem manager's control) ------> |   |
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								    __________________________________________________________________
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								   [    Underlying general-purpose allocator (ex: C library malloc)   ]
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								 0 | <------ Virtual memory allocated for the python process -------> |
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								   =========================================================================
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								    _______________________________________________________________________
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								   [                OS-specific Virtual Memory Manager (VMM)               ]
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								-1 | <--- Kernel dynamic storage allocation & management (page-based) ---> |
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								    __________________________________   __________________________________
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								   [                                  ] [                                  ]
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								-2 | <-- Physical memory: ROM/RAM --> | | <-- Secondary storage (swap) --> |
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								*/
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								/*==========================================================================*/
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								/* A fast, special-purpose memory allocator for small blocks, to be used
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								   on top of a general-purpose malloc -- heavily based on previous art. */
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								/* Vladimir Marangozov -- August 2000 */
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								/*
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								 * "Memory management is where the rubber meets the road -- if we do the wrong
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								 * thing at any level, the results will not be good. And if we don't make the
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								 * levels work well together, we are in serious trouble." (1)
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								 *
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								 * (1) Paul R. Wilson, Mark S. Johnstone, Michael Neely, and David Boles,
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								 *    "Dynamic Storage Allocation: A Survey and Critical Review",
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								 *    in Proc. 1995 Int'l. Workshop on Memory Management, September 1995.
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								 */
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								/* #undef WITH_MEMORY_LIMITS */         /* disable mem limit checks  */
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								/*==========================================================================*/
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								/*
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								 * Allocation strategy abstract:
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								 *
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								 * For small requests, the allocator sub-allocates <Big> blocks of memory.
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								 * Requests greater than SMALL_REQUEST_THRESHOLD bytes are routed to the
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								 * system's allocator.
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								 *
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								 * Small requests are grouped in size classes spaced 8 bytes apart, due
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								 * to the required valid alignment of the returned address. Requests of
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								 * a particular size are serviced from memory pools of 4K (one VMM page).
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								 * Pools are fragmented on demand and contain free lists of blocks of one
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								 * particular size class. In other words, there is a fixed-size allocator
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								 * for each size class. Free pools are shared by the different allocators
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								 * thus minimizing the space reserved for a particular size class.
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								 *
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								 * This allocation strategy is a variant of what is known as "simple
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								 * segregated storage based on array of free lists". The main drawback of
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								 * simple segregated storage is that we might end up with lot of reserved
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								 * memory for the different free lists, which degenerate in time. To avoid
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								 * this, we partition each free list in pools and we share dynamically the
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								 * reserved space between all free lists. This technique is quite efficient
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								 * for memory intensive programs which allocate mainly small-sized blocks.
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								 *
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								 * For small requests we have the following table:
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								 *
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								 * Request in bytes     Size of allocated block      Size class idx
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								 * ----------------------------------------------------------------
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								 *        1-8                     8                       0
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								 *        9-16                   16                       1
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								 *       17-24                   24                       2
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								 *       25-32                   32                       3
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								 *       33-40                   40                       4
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								 *       41-48                   48                       5
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								 *       49-56                   56                       6
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								 *       57-64                   64                       7
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								 *       65-72                   72                       8
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								 *        ...                   ...                     ...
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								 *      497-504                 504                      62
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								 *      505-512                 512                      63
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								 *
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								 *      0, SMALL_REQUEST_THRESHOLD + 1 and up: routed to the underlying
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								 *      allocator.
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								 */
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								/*==========================================================================*/
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								/*
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								 * -- Main tunable settings section --
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								 */
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								/*
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								 * Alignment of addresses returned to the user. 8-bytes alignment works
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								 * on most current architectures (with 32-bit or 64-bit address buses).
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								 * The alignment value is also used for grouping small requests in size
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								 * classes spaced ALIGNMENT bytes apart.
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								 *
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								 * You shouldn't change this unless you know what you are doing.
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								 */
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								#if SIZEOF_VOID_P > 4
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								#define ALIGNMENT              16               /* must be 2^N */
