mirror of
				https://github.com/python/cpython.git
				synced 2025-10-31 05:31:20 +00:00 
			
		
		
		
	
		
			
	
	
		
			280 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
		
		
			
		
	
	
			280 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
|   | <HTML> | ||
|  | <HEAD> | ||
|  | <TITLE>Using Python on the Macintosh</TITLE> | ||
|  | </HEAD> | ||
|  | <BODY> | ||
|  | <H1>Using Python on the Macintosh</H1> | ||
|  | <EM>(preliminary)</EM> | ||
|  | <HR> | ||
|  | 
 | ||
|  | This document is an introduction to using Python on the Apple Macintosh. | ||
|  | It does not introduce the language itself, for this you should refer | ||
|  | to the <A HREF="http://www.python.org/doc/tut/tut.html">Python Tutorial</A> | ||
|  | by Guido van Rossum. This guide | ||
|  | more-or-less replaces chapter two of the tutorial, and provides some | ||
|  | additional material. <p> | ||
|  | 
 | ||
|  | The document refers to Python 1.3.3 or higher, some of the features (like | ||
|  | setting applet options) will not work in earlier versions of Python. <p> | ||
|  | 
 | ||
|  | <h2>Invoking the interpreter</h2> | ||
|  | 
 | ||
|  | The name of the interpreter may differ on different installations: it may | ||
|  | be called <CODE>Python</CODE>, <CODE>PythonPPC</CODE> (for powerpc macs) or | ||
|  | <CODE>Python68K</CODE> (indeed, for 68K macs). It will always be recognizable by | ||
|  | the "16 ton" icon, though. You start the interpreter in interactive mode by | ||
|  | double-clicking it. <p> | ||
|  | 
 | ||
|  | <img src="html.icons/python.gif"><p> | ||
|  | 
 | ||
|  | This should give you a text window with an informative version string and a prompt, | ||
|  | something like the following: | ||
|  | <PRE> | ||
|  | Python 1.3.3 (Apr  7 1996)  [CW PPC w/GUSI] | ||
|  | Copyright 1991-1995 Stichting Mathematisch Centrum, Amsterdam | ||
|  | >>> | ||
|  | </PRE> | ||
|  | The version string tells you the version of Python, whether it was built for | ||
|  | PPC or 68K macs and possibly some options used to build the interpreter. If | ||
|  | you find a bug or have a question about how the interpreter works it is a good | ||
|  | idea to include the version information in your message. <p> | ||
|  | 
 | ||
|  | At the prompt you can type interactive python commands. See the tutorial for | ||
|  | more information. The interactive window works more-or-less like a Communication | ||
|  | Toolbox or Telnet window: you type commands at the bottom and terminate them with | ||
|  | the <EM>[return]</EM> or <EM>[enter]</EM> key. Interpreter feedback also appears | ||
|  | at the bottom of the window, and the contents scroll as output is added. You can | ||
|  | use copy and paste in the normal way, but be sure to paste only at the bottom | ||
|  | of the document. | ||
|  | 
 | ||
|  | <h2>Creating Python scripts</h2> | ||
|  | 
 | ||
|  | The Python interpreter works in a way that is different from what you would | ||
|  | expect of a macintosh program: the interpreter is just that: an interpreter. | ||
|  | There is no builtin editor or other development support. Hence, to create | ||
|  | a Python script you need an external text editor. For a first script you | ||
|  | can use any editor that can create plain, unstyled text files, such as | ||
|  | <CODE>SimpleText</CODE>. <p> | ||
|  | 
 | ||
|  | For more serious scripts, though, it is advisable to use a programmers editor, | ||
|  | such as <CODE>BBEdit</CODE> or <CODE>Alpha</CODE>. BBEdit is my favorite: it comes in a | ||
|  | commercial version but also in a fully-functional free version | ||
|  | <CODE>BBEdit Lite</CODE>. You can download it from the | ||
|  | <A HREF="http://www.barebones.com/">BareBones</A> site. | ||
|  | The free version will probably provide all the functionality you will ever need. | ||
|  | Besides the standard edit facilities it has multi-file searches and many other | ||
|  | goodies that can be very handy when editing programs. <p> | ||
|  | 
 | ||
|  | After you have created your script in the editor of your choice you drop it on | ||
|  | the interpreter. This will start the interpreter executing the script, again with | ||
|  | a console window in which the output appears and in which you can type input if | ||
