Added img stuff (within #ifdef, so they're easy to remove)

This commit is contained in:
Jack Jansen 1995-06-03 21:16:40 +00:00
parent c263286bc6
commit f301dcac73

View file

@ -289,6 +289,18 @@ extern void initRes();
extern void initSnd();
extern void initWin();
#define HAVE_IMG
#ifdef HAVE_IMG
extern void initimgcolormap();
extern void initimgformat();
extern void initimggif();
extern void initimgjpeg();
extern void initimgppm();
extern void initimgpgm();
extern void initimgtiff();
extern void initimgop();
#endif
/* -- ADDMODULE MARKER 1 -- */
extern void initmarshal();
@ -346,6 +358,17 @@ struct {
{"Win", initWin},
{"Res", initRes},
#ifdef HAVE_IMG
{"imgcolormap", initimgcolormap},
{"imgformat", initimgformat},
{"imggif", initimggif},
{"imgjpeg", initimgjpeg},
{"imgppm", initimgppm},
{"imgpgm", initimgpgm},
{"imgtiff", initimgtiff},
{"imgop", initimgop},
#endif
/* -- ADDMODULE MARKER 2 -- */
/* This module "lives in" with marshal.c */