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								#define ALIGNMENT_SHIFT         4
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								#else
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								#define ALIGNMENT               8               /* must be 2^N */
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								#define ALIGNMENT_SHIFT         3
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								#endif
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								/* Return the number of bytes in size class I, as a uint. */
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								#define INDEX2SIZE(I) (((pymem_uint)(I) + 1) << ALIGNMENT_SHIFT)
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								/*
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								 * Max size threshold below which malloc requests are considered to be
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								 * small enough in order to use preallocated memory pools. You can tune
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								 * this value according to your application behaviour and memory needs.
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								 *
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								 * Note: a size threshold of 512 guarantees that newly created dictionaries
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								 * will be allocated from preallocated memory pools on 64-bit.
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								 *
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								 * The following invariants must hold:
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								 *      1) ALIGNMENT <= SMALL_REQUEST_THRESHOLD <= 512
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								 *      2) SMALL_REQUEST_THRESHOLD is evenly divisible by ALIGNMENT
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								 *
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								 * Although not required, for better performance and space efficiency,
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								 * it is recommended that SMALL_REQUEST_THRESHOLD is set to a power of 2.
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								 */
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								#define SMALL_REQUEST_THRESHOLD 512
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define NB_SMALL_SIZE_CLASSES   (SMALL_REQUEST_THRESHOLD / ALIGNMENT)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * The system's VMM page size can be obtained on most unices with a
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * getpagesize() call or deduced from various header files. To make
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * things simpler, we assume that it is 4K, which is OK for most systems.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * It is probably better if this is the native page size, but it doesn't
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * have to be.  In theory, if SYSTEM_PAGE_SIZE is larger than the native page
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * size, then `POOL_ADDR(p)->arenaindex' could rarely cause a segmentation
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * violation fault.  4K is apparently OK for all the platforms that python
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * currently targets.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define SYSTEM_PAGE_SIZE        (4 * 1024)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * Maximum amount of memory managed by the allocator for small requests.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#ifdef WITH_MEMORY_LIMITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#ifndef SMALL_MEMORY_LIMIT
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define SMALL_MEMORY_LIMIT      (64 * 1024 * 1024)      /* 64 MB -- more? */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if !defined(WITH_PYMALLOC_RADIX_TREE)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* Use radix-tree to track arena memory regions, for address_in_range().
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * Enable by default since it allows larger pool sizes.  Can be disabled
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * using -DWITH_PYMALLOC_RADIX_TREE=0 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define WITH_PYMALLOC_RADIX_TREE 1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if SIZEOF_VOID_P > 4
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* on 64-bit platforms use larger pools and arenas if we can */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define USE_LARGE_ARENAS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if WITH_PYMALLOC_RADIX_TREE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* large pools only supported if radix-tree is enabled */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define USE_LARGE_POOLS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * The allocator sub-allocates <Big> blocks of memory (called arenas) aligned
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * on a page boundary. This is a reserved virtual address space for the
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * current process (obtained through a malloc()/mmap() call). In no way this
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * means that the memory arenas will be used entirely. A malloc(<Big>) is
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * usually an address range reservation for <Big> bytes, unless all pages within
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * this space are referenced subsequently. So malloc'ing big blocks and not
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * using them does not mean "wasting memory". It's an addressable range
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * wastage...
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 *
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * Arenas are allocated with mmap() on systems supporting anonymous memory
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * mappings to reduce heap fragmentation.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#ifdef USE_LARGE_ARENAS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define ARENA_BITS              20                    /* 1 MiB */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define ARENA_BITS              18                    /* 256 KiB */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define ARENA_SIZE              (1 << ARENA_BITS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define ARENA_SIZE_MASK         (ARENA_SIZE - 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#ifdef WITH_MEMORY_LIMITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAX_ARENAS              (SMALL_MEMORY_LIMIT / ARENA_SIZE)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * Size of the pools used for small blocks.  Must be a power of 2.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#ifdef USE_LARGE_POOLS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define POOL_BITS               14                  /* 16 KiB */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define POOL_BITS               12                  /* 4 KiB */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define POOL_SIZE               (1 << POOL_BITS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define POOL_SIZE_MASK          (POOL_SIZE - 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if !WITH_PYMALLOC_RADIX_TREE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if POOL_SIZE != SYSTEM_PAGE_SIZE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#   error "pool size must be equal to system page size"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAX_POOLS_IN_ARENA  (ARENA_SIZE / POOL_SIZE)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if MAX_POOLS_IN_ARENA * POOL_SIZE != ARENA_SIZE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#   error "arena size not an exact multiple of pool size"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * -- End of tunable settings section --
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*==========================================================================*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* When you say memory, my mind reasons in terms of (pointers to) blocks */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								typedef uint8_t pymem_block;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* Pool for small blocks. */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								struct pool_header {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    union { pymem_block *_padding;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            uint count; } ref;          /* number of allocated blocks    */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    pymem_block *freeblock;             /* pool's free list head         */
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-15 11:47:20 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    struct pool_header *nextpool;       /* see "Pool table" for meaning  */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    struct pool_header *prevpool;       /* "                             */
							 | 
						
