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			1383 lines
		
	
	
	
		
			54 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
\section{\module{curses} ---
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         Terminal handling for character-cell displays}
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\declaremodule{standard}{curses}
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\sectionauthor{Moshe Zadka}{moshez@zadka.site.co.il}
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\sectionauthor{Eric Raymond}{esr@thyrsus.com}
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\modulesynopsis{An interface to the curses library, providing portable
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                terminal handling.}
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\versionchanged[Added support for the \code{ncurses} library and
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                converted to a package]{1.6}
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The \module{curses} module provides an interface to the curses
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library, the de-facto standard for portable advanced terminal
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handling.
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While curses is most widely used in the \UNIX{} environment, versions
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are available for DOS, OS/2, and possibly other systems as well.  This
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extension module is designed to match the API of ncurses, an
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open-source curses library hosted on Linux and the BSD variants of
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\UNIX.
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\begin{seealso}
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  \seemodule{curses.ascii}{Utilities for working with \ASCII{}
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                           characters, regardless of your locale
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                           settings.}
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  \seemodule{curses.panel}{A panel stack extension that adds depth to 
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                           curses windows.}
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  \seemodule{curses.textpad}{Editable text widget for curses supporting 
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                             \program{Emacs}-like bindings.}
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  \seemodule{curses.wrapper}{Convenience function to ensure proper
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                             terminal setup and resetting on
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                             application entry and exit.}
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  \seetitle[http://www.python.org/doc/howto/curses/curses.html]{Curses
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            Programming with Python}{Tutorial material on using curses
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            with Python, by Andrew Kuchling and Eric Raymond, is
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            available on the Python Web site.}
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  \seetext{The \file{Demo/curses/} directory in the Python source
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           distribution contains some example programs using the
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           curses bindings provided by this module.}
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\end{seealso}
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\subsection{Functions \label{curses-functions}}
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The module \module{curses} defines the following exception:
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\begin{excdesc}{error}
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Exception raised when a curses library function returns an error.
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\end{excdesc}
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\note{Whenever \var{x} or \var{y} arguments to a function
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or a method are optional, they default to the current cursor location.
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Whenever \var{attr} is optional, it defaults to \constant{A_NORMAL}.}
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The module \module{curses} defines the following functions:
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\begin{funcdesc}{baudrate}{}
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Returns the output speed of the terminal in bits per second.  On
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software terminal emulators it will have a fixed high value.
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Included for historical reasons; in former times, it was used to 
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write output loops for time delays and occasionally to change
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interfaces depending on the line speed.
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\end{funcdesc}
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\begin{funcdesc}{beep}{}
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Emit a short attention sound.
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\end{funcdesc}
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\begin{funcdesc}{can_change_color}{}
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Returns true or false, depending on whether the programmer can change
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the colors displayed by the terminal.
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\end{funcdesc}
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\begin{funcdesc}{cbreak}{}
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Enter cbreak mode.  In cbreak mode (sometimes called ``rare'' mode)
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normal tty line buffering is turned off and characters are available
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to be read one by one.  However, unlike raw mode, special characters
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(interrupt, quit, suspend, and flow control) retain their effects on
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the tty driver and calling program.  Calling first \function{raw()}
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then \function{cbreak()} leaves the terminal in cbreak mode.
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\end{funcdesc}
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\begin{funcdesc}{color_content}{color_number}
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Returns the intensity of the red, green, and blue (RGB) components in
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the color \var{color_number}, which must be between \code{0} and
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\constant{COLORS}.  A 3-tuple is returned, containing the R,G,B values
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for the given color, which will be between \code{0} (no component) and
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\code{1000} (maximum amount of component).
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\end{funcdesc}
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\begin{funcdesc}{color_pair}{color_number}
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Returns the attribute value for displaying text in the specified
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color.  This attribute value can be combined with
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\constant{A_STANDOUT}, \constant{A_REVERSE}, and the other
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\constant{A_*} attributes.  \function{pair_number()} is the
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counterpart to this function.
