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			60 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
		
		
			
		
	
	
			60 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
|   | from Tkinter import * | ||
|  | 
 | ||
|  | import string | ||
|  | 
 | ||
|  | 
 | ||
|  | class Pong(Frame): | ||
|  |     def createWidgets(self): | ||
|  | 	self.QUIT = Button(self, {'text': 'QUIT',  | ||
|  | 				  'fg': 'red',  | ||
|  | 				  'command': self.quit}) | ||
|  | 	self.QUIT.pack({'side': 'left', 'fill': 'both'})	 | ||
|  | 
 | ||
|  | 	## The playing field | ||
|  | 	self.draw = Canvas(self, {"width" : "5i", "height" : "5i"}) | ||
|  | 
 | ||
|  | 	## The speed control for the ball | ||
|  | 	self.speed = Scale(self, {"orient":  "horiz",  | ||
|  | 				  "label" : "ball speed",  | ||
|  | 				  "from" : -100,  | ||
|  | 				  "to" : 100}) | ||
|  | 
 | ||
|  | 	self.speed.pack({'side': 'bottom', "fill" : "x"}) | ||
|  | 
 | ||
|  | 	# The ball | ||
|  | 	self.ball = self.draw.create_oval("0i", "0i", "0.10i", "0.10i", {"fill" : "red"}) | ||
|  | 	self.x = 0.05 | ||
|  | 	self.y = 0.05 | ||
|  | 	self.velocity_x = 0.3 | ||
|  | 	self.velocity_y = 0.5 | ||
|  | 
 | ||
|  | 	self.draw.pack({'side': 'left'}) | ||
|  | 
 | ||
|  | 
 | ||
|  |     def moveBall(self, *args): | ||
|  | 	if (self.x > 5.0) or (self.x < 0.0):  | ||
|  | 	    self.velocity_x = -1.0 * self.velocity_x | ||
|  | 	if (self.y > 5.0) or (self.y < 0.0):  | ||
|  | 	    self.velocity_y = -1.0 * self.velocity_y | ||
|  | 
 | ||
|  | 	deltax = (self.velocity_x * self.speed.get() / 100.0) | ||
|  | 	deltay = (self.velocity_y * self.speed.get() / 100.0) | ||
|  | 	self.x = self.x + deltax | ||
|  | 	self.y = self.y + deltay | ||
|  | 
 | ||
|  | 	self.draw.move(self.ball,  `deltax` + "i", `deltay` + "i") | ||
|  | 	self.after(10, self.moveBall) | ||
|  | 	 | ||
|  | 
 | ||
|  | 
 | ||
|  |     def __init__(self, master=None): | ||
|  | 	Frame.__init__(self, master) | ||
|  | 	Pack.config(self) | ||
|  | 	self.createWidgets() | ||
|  | 	self.after(10, self.moveBall) | ||
|  | 
 | ||
|  | 
 | ||
|  | game = Pong() | ||
|  | 
 | ||
|  | game.mainloop() |