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										 |  |  | \section{\module{sunaudiodev} --- | 
					
						
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										 |  |  |          Access to Sun audio hardware} | 
					
						
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										 |  |  | \declaremodule{builtin}{sunaudiodev} | 
					
						
							|  |  |  |   \platform{SunOS} | 
					
						
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										 |  |  | \modulesynopsis{Access to Sun audio hardware.} | 
					
						
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										 |  |  | This module allows you to access the Sun audio interface. The Sun | 
					
						
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										 |  |  | audio hardware is capable of recording and playing back audio data | 
					
						
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										 |  |  | in u-LAW\index{u-LAW} format with a sample rate of 8K per second. A | 
					
						
							|  |  |  | full description can be found in the \manpage{audio}{7I} manual page. | 
					
						
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										 |  |  | The module | 
					
						
							|  |  |  | \refmodule[sunaudiodev-constants]{SUNAUDIODEV}\refstmodindex{SUNAUDIODEV}  | 
					
						
							|  |  |  | defines constants which may be used with this module. | 
					
						
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							|  |  |  | This module defines the following variables and functions: | 
					
						
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 | 
					
						
							|  |  |  | \begin{excdesc}{error} | 
					
						
							|  |  |  | This exception is raised on all errors. The argument is a string | 
					
						
							|  |  |  | describing what went wrong. | 
					
						
							|  |  |  | \end{excdesc} | 
					
						
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							|  |  |  | \begin{funcdesc}{open}{mode} | 
					
						
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										 |  |  | This function opens the audio device and returns a Sun audio device | 
					
						
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										 |  |  | object. This object can then be used to do I/O on. The \var{mode} parameter | 
					
						
							|  |  |  | is one of \code{'r'} for record-only access, \code{'w'} for play-only | 
					
						
							|  |  |  | access, \code{'rw'} for both and \code{'control'} for access to the | 
					
						
							|  |  |  | control device. Since only one process is allowed to have the recorder | 
					
						
							|  |  |  | or player open at the same time it is a good idea to open the device | 
					
						
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										 |  |  | only for the activity needed. See \manpage{audio}{7I} for details. | 
					
						
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							|  |  |  | As per the manpage, this module first looks in the environment | 
					
						
							|  |  |  | variable \code{AUDIODEV} for the base audio device filename.  If not | 
					
						
							|  |  |  | found, it falls back to \file{/dev/audio}.  The control device is | 
					
						
							|  |  |  | calculated by appending ``ctl'' to the base audio device. | 
					
						
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										 |  |  | \end{funcdesc} | 
					
						
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										 |  |  | \subsection{Audio Device Objects \label{audio-device-objects}} | 
					
						
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										 |  |  | The audio device objects are returned by \function{open()} define the | 
					
						
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										 |  |  | following methods (except \code{control} objects which only provide | 
					
						
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										 |  |  | \method{getinfo()}, \method{setinfo()}, \method{fileno()}, and | 
					
						
							|  |  |  | \method{drain()}): | 
					
						
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										 |  |  | \begin{methoddesc}[audio device]{close}{} | 
					
						
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										 |  |  | This method explicitly closes the device. It is useful in situations | 
					
						
							|  |  |  | where deleting the object does not immediately close it since there | 
					
						
							|  |  |  | are other references to it. A closed device should not be used again. | 
					
						
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										 |  |  | \end{methoddesc} | 
					
						
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										 |  |  | \begin{methoddesc}[audio device]{fileno}{} | 
					
						
							|  |  |  | Returns the file descriptor associated with the device.  This can be | 
					
						
							|  |  |  | used to set up \code{SIGPOLL} notification, as described below. | 
					
						
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										 |  |  | \end{methoddesc} | 
					
						
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										 |  |  | \begin{methoddesc}[audio device]{drain}{} | 
					
						
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										 |  |  | This method waits until all pending output is processed and then returns. | 
					
						
							|  |  |  | Calling this method is often not necessary: destroying the object will | 
					
						
							|  |  |  | automatically close the audio device and this will do an implicit drain. | 
					
						
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										 |  |  | \end{methoddesc} | 
					
						
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										 |  |  | \begin{methoddesc}[audio device]{flush}{} | 
					
						
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										 |  |  | This method discards all pending output. It can be used avoid the | 
					
						
							|  |  |  | slow response to a user's stop request (due to buffering of up to one | 
					
						
							|  |  |  | second of sound). | 
					
						
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										 |  |  | \end{methoddesc} | 
					
						
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										 |  |  | \begin{methoddesc}[audio device]{getinfo}{} | 
					
						
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										 |  |  | This method retrieves status information like input and output volume, | 
					
						
							|  |  |  | etc. and returns it in the form of | 
					
						
							|  |  |  | an audio status object. This object has no methods but it contains a | 
					
						
							|  |  |  | number of attributes describing the current device status. The names | 
					
						
							|  |  |  | and meanings of the attributes are described in | 
					
						
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										 |  |  | \code{<sun/audioio.h>} and in the \manpage{audio}{7I} | 
					