					
						
							
								
									
										
										
										
											2022-11-11 16:30:46 -07:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    uint arenaindex;                    /* index into arenas of base adr */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    uint szidx;                         /* block size class index        */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    uint nextoffset;                    /* bytes to virgin block         */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    uint maxnextoffset;                 /* largest valid nextoffset      */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								typedef struct pool_header *poolp;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* Record keeping for arenas. */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								struct arena_object {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* The address of the arena, as returned by malloc.  Note that 0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * will never be returned by a successful malloc, and is used
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * here to mark an arena_object that doesn't correspond to an
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * allocated arena.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    uintptr_t address;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* Pool-aligned pointer to the next pool to be carved off. */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    pymem_block* pool_address;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* The number of available pools in the arena:  free pools + never-
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * allocated pools.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    uint nfreepools;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* The total number of pools in the arena, whether or not available. */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    uint ntotalpools;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* Singly-linked list of available pools. */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    struct pool_header* freepools;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* Whenever this arena_object is not associated with an allocated
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * arena, the nextarena member is used to link all unassociated
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * arena_objects in the singly-linked `unused_arena_objects` list.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * The prevarena member is unused in this case.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     *
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * When this arena_object is associated with an allocated arena
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * with at least one available pool, both members are used in the
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * doubly-linked `usable_arenas` list, which is maintained in
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * increasing order of `nfreepools` values.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     *
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * Else this arena_object is associated with an allocated arena
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * all of whose pools are in use.  `nextarena` and `prevarena`
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * are both meaningless in this case.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    struct arena_object* nextarena;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    struct arena_object* prevarena;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define POOL_OVERHEAD   _Py_SIZE_ROUND_UP(sizeof(struct pool_header), ALIGNMENT)
							 | 
						
					
						
							| 
								
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								#define DUMMY_SIZE_IDX          0xffff  /* size class of newly cached pools */
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								/* Round pointer P down to the closest pool-aligned address <= P, as a poolp */
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								#define POOL_ADDR(P) ((poolp)_Py_ALIGN_DOWN((P), POOL_SIZE))
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								/* Return total number of blocks in pool of size index I, as a uint. */
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							 | 
							
							
								#define NUMBLOCKS(I) ((pymem_uint)(POOL_SIZE - POOL_OVERHEAD) / INDEX2SIZE(I))
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								/*==========================================================================*/
							 | 
						
					
						
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								/*
							 | 
						
					
						
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								 * Pool table -- headed, circular, doubly-linked lists of partially used pools.
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								This is involved.  For an index i, usedpools[i+i] is the header for a list of
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								all partially used pools holding small blocks with "size class idx" i. So
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								usedpools[0] corresponds to blocks of size 8, usedpools[2] to blocks of size
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							 | 
							
							
								16, and so on:  index 2*i <-> blocks of size (i+1)<<ALIGNMENT_SHIFT.
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								Pools are carved off an arena's highwater mark (an arena_object's pool_address
							 | 
						
					
						
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							 | 
							
							
								member) as needed.  Once carved off, a pool is in one of three states forever
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								after:
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								used == partially used, neither empty nor full
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								    At least one block in the pool is currently allocated, and at least one
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							 | 
							
								
							 | 
							
							
								    block in the pool is not currently allocated (note this implies a pool
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								    has room for at least two blocks).
							 | 
						
					
						
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							 | 
							
							
								    This is a pool's initial state, as a pool is created only when malloc
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							 | 
							
							
								    needs space.
							 | 
						
					
						
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								    The pool holds blocks of a fixed size, and is in the circular list headed
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							 | 
							
							
								    at usedpools[i] (see above).  It's linked to the other used pools of the
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							 | 
							
							
								    same size class via the pool_header's nextpool and prevpool members.
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							 | 
							