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\end{funcdesc}
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\begin{funcdesc}{curs_set}{visibility}
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Sets the cursor state.  \var{visibility} can be set to 0, 1, or 2, for
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invisible, normal, or very visible.  If the terminal supports the
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visibility requested, the previous cursor state is returned;
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otherwise, an exception is raised.  On many terminals, the ``visible''
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mode is an underline cursor and the ``very visible'' mode is a block cursor.
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\end{funcdesc}
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\begin{funcdesc}{def_prog_mode}{}
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Saves the current terminal mode as the ``program'' mode, the mode when
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the running program is using curses.  (Its counterpart is the
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``shell'' mode, for when the program is not in curses.)  Subsequent calls
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to \function{reset_prog_mode()} will restore this mode.
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\end{funcdesc}
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\begin{funcdesc}{def_shell_mode}{}
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Saves the current terminal mode as the ``shell'' mode, the mode when
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the running program is not using curses.  (Its counterpart is the
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``program'' mode, when the program is using curses capabilities.)
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Subsequent calls
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to \function{reset_shell_mode()} will restore this mode.
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\end{funcdesc}
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\begin{funcdesc}{delay_output}{ms}
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Inserts an \var{ms} millisecond pause in output.  
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\end{funcdesc}
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\begin{funcdesc}{doupdate}{}
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Update the physical screen.  The curses library keeps two data
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structures, one representing the current physical screen contents
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and a virtual screen representing the desired next state.  The
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\function{doupdate()} ground updates the physical screen to match the
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virtual screen.
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The virtual screen may be updated by a \method{noutrefresh()} call
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after write operations such as \method{addstr()} have been performed
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on a window.  The normal \method{refresh()} call is simply
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\method{noutrefresh()} followed by \function{doupdate()}; if you have
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to update multiple windows, you can speed performance and perhaps
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reduce screen flicker by issuing \method{noutrefresh()} calls on
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all windows, followed by a single \function{doupdate()}.
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\end{funcdesc}
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\begin{funcdesc}{echo}{}
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Enter echo mode.  In echo mode, each character input is echoed to the
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screen as it is entered.  
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\end{funcdesc}
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\begin{funcdesc}{endwin}{}
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De-initialize the library, and return terminal to normal status.
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\end{funcdesc}
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\begin{funcdesc}{erasechar}{}
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Returns the user's current erase character.  Under \UNIX{} operating
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systems this is a property of the controlling tty of the curses
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program, and is not set by the curses library itself.
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\end{funcdesc}
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\begin{funcdesc}{filter}{}
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The \function{filter()} routine, if used, must be called before
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\function{initscr()} is  called.  The effect is that, during those
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calls, LINES is set to 1; the capabilities clear, cup, cud, cud1,
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cuu1, cuu, vpa are disabled; and the home string is set to the value of cr.
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The effect is that the cursor is confined to the current line, and so
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are screen updates.  This may be used for enabling cgaracter-at-a-time 
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line editing without touching the rest of the screen.
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\end{funcdesc}
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\begin{funcdesc}{flash}{}
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Flash the screen.  That is, change it to reverse-video and then change
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it back in a short interval.  Some people prefer such as `visible bell'
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to the audible attention signal produced by \function{beep()}.
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\end{funcdesc}
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\begin{funcdesc}{flushinp}{}
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Flush all input buffers.  This throws away any  typeahead  that  has
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been typed by the user and has not yet been processed by the program.
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\end{funcdesc}
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\begin{funcdesc}{getmouse}{}
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After \method{getch()} returns \constant{KEY_MOUSE} to signal a mouse
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event, this method should be call to retrieve the queued mouse event,
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represented as a 5-tuple
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\code{(\var{id}, \var{x}, \var{y}, \var{z}, \var{bstate})}.
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\var{id} is an ID value used to distinguish multiple devices,
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and \var{x}, \var{y}, \var{z} are the event's coordinates.  (\var{z}
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is currently unused.).  \var{bstate} is an integer value whose bits
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will be set to indicate the type of event, and will be the bitwise OR
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of one or more of the following constants, where \var{n} is the button
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number from 1 to 4:
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\constant{BUTTON\var{n}_PRESSED},
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\constant{BUTTON\var{n}_RELEASED},
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\constant{BUTTON\var{n}_CLICKED},
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\constant{BUTTON\var{n}_DOUBLE_CLICKED},
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\constant{BUTTON\var{n}_TRIPLE_CLICKED},
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\constant{BUTTON_SHIFT},
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\constant{BUTTON_CTRL},
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\constant{BUTTON_ALT}.