						
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										 |  |  | manual page.  Member names | 
					
						
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										 |  |  | are slightly different from their C counterparts: a status object is | 
					
						
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										 |  |  | only a single structure. Members of the \cdata{play} substructure have | 
					
						
							|  |  |  | \samp{o_} prepended to their name and members of the \cdata{record} | 
					
						
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										 |  |  | structure have \samp{i_}. So, the C member \cdata{play.sample_rate} is | 
					
						
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										 |  |  | accessed as \member{o_sample_rate}, \cdata{record.gain} as \member{i_gain} | 
					
						
							|  |  |  | and \cdata{monitor_gain} plainly as \member{monitor_gain}. | 
					
						
							|  |  |  | \end{methoddesc} | 
					
						
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							|  |  |  | \begin{methoddesc}[audio device]{ibufcount}{} | 
					
						
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										 |  |  | This method returns the number of samples that are buffered on the | 
					
						
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										 |  |  | recording side, i.e.\ the program will not block on a | 
					
						
							|  |  |  | \function{read()} call of so many samples. | 
					
						
							|  |  |  | \end{methoddesc} | 
					
						
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										 |  |  | \begin{methoddesc}[audio device]{obufcount}{} | 
					
						
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										 |  |  | This method returns the number of samples buffered on the playback | 
					
						
							|  |  |  | side. Unfortunately, this number cannot be used to determine a number | 
					
						
							|  |  |  | of samples that can be written without blocking since the kernel | 
					
						
							|  |  |  | output queue length seems to be variable. | 
					
						
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										 |  |  | \end{methoddesc} | 
					
						
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										 |  |  | \begin{methoddesc}[audio device]{read}{size} | 
					
						
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										 |  |  | This method reads \var{size} samples from the audio input and returns | 
					
						
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										 |  |  | them as a Python string. The function blocks until enough data is available. | 
					
						
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										 |  |  | \end{methoddesc} | 
					
						
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										 |  |  | \begin{methoddesc}[audio device]{setinfo}{status} | 
					
						
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										 |  |  | This method sets the audio device status parameters. The \var{status} | 
					
						
							|  |  |  | parameter is an device status object as returned by \function{getinfo()} and | 
					
						
							|  |  |  | possibly modified by the program. | 
					
						
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										 |  |  | \end{methoddesc} | 
					
						
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										 |  |  | \begin{methoddesc}[audio device]{write}{samples} | 
					
						
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										 |  |  | Write is passed a Python string containing audio samples to be played. | 
					
						
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										 |  |  | If there is enough buffer space free it will immediately return, | 
					
						
							|  |  |  | otherwise it will block. | 
					
						
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										 |  |  | \end{methoddesc} | 
					
						
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										 |  |  | The audio device supports asynchronous notification of various events, | 
					
						
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										 |  |  | through the SIGPOLL signal.  Here's an example of how you might enable | 
					
						
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										 |  |  | this in Python: | 
					
						
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							|  |  |  | \begin{verbatim} | 
					
						
							|  |  |  | def handle_sigpoll(signum, frame): | 
					
						
							|  |  |  |     print 'I got a SIGPOLL update' | 
					
						
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										 |  |  | import fcntl, signal, STROPTS | 
					
						
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							|  |  |  | signal.signal(signal.SIGPOLL, handle_sigpoll) | 
					
						
							|  |  |  | fcntl.ioctl(audio_obj.fileno(), STROPTS.I_SETSIG, STROPTS.S_MSG) | 
					
						
							|  |  |  | \end{verbatim} | 
					
						
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							|  |  |  | \section{\module{SUNAUDIODEV} --- | 
					
						
							|  |  |  |          Constants used with \module{sunaudiodev}} | 
					
						
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							|  |  |  | \declaremodule[sunaudiodev-constants]{standard}{SUNAUDIODEV} | 
					
						
							|  |  |  |   \platform{SunOS} | 
					
						
							|  |  |  | \modulesynopsis{Constants for use with \refmodule{sunaudiodev}.} | 
					
						
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							|  |  |  | This is a companion module to | 
					
						
							|  |  |  | \refmodule{sunaudiodev}\refbimodindex{sunaudiodev} which defines | 
					
						
							|  |  |  | useful symbolic constants like \constant{MIN_GAIN}, | 
					
						
							|  |  |  | \constant{MAX_GAIN}, \constant{SPEAKER}, etc. The names of the | 
					
						
							|  |  |  | constants are the same names as used in the C include file | 
					
						
							|  |  |  | \code{<sun/audioio.h>}, with the leading string \samp{AUDIO_} | 
					
						
							|  |  |  | stripped. |