							
								    If all but one block is currently allocated, a malloc can cause a
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							 | 
							
							
								    transition to the full state.  If all but one block is not currently
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								    allocated, a free can cause a transition to the empty state.
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								full == all the pool's blocks are currently allocated
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								    On transition to full, a pool is unlinked from its usedpools[] list.
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								    It's not linked to from anything then anymore, and its nextpool and
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								    prevpool members are meaningless until it transitions back to used.
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								    A free of a block in a full pool puts the pool back in the used state.
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								    Then it's linked in at the front of the appropriate usedpools[] list, so
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							 | 
							
							
								    that the next allocation for its size class will reuse the freed block.
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								empty == all the pool's blocks are currently available for allocation
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								    On transition to empty, a pool is unlinked from its usedpools[] list,
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							 | 
							
							
								    and linked to the front of its arena_object's singly-linked freepools list,
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							 | 
							
							
								    via its nextpool member.  The prevpool member has no meaning in this case.
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								    Empty pools have no inherent size class:  the next time a malloc finds
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							 | 
							
							
								    an empty list in usedpools[], it takes the first pool off of freepools.
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								    If the size class needed happens to be the same as the size class the pool
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							 | 
							
							
								    last had, some pool initialization can be skipped.
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								Block Management
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								Blocks within pools are again carved out as needed.  pool->freeblock points to
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								the start of a singly-linked list of free blocks within the pool.  When a
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							 | 
							
							
								block is freed, it's inserted at the front of its pool's freeblock list.  Note
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							 | 
							
								
							 | 
							
							
								that the available blocks in a pool are *not* linked all together when a pool
							 | 
						
					
						
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							 | 
							
							
								is initialized.  Instead only "the first two" (lowest addresses) blocks are
							 | 
						
					
						
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							 | 
							
								
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								set up, returning the first such block, and setting pool->freeblock to a
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							 | 
							
								
							 | 
							
							
								one-block list holding the second such block.  This is consistent with that
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							 | 
							
							
								pymalloc strives at all levels (arena, pool, and block) never to touch a piece
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							 | 
							
								
							 | 
							
							
								of memory until it's actually needed.
							 | 
						
					
						
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								So long as a pool is in the used state, we're certain there *is* a block
							 | 
						
					
						
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							 | 
							
							
								available for allocating, and pool->freeblock is not NULL.  If pool->freeblock
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								points to the end of the free list before we've carved the entire pool into
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								blocks, that means we simply haven't yet gotten to one of the higher-address
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								blocks.  The offset from the pool_header to the start of "the next" virgin
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								block is stored in the pool_header nextoffset member, and the largest value
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								of nextoffset that makes sense is stored in the maxnextoffset member when a
							 | 
						
					
						
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							 | 
							
							
								pool is initialized.  All the blocks in a pool have been passed out at least
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							 | 
							
								
							 | 
							
							
								once when and only when nextoffset > maxnextoffset.
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								Major obscurity:  While the usedpools vector is declared to have poolp
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								entries, it doesn't really.  It really contains two pointers per (conceptual)
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								poolp entry, the nextpool and prevpool members of a pool_header.  The
							 | 
						
					
						
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								excruciating initialization code below fools C so that
							 | 
						
					
						
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								    usedpool[i+i]
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								"acts like" a genuine poolp, but only so long as you only reference its
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							 | 
							
							
								nextpool and prevpool members.  The "- 2*sizeof(pymem_block *)" gibberish is
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							| 
								
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							 | 
							
							
								compensating for that a pool_header's nextpool and prevpool members
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								immediately follow a pool_header's first two members:
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								    union { pymem_block *_padding;
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							 | 
							
							
								            uint count; } ref;
							 | 
						
					
						
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							 | 
							
							
								    pymem_block *freeblock;
							 | 
						
					
						
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								each of which consume sizeof(pymem_block *) bytes.  So what usedpools[i+i] really
							 | 
						
					
						
							| 
								
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							 | 
							
							
								contains is a fudged-up pointer p such that *if* C believes it's a poolp
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							 | 
							
								
							 | 
							
							
								pointer, then p->nextpool and p->prevpool are both p (meaning that the headed
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							 | 
							
								
							 | 
							
							
								circular list is empty).
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								It's unclear why the usedpools setup is so convoluted.  It could be to
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								minimize the amount of cache required to hold this heavily-referenced table
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								(which only *needs* the two interpool pointer members of a pool_header). OTOH,
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								referencing code has to remember to "double the index" and doing so isn't
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								free, usedpools[0] isn't a strictly legal pointer, and we're crucially relying
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								on that C doesn't insert any padding anywhere in a pool_header at or before
							 | 
						