|  | the script requires it. Normally the interpreter will close the window and quit | ||
|  | as soon as the script is done executing, see below under | ||
|  | <A HREF="#startup">startup options</A> | ||
|  | for a way to change this. <p> | ||
|  | 
 | ||
|  | It is a good idea to have the names of all your scripts end in <CODE>.py</CODE>. While | ||
|  | this is not necessary for standalone scripts it is needed for modules, and it is | ||
|  | probably a good idea to start the habit now. <p> | ||
|  | 
 | ||
|  | <h2>Clickable python scripts</h2> | ||
|  | 
 | ||
|  | If you create your script with the correct creator and type, creator <CODE>'Pyth'</CODE> | ||
|  | and type <CODE>'TEXT'</CODE>, you can double-click your script and it will automatically | ||
|  | invoke the interpreter. If you use BBEdit you can tell it about the Python file | ||
|  | type by adding it to the "file types" sections of the preferences. Then, if you save | ||
|  | a file for the first time you can tell BBEdit to save the file as a Python script | ||
|  | through the "options" choice of the save dialog. <p> | ||
|  | 
 | ||
|  | The <CODE>Scripts</CODE> folder contains a script <CODE>fixfiletypes</CODE> that will | ||
|  | recursively traverse a folder and set the correct creator and type for all files | ||
|  | ending in <CODE>.py</CODE>. <p> | ||
|  | 
 | ||
|  | <h2>Interaction with the user</h2> | ||
|  | 
 | ||
|  | Normally, the interpreter will check for user input (mouse clicks, keyboard | ||
|  | input) every once in a while, so it is possible to switch to other applications | ||
|  | while a script runs. It is also possible to interrupt the interpreter with | ||
|  | the standard command-period keypress, this will raise the <CODE>KeyboardInterrupt</CODE> | ||
|  | exception. Scripts may, however, turn off this behaviour to facilitate their | ||
|  | own event handling. Such scripts can only be killed with the command-option-escape | ||
|  | shortcut. | ||
|  | 
 | ||
|  | <h2><A NAME="startup">startup options</A></h2> | ||
|  | 
 | ||
|  | If the <EM>option</EM> key is depressed when Python starts executing the | ||
|  | interpreter will bring up an options dialog thru which you can influence the way | ||
|  | the interpreter behaves. Keep the option key depressed until the dialog comes up. <p> | ||
|  | 
 | ||
|  | <img src="html.icons/options.gif"><p> | ||
|  | 
 | ||
|  | The options modify the interpreters behaviour in the following way:  | ||
|  | <ul> | ||
|  | <li> the interpreter goes to interactive mode (in stead of | ||
|  | exiting) after a script has terminated normally, | ||
|  | <li> for every module imported a line is printed telling you where the | ||
|  | module was loaded from, | ||
|  | <li> do not print the values of expressions executed as statements in an | ||
|  | interactive python, | ||
|  | <li> do not buffer stdout and stderr, | ||
|  | <li> print some debugging output during the parsing phase, | ||
|  | <li> keep the output window open when a script terminates. | ||
|  | </ul> | ||
|  | In addition, you can enter a unix-style command line which is passed to the script | ||
|  | in <CODE>sys.argv</CODE>. Sys.argv[0] is always the name of the script being executed, | ||
|  | additional values can be passed here. Quoting works as expected. <p> | ||
|  | 
 | ||
|  | The default options are also settable on a system-wide basis, see the section on | ||
|  | <A HREF="#preferences">editing preferences</A>. <p> | ||
|  | 
 | ||
|  | <h2>Module search path</h2> | ||
|  | 
 | ||
|  | The module search path, <CODE>sys.path</CODE>, contains the folders python will search | ||
|  | when you import a module. The path is settable on a system-wide basis (see the | ||
|  | preferences section), and normally comprises the current folder (where the script | ||
|  | lives), the <CODE>Lib</CODE> folder and some of its subfolders and possibly some more. <p> | ||
|  | 
 | ||
|  | <h2>Working folder</h2> | ||
|  | 
 | ||
|  | The unix concept of a <I>working directory</I> does not translate directly to | ||
|  | a similar concept on the Macintosh. To facilitate easy porting and the use of | ||
|  | relative pathnames in scripts the interpreter simulates a working directory. When | ||
