the Need For Speed sprint coding. Includes commented out overflow tests
which will be uncommented once the code is fixed.
This test will break the 8-bit string tests because
"".replace("", "A") == "" when it should == "A"
We have a fix for it, which should be added tomorrow.
In rare cases of strings specifying true values near sys.maxint,
and oddball bases (not decimal or a power of 2), int(string, base)
could deliver insane answers. This repairs all such problems, and
also speeds string->int significantly. On my box, here are %
speedups for decimal strings of various lengths:
length speedup
------ -------
1 12.4%
2 15.7%
3 20.6%
4 28.1%
5 33.2%
6 37.5%
7 41.9%
8 46.3%
9 51.2%
10 19.5%
11 19.9%
12 23.9%
13 23.7%
14 23.3%
15 24.9%
16 25.3%
17 28.3%
18 27.9%
19 35.7%
Note that the difference between 9 and 10 is the difference between
short and long Python ints on a 32-bit box. The patch doesn't
actually do anything to speed conversion to long: the speedup is
due to detecting "unsigned long" overflow more quickly.
This is a bugfix candidate, but it's a non-trivial patch and it
would be painful to separate the "bug fix" from the "speed up" parts.
This patchs makes it possible to create a universal build on OSX 10.4 and use
the result to build extensions on 10.3. It also makes it possible to override
the '-arch' and '-isysroot' compiler arguments for specific extensions.
the file object in binary mode.
The Windows buildbot slaves shouldn't swap themselves to death
anymore. However, test_tarfile may still fail because of a
temp directory left behind from a previous failing run.
Windows buildbot owners may need to remove that directory
by hand.
* Don't use xcodebuild for building PythonLauncher, but use a normal unix
makefile. This makes it a lot easier to use the same build flags as for the
rest of python (e.g. make a universal version of python launcher)
* Convert the mac makefile-s to makefile.in-s and use configure to set makefile
variables instead of forwarding them as command-line arguments
* Add a C version of pythonw, that we you can use '#!/usr/local/bin/pythonw'
* Build IDLE.app using bundlebuilder instead of BuildApplet, that will allow
easier modification of the bundle contents later on.