					
						
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							 | 
							
							
								the prevpool member.
							 | 
						
					
						
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								**************************************************************************** */
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								#define OBMALLOC_USED_POOLS_SIZE (2 * ((NB_SMALL_SIZE_CLASSES + 7) / 8) * 8)
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								struct _obmalloc_pools {
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    poolp used[OBMALLOC_USED_POOLS_SIZE];
							 | 
						
					
						
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								};
							 | 
						
					
						
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							 | 
							
							
								/*==========================================================================
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Arena management.
							 | 
						
					
						
							| 
								
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							| 
								
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							 | 
							
								
							 | 
							
							
								`arenas` is a vector of arena_objects.  It contains maxarenas entries, some of
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								which may not be currently used (== they're arena_objects that aren't
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								currently associated with an allocated arena).  Note that arenas proper are
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								separately malloc'ed.
							 | 
						
					
						
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							| 
								
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							 | 
							
							
								Prior to Python 2.5, arenas were never free()'ed.  Starting with Python 2.5,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								we do try to free() arenas, and use some mild heuristic strategies to increase
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								the likelihood that arenas eventually can be freed.
							 | 
						
					
						
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							 | 
							
								
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							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								unused_arena_objects
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    This is a singly-linked list of the arena_objects that are currently not
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    being used (no arena is associated with them).  Objects are taken off the
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    head of the list in new_arena(), and are pushed on the head of the list in
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    PyObject_Free() when the arena is empty.  Key invariant:  an arena_object
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    is on this list if and only if its .address member is 0.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								usable_arenas
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    This is a doubly-linked list of the arena_objects associated with arenas
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    that have pools available.  These pools are either waiting to be reused,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    or have not been used before.  The list is sorted to have the most-
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    allocated arenas first (ascending order based on the nfreepools member).
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    This means that the next allocation will come from a heavily used arena,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    which gives the nearly empty arenas a chance to be returned to the system.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    In my unscientific tests this dramatically improved the number of arenas
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    that could be freed.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Note that an arena_object associated with an arena all of whose pools are
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								currently in use isn't on either list.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Changed in Python 3.8:  keeping usable_arenas sorted by number of free pools
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								used to be done by one-at-a-time linear search when an arena's number of
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								free pools changed.  That could, overall, consume time quadratic in the
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								number of arenas.  That didn't really matter when there were only a few
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								hundred arenas (typical!), but could be a timing disaster when there were
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								hundreds of thousands.  See bpo-37029.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Now we have a vector of "search fingers" to eliminate the need to search:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								nfp2lasta[nfp] returns the last ("rightmost") arena in usable_arenas
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								with nfp free pools.  This is NULL if and only if there is no arena with
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								nfp free pools in usable_arenas.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* How many arena_objects do we initially allocate?
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * 16 = can allocate 16 arenas = 16 * ARENA_SIZE = 4MB before growing the
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * `arenas` vector.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define INITIAL_ARENA_OBJECTS 16
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								struct _obmalloc_mgmt {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* Array of objects used to track chunks of memory (arenas). */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    struct arena_object* arenas;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* Number of slots currently allocated in the `arenas` vector. */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    uint maxarenas;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* The head of the singly-linked, NULL-terminated list of available
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * arena_objects.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    struct arena_object* unused_arena_objects;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* The head of the doubly-linked, NULL-terminated at each end, list of
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * arena_objects associated with arenas that have pools available.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    struct arena_object* usable_arenas;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* nfp2lasta[nfp] is the last arena in usable_arenas with nfp free pools */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    struct arena_object* nfp2lasta[MAX_POOLS_IN_ARENA + 1];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* Number of arenas allocated that haven't been free()'d. */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    size_t narenas_currently_allocated;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* Total number of times malloc() called to allocate an arena. */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    size_t ntimes_arena_allocated;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* High water mark (max value ever seen) for narenas_currently_allocated. */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    size_t narenas_highwater;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    Py_ssize_t raw_allocated_blocks;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if WITH_PYMALLOC_RADIX_TREE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*==========================================================================*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* radix tree for tracking arena usage.  If enabled, used to implement
