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								\section{\module{code} ---
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								         Interpreter base classes}
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								\declaremodule{standard}{code}
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								\modulesynopsis{Base classes for interactive Python interpreters.}
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								The \code{code} module provides facilities to implement
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								read-eval-print loops in Python.  Two classes and convenience
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								functions are included which can be used to build applications which
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								provide an interactive interpreter prompt.
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								\begin{classdesc}{InteractiveInterpreter}{\optional{locals}}
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								This class deals with parsing and interpreter state (the user's
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								namespace); it does not deal with input buffering or prompting or
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								input file naming (the filename is always passed in explicitly).
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								The optional \var{locals} argument specifies the dictionary in
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								which code will be executed; it defaults to a newly created
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								dictionary with key \code{'__name__'} set to \code{'__console__'}
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								and key \code{'__doc__'} set to \code{None}.
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								\end{classdesc}
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								\begin{classdesc}{InteractiveConsole}{\optional{locals\optional{, filename}}}
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								Closely emulate the behavior of the interactive Python interpreter.
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								This class builds on \class{InteractiveInterpreter} and adds
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								prompting using the familiar \code{sys.ps1} and \code{sys.ps2}, and
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								input buffering.
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								\end{classdesc}
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								\begin{funcdesc}{interact}{\optional{banner\optional{,
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								                           readfunc\optional{, local}}}}
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								Convenience function to run a read-eval-print loop.  This creates a
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								new instance of \class{InteractiveConsole} and sets \var{readfunc}
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								to be used as the \method{raw_input()} method, if provided.  If
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								\var{local} is provided, it is passed to the
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								\class{InteractiveConsole} constructor for use as the default
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								namespace for the interpreter loop.  The \method{interact()} method
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								of the instance is then run with \var{banner} passed as the banner
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								to use, if provided.  The console object is discarded after use.
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								\end{funcdesc}
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								\begin{funcdesc}{compile_command}{source\optional{,
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								                                  filename\optional{, symbol}}}
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								This function is useful for programs that want to emulate Python's
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								interpreter main loop (a.k.a. the read-eval-print loop).  The tricky
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								part is to determine when the user has entered an incomplete command
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								that can be completed by entering more text (as opposed to a
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								complete command or a syntax error).  This function
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								\emph{almost} always makes the same decision as the real interpreter
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								main loop.
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								\var{source} is the source string; \var{filename} is the optional
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								filename from which source was read, defaulting to \code{'<input>'};
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								and \var{symbol} is the optional grammar start symbol, which should
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								be either \code{'single'} (the default) or \code{'eval'}.
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								Returns a code object (the same as \code{compile(\var{source},
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								\var{filename}, \var{symbol})}) if the command is complete and
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								valid; \code{None} if the command is incomplete; raises
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								\exception{SyntaxError} if the command is complete and contains a
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								syntax error, or raises \exception{OverflowError} or
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								\exception{ValueError} if the command cotains an invalid literal.
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								\end{funcdesc}
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								\subsection{Interactive Interpreter Objects
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								            \label{interpreter-objects}}
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								\begin{methoddesc}{runsource}{source\optional{, filename\optional{, symbol}}}
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								Compile and run some source in the interpreter.
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								Arguments are the same as for \function{compile_command()}; the
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								default for \var{filename} is \code{'<input>'}, and for
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								\var{symbol} is \code{'single'}.  One several things can happen:
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								\begin{itemize}
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								\item
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								The input is incorrect; \function{compile_command()} raised an
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								exception (\exception{SyntaxError} or \exception{OverflowError}).  A
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								syntax traceback will be printed by calling the
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								\method{showsyntaxerror()} method.  \method{runsource()} returns
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								\code{False}.
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								\item
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								The input is incomplete, and more input is required;
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								\function{compile_command()} returned \code{None}.
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								\method{runsource()} returns \code{True}.
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								\item
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								The input is complete; \function{compile_command()} returned a code
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								object.  The code is executed by calling the \method{runcode()} (which
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								also handles run-time exceptions, except for \exception{SystemExit}).
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								\method{runsource()} returns \code{False}.
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								\end{itemize}
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								The return value can be used to decide whether to use
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								\code{sys.ps1} or \code{sys.ps2} to prompt the next line.
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								\end{methoddesc}
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								\begin{methoddesc}{runcode}{code}
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								Execute a code object.
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								When an exception occurs, \method{showtraceback()} is called to
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								display a traceback.  All exceptions are caught except
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								\exception{SystemExit}, which is allowed to propagate.
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								A note about \exception{KeyboardInterrupt}: this exception may occur
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								elsewhere in this code, and may not always be caught.  The caller
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								should be prepared to deal with it.
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								\end{methoddesc}
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								\begin{methoddesc}{showsyntaxerror}{\optional{filename}}
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								Display the syntax error that just occurred.  This does not display
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								a stack trace because there isn't one for syntax errors.
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								If \var{filename} is given, it is stuffed into the exception instead
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								of the default filename provided by Python's parser, because it
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								always uses \code{'<string>'} when reading from a string.
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								The output is written by the \method{write()} method.
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								\end{methoddesc}
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								\begin{methoddesc}{showtraceback}{}
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								Display the exception that just occurred.  We remove the first stack
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								item because it is within the interpreter object implementation.
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								The output is written by the \method{write()} method.
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								\end{methoddesc}
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								\begin{methoddesc}{write}{data}
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								Write a string to the standard error stream (\code{sys.stderr}).
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								Derived classes should override this to provide the appropriate output
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								handling as needed.
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								\end{methoddesc}
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								\subsection{Interactive Console Objects
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								            \label{console-objects}}
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								The \class{InteractiveConsole} class is a subclass of
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								\class{InteractiveInterpreter}, and so offers all the methods of the
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								interpreter objects as well as the following additions.
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								\begin{methoddesc}{interact}{\optional{banner}}
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								Closely emulate the interactive Python console.
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								The optional banner argument specify the banner to print before the
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								first interaction; by default it prints a banner similar to the one
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								printed by the standard Python interpreter, followed by the class
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								name of the console object in parentheses (so as not to confuse this
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								with the real interpreter -- since it's so close!).
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								\end{methoddesc}
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								\begin{methoddesc}{push}{line}
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								Push a line of source text to the interpreter.
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								The line should not have a trailing newline; it may have internal
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								newlines.  The line is appended to a buffer and the interpreter's
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								\method{runsource()} method is called with the concatenated contents
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								of the buffer as source.  If this indicates that the command was
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								executed or invalid, the buffer is reset; otherwise, the command is
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								incomplete, and the buffer is left as it was after the line was
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								appended.  The return value is \code{True} if more input is required,
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								\code{False} if the line was dealt with in some way (this is the same as
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								\method{runsource()}).
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								\end{methoddesc}
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								\begin{methoddesc}{resetbuffer}{}
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								Remove any unhandled source text from the input buffer.
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								\end{methoddesc}
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								\begin{methoddesc}{raw_input}{\optional{prompt}}
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								Write a prompt and read a line.  The returned line does not include
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								the trailing newline.  When the user enters the \EOF{} key sequence,
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								\exception{EOFError} is raised.  The base implementation uses the
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								built-in function \function{raw_input()}; a subclass may replace this
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								with a different implementation.
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								\end{methoddesc}
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