|  | a script is started the initial working directory is the folder where the script | ||
|  | lives. In case of an interactive interpreter the working directory is the folder | ||
|  | where the interpreter lives. The "standard file" folder does <EM>not</EM> follow | ||
|  | the working directory, it follows the standard MacOS rules (which are settable | ||
|  | through a control panel since MacOS 7.5). | ||
|  | 
 | ||
|  | <h2>Interactive startup file</h2> | ||
|  | 
 | ||
|  | If the folder containing the interpreter contains a file named <CODE>PythonStartup</CODE> | ||
|  | this file is executed when you start an interactive interpreter. In this file you | ||
|  | could import modules you often use and other such things. <p> | ||
|  | 
 | ||
|  | 
 | ||
|  | <h2>Compiled python scripts</h2> | ||
|  | 
 | ||
|  | Once a python module has been imported the interpreter creates a compiled version | ||
|  | which is stored in a file with the ".py" extension replaced by ".pyc". These | ||
|  | compiled files, with creator <CODE>'Pyth'</CODE> and type <CODE>'PYC '</CODE> load faster | ||
|  | when imported (because they do not have to be parsed). The <CODE>Lib</CODE> folder | ||
|  | contains a script <CODE>compileall.py</CODE>, running this script will cause all modules | ||
|  | along the python search path to be precompiled, which will speed up your programs. | ||
|  | Compiled files are also double-clickable. <p> | ||
|  | 
 | ||
|  | <h2>Python resources</h2> | ||
|  | 
 | ||
|  | MacPython has the ability to collect a number of compiled modules together | ||
|  | in the resource fork of a single file. This feature is useful if you | ||
|  | distribute a python program and want to minimize clutter: you can put all the | ||
|  | needed modules in a single file (which could even be the interpreter itself). <p> | ||
|  | 
 | ||
|  | If the module search path contains a filename as one of its entries (as opposed to | ||
|  | a folder name, which is the normal case) this file will be searched for a resource | ||
|  | with type <CODE>'PYC '</CODE> and a name matching the module being imported. <p> | ||
|  | 
 | ||
|  | The <CODE>scripts</CODE> folder contains a script <CODE>PackLibDir</CODE> which will convert | ||
|  | a number of modules (or possibly a complete subtree full of modules) into such a | ||
|  | resource file. | ||
|  | 
 | ||
|  | <h2><A NAME="preferences">Setting interpreter preferences</A></h2> | ||
|  | 
 | ||
|  | The python interpreter keeps a preferences file in the standard location in the | ||
|  | system folder. In this preferences file it remembers the default module search | ||
|  | path and the default settings for the runtime options. The preferences are settable | ||
|  | via <CODE>EditPythonPrefs</CODE>. For PPC python this is a standalone program living | ||
|  | in the main Python folder, for 68K python it is a script in the <CODE>Scripts</CODE> | ||
|  | folder. <p> | ||
|  | 
 | ||
|  | The interface to edit the preferences is rather clunky for the current release. <p> | ||
|  | 
 | ||
|  | <img src="html.icons/preferences.gif"><p> | ||
|  | 
 | ||
|  | In the editable text field at the top you enter the initial module search path, | ||
|  | using newline as a separator. There are two special values you can use here: | ||
|  | an initial substring <CODE>$(PYTHON)</CODE> will expand to the Python home folder | ||
|  | and a value of <CODE>$(APPLICATION)</CODE> will expand to the the python application | ||
|  | itself. Note that the text field may extend "beyond the bottom" even though it | ||
|  | does not have a scroll bar. Using the arrow keys works, though.<p> | ||
|  | 
 | ||
|  | The Python home folder $(PYTHON) is initially, when you execute the interpreter | ||
|  | for the first time, set to the folder where the interpreter lives. You can change it | ||
|  | here. <p> | ||
|  | 
 | ||
|  | Finally, you can set the default startup options here, through a sub-dialog. | ||
|  | 
 | ||
|  | <h2>Applets</h2> | ||
|  | 
 | ||
|  | An applet is a fullblown application written in Python, similar to an AppleScript | ||
|  | applet (and completely different from a Java applet). Applets are currently only | ||
|  | supported on PowerPC macintoshes, and are created using the <CODE>mkapplet</CODE> | ||