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   address_in_range().
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   memory address bit allocation for keys
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   64-bit pointers, IGNORE_BITS=0 and 2^20 arena size:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     15 -> MAP_TOP_BITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     15 -> MAP_MID_BITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     14 -> MAP_BOT_BITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     20 -> ideal aligned arena
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   ----
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     64
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   64-bit pointers, IGNORE_BITS=16, and 2^20 arena size:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     16 -> IGNORE_BITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     10 -> MAP_TOP_BITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     10 -> MAP_MID_BITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      8 -> MAP_BOT_BITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     20 -> ideal aligned arena
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   ----
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     64
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   32-bit pointers and 2^18 arena size:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     14 -> MAP_BOT_BITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     18 -> ideal aligned arena
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								   ----
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     32
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if SIZEOF_VOID_P == 8
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* number of bits in a pointer */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define POINTER_BITS 64
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* High bits of memory addresses that will be ignored when indexing into the
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * radix tree.  Setting this to zero is the safe default.  For most 64-bit
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * machines, setting this to 16 would be safe.  The kernel would not give
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * user-space virtual memory addresses that have significant information in
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * those high bits.  The main advantage to setting IGNORE_BITS > 0 is that less
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * virtual memory will be used for the top and middle radix tree arrays.  Those
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * arrays are allocated in the BSS segment and so will typically consume real
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * memory only if actually accessed.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define IGNORE_BITS 0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* use the top and mid layers of the radix tree */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define USE_INTERIOR_NODES
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#elif SIZEOF_VOID_P == 4
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define POINTER_BITS 32
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define IGNORE_BITS 0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 /* Currently this code works for 64-bit or 32-bit pointers only.  */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#error "obmalloc radix tree requires 64-bit or 32-bit pointers."
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif /* SIZEOF_VOID_P */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* arena_coverage_t members require this to be true  */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if ARENA_BITS >= 32
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#   error "arena size must be < 2^32"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* the lower bits of the address that are not ignored */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define ADDRESS_BITS (POINTER_BITS - IGNORE_BITS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#ifdef USE_INTERIOR_NODES
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* number of bits used for MAP_TOP and MAP_MID nodes */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define INTERIOR_BITS ((ADDRESS_BITS - ARENA_BITS + 2) / 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define INTERIOR_BITS 0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_TOP_BITS INTERIOR_BITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_TOP_LENGTH (1 << MAP_TOP_BITS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_TOP_MASK (MAP_TOP_LENGTH - 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_MID_BITS INTERIOR_BITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_MID_LENGTH (1 << MAP_MID_BITS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_MID_MASK (MAP_MID_LENGTH - 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_BOT_BITS (ADDRESS_BITS - ARENA_BITS - 2*INTERIOR_BITS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_BOT_LENGTH (1 << MAP_BOT_BITS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_BOT_MASK (MAP_BOT_LENGTH - 1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_BOT_SHIFT ARENA_BITS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_MID_SHIFT (MAP_BOT_BITS + MAP_BOT_SHIFT)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_TOP_SHIFT (MAP_MID_BITS + MAP_MID_SHIFT)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define AS_UINT(p) ((uintptr_t)(p))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_BOT_INDEX(p) ((AS_UINT(p) >> MAP_BOT_SHIFT) & MAP_BOT_MASK)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_MID_INDEX(p) ((AS_UINT(p) >> MAP_MID_SHIFT) & MAP_MID_MASK)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define MAP_TOP_INDEX(p) ((AS_UINT(p) >> MAP_TOP_SHIFT) & MAP_TOP_MASK)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if IGNORE_BITS > 0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* Return the ignored part of the pointer address.  Those bits should be same
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * for all valid pointers if IGNORE_BITS is set correctly.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
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								#define HIGH_BITS(p) (AS_UINT(p) >> ADDRESS_BITS)
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								#else
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								#define HIGH_BITS(p) 0
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								#endif
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								/* This is the leaf of the radix tree.  See arena_map_mark_used() for the
							 | 
						
					
						
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							 | 
							
							
								 * meaning of these members. */
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								typedef struct {
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								    int32_t tail_hi;
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								    int32_t tail_lo;
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								} arena_coverage_t;
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								typedef struct arena_map_bot {
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							 | 
							
							
								    /* The members tail_hi and tail_lo are accessed together.  So, it
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							 | 
							