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\end{funcdesc}
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\begin{funcdesc}{getsyx}{}
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Returns the current coordinates of the virtual screen cursor in y and
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x.  If leaveok is currently true, then -1,-1 is returned.
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\end{funcdesc}
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\begin{funcdesc}{getwin}{file}
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Reads window related data stored in the file by an earlier
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\function{putwin()} call.  The routine then creates and initializes a
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new window using that data, returning the new window object.
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\end{funcdesc}
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\begin{funcdesc}{has_colors}{}
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Returns true if the terminal can display colors; otherwise, it
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returns false. 
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\end{funcdesc}
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\begin{funcdesc}{has_ic}{}
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Returns true if the terminal has insert- and delete- character
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capabilities.  This function is included for historical reasons only,
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as all modern software terminal emulators have such capabilities.
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\end{funcdesc}
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\begin{funcdesc}{has_il}{}
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Returns true if the terminal has insert- and
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delete-line  capabilities,  or  can  simulate  them  using
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scrolling regions. This function is included for historical reasons only,
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as all modern software terminal emulators have such capabilities.
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\end{funcdesc}
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\begin{funcdesc}{has_key}{ch}
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Takes a key value \var{ch}, and returns true if the current terminal
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type recognizes a key with that value.
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\end{funcdesc}
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\begin{funcdesc}{halfdelay}{tenths}
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Used for half-delay mode, which is similar to cbreak mode in that
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characters typed by the user are immediately available to the program.
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However, after blocking for \var{tenths} tenths of seconds, an
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exception is raised if nothing has been typed.  The value of
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\var{tenths} must be a number between 1 and 255.  Use
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\function{nocbreak()} to leave half-delay mode.
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\end{funcdesc}
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\begin{funcdesc}{init_color}{color_number, r, g, b}
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Changes the definition of a color, taking the number of the color to
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be changed followed by three RGB values (for the amounts of red,
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green, and blue components).  The value of \var{color_number} must be
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between \code{0} and \constant{COLORS}.  Each of \var{r}, \var{g},
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\var{b}, must be a value between \code{0} and \code{1000}.  When
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\function{init_color()} is used, all occurrences of that color on the
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screen immediately change to the new definition.  This function is a
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no-op on most terminals; it is active only if
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\function{can_change_color()} returns \code{1}.
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\end{funcdesc}
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\begin{funcdesc}{init_pair}{pair_number, fg, bg}
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Changes the definition of a color-pair.  It takes three arguments: the
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number of the color-pair to be changed, the foreground color number,
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and the background color number.  The value of \var{pair_number} must
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be between \code{1} and \code{COLOR_PAIRS - 1} (the \code{0} color
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pair is wired to white on black and cannot be changed).  The value of
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\var{fg} and \var{bg} arguments must be between \code{0} and
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\constant{COLORS}.  If the color-pair was previously initialized, the
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screen is refreshed and all occurrences of that color-pair are changed
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to the new definition.
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\end{funcdesc}
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\begin{funcdesc}{initscr}{}
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Initialize the library. Returns a \class{WindowObject} which represents
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the whole screen.
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\end{funcdesc}
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\begin{funcdesc}{isendwin}{}
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Returns true if \function{endwin()} has been called (that is, the 
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curses library has been deinitialized).
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\end{funcdesc}
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\begin{funcdesc}{keyname}{k}
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Return the name of the key numbered \var{k}.  The name of a key
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generating printable ASCII character is the key's character.  The name
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of a control-key combination is a two-character string consisting of a
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						|
caret followed by the corresponding printable ASCII character.  The
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name of an alt-key combination (128-255) is a string consisting of the
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prefix `M-' followed by the name of the corresponding ASCII character.
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\end{funcdesc}
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\begin{funcdesc}{killchar}{}
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Returns the user's current line kill character. Under \UNIX{} operating
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systems this is a property of the controlling tty of the curses
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program, and is not set by the curses library itself.
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\end{funcdesc}
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\begin{funcdesc}{longname