|  | program. You create an applet by dropping the python source script onto mkapplet. | ||
|  | The <CODE>Demo</CODE> folder contains an example of a more involved applet with its | ||
|  | own resource file, etc. <p> | ||
|  | 
 | ||
|  | Note that while an applet behaves as a fullblown Macintosh application it is | ||
|  | not self-sufficient, so distributing it to a machine without an installed Python | ||
|  | interpreter will not work: it needs the shared python execution engine | ||
|  | <CODE>PythonCore</CODE>, and probably various modules from the Lib and PlugIns folders. <p> | ||
|  | 
 | ||
|  | <h2>Customizing applets</h2> | ||
|  | 
 | ||
|  | Applets can have their own settings for the startup options and module search | ||
|  | path. Dropping an applet on the <CODE>EditPythonPrefs</CODE> | ||
|  | application allows you to set | ||
|  | these, in the same way as double-clicking EditPythonPrefs allows you to set | ||
|  | the system-wide defaults. <p> | ||
|  | 
 | ||
|  | Actually, not only applets but also the interpreter itself can have non-default | ||
|  | settings for path and options. If you make a copy of the interpreter and drop | ||
|  | this copy onto EditPythonPrefs you will have an interpreter that has a different | ||
|  | set of default settings. | ||
|  | 
 | ||
|  | <h2>Where to go from here</h2> | ||
|  | 
 | ||
|  | The previously mentioned <A HREF="http://www.python.org/doc/tut/tut.html">Python | ||
|  | Tutorial</A> is an excellent place to start reading if you have never used | ||
|  | Python before. Other documentation such as the library reference manual is | ||
|  | indexed at the <A HREF="http://www.python.org/doc/">Python Documentation</A> | ||
|  | page. <p> | ||
|  | 
 | ||
|  | There are some <A HREF="index.html">annotated sample programs</A> available | ||
|  | that show some mac-specific issues, like use of various toolboxes and creation | ||
|  | of Python applets. <p> | ||
|  | 
 | ||
|  | Finally, the <CODE>Demo</CODE> folder in the Macintosh distribution contains | ||
|  | a number of other example programs. Most of these are only very lightly documented, | ||
|  | but they may help you to understand some aspects of using Python. <p> | ||
|  | 
 | ||
|  | The best way to contact fellow Macintosh Python programmers is to join | ||
|  | the MacPython Special Interest Group mailing list. Send a message with "info" | ||
|  | in the body to <A HREF="mailto:pythonmac-sig-request@python.org">pythonmac-sig-request@python.org</A> | ||
|  | or view the <A HREF="http://www.python.org/sigs/pythonmac-sig/">Pythonmac SIG page</A> on the | ||
|  | <A HREF="http://www.python.org">www.python.org</A> WWW server. <p> | ||
|  | 
 | ||
|  | <h2>Troubleshooting</h2> | ||
|  | 
 | ||
|  | Python is a rather safe language, and hence it should be difficult to crash the | ||
|  | interpreter of the system with a Python script. There is an exception to this rule, | ||
|  | though: the modules that interface to the system toolboxes (windowing, quickdraw, | ||
|  | etc) do very little error checking and therefore a misbehaving program using these | ||
|  | modules may indeed crash the system. Such programs are unfortunately rather | ||
|  | difficult to debug, since the crash does not generate the standard Python stack | ||
|  | trace, obviously, and since debugging print statements will often interfere with | ||
|  | the operation of the program. There is little to do about this currently. <p> | ||
|  | 
 | ||
|  | Probably the most common cause of problems with modules ported from other | ||
|  | systems is the Mac end-of-line convention. Where unix uses linefeed, 0x0d, to | ||
|  | separate lines the mac uses carriage return, 0x0a. To complicate matters more | ||
|  | a lot of mac programming editors like BBEdit and emacs will work happily with | ||
|  | both conventions, so the file will appear to be correct in the editor but cause | ||
|  | strange errors when imported. BBEdit has a popup menu which allows you to inspect | ||
|  | (and set) the end-of-line convention used in a file. <p> | ||
|  | 
 | ||
|  | <HR> | ||
|  | <A HREF="http://www.cwi.nl/~jack">Jack Jansen</A>, | ||
|  | <A HREF="mailto:jack@cwi.nl">jack@cwi.nl</A>, 7-Apr-1996. | ||
|  | 
 | ||
|  | </BODY> | ||
|  | </HTML> |