							
								     * better to have them as an array of structs, rather than two
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								     * arrays.
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								     */
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								    arena_coverage_t arenas[MAP_BOT_LENGTH];
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								} arena_map_bot_t;
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								#ifdef USE_INTERIOR_NODES
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								typedef struct arena_map_mid {
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								    struct arena_map_bot *ptrs[MAP_MID_LENGTH];
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								} arena_map_mid_t;
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								typedef struct arena_map_top {
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								    struct arena_map_mid *ptrs[MAP_TOP_LENGTH];
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								} arena_map_top_t;
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								#endif
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								struct _obmalloc_usage {
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								    /* The root of radix tree.  Note that by initializing like this, the memory
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							 | 
							
							
								     * should be in the BSS.  The OS will only memory map pages as the MAP_MID
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							 | 
							
							
								     * nodes get used (OS pages are demand loaded as needed).
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								     */
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								#ifdef USE_INTERIOR_NODES
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							 | 
							
							
								    arena_map_top_t arena_map_root;
							 | 
						
					
						
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								    /* accounting for number of used interior nodes */
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								    int arena_map_mid_count;
							 | 
						
					
						
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							 | 
							
							
								    int arena_map_bot_count;
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								#else
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							 | 
							
							
								    arena_map_bot_t arena_map_root;
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								#endif
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								};
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								#endif /* WITH_PYMALLOC_RADIX_TREE */
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											2023-04-24 17:23:57 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								struct _obmalloc_global_state {
							 | 
						
					
						
							
								
									
										
										
										
											2022-12-07 15:56:31 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    int dump_debug_stats;
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-24 17:23:57 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    Py_ssize_t interpreter_leaks;
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								};
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								struct _obmalloc_state {
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											2022-11-11 16:30:46 -07:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    struct _obmalloc_pools pools;
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							 | 
							
							
								    struct _obmalloc_mgmt mgmt;
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											2023-12-09 13:50:48 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								#if WITH_PYMALLOC_RADIX_TREE
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											2022-11-11 16:30:46 -07:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    struct _obmalloc_usage usage;
							 | 
						
					
						
							
								
									
										
										
										
											2023-12-09 13:50:48 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								#endif
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											2022-11-11 16:30:46 -07:00
										 
									 
								 
							 | 
							
								
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							 | 
							
							
								};
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								#undef  uint
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								/* Allocate memory directly from the O/S virtual memory system,
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							 | 
							
								
							 | 
							
							
								 * where supported. Otherwise fallback on malloc */
							 | 
						
					
						
							| 
								
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								void *_PyObject_VirtualAlloc(size_t size);
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							 | 
							
							
								void _PyObject_VirtualFree(void *, size_t size);
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								/* This function returns the number of allocated memory blocks, regardless of size */
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-24 17:23:57 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								extern Py_ssize_t _Py_GetGlobalAllocatedBlocks(void);
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							 | 
							
								
							 | 
							
							
								#define _Py_GetAllocatedBlocks() \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    _Py_GetGlobalAllocatedBlocks()
							 | 
						
					
						
							| 
								
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							 | 
							
							
								extern Py_ssize_t _PyInterpreterState_GetAllocatedBlocks(PyInterpreterState *);
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							 | 
							
								
							 | 
							
							
								extern void _PyInterpreterState_FinalizeAllocatedBlocks(PyInterpreterState *);
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											2024-01-26 19:38:14 -08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								extern int _PyMem_init_obmalloc(PyInterpreterState *interp);
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							| 
								
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							 | 
							
								
							 | 
							
							
								extern bool _PyMem_obmalloc_state_on_heap(PyInterpreterState *interp);
							 | 
						
					
						
							
								
									
										
										
										
											2022-11-11 16:30:46 -07:00
										 
									 
								 
							 | 
							
								
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								#ifdef WITH_PYMALLOC
							 | 
						
					
						
							
								
									
										
										
										
											2023-08-24 17:28:35 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								// Export the symbol for the 3rd party 'guppy3' project
							 | 
						
					
						
							
								
									
										
										
										
											2022-11-11 16:30:46 -07:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								PyAPI_FUNC(int) _PyObject_DebugMallocStats(FILE *out);
							 | 
						
					
						
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							 | 
							
							
								#endif
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								#ifdef __cplusplus
							 | 
						
					
						
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								}
							 | 
						
					
						
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							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
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							 | 
							
							
								#endif  // !Py_INTERNAL_OBMALLOC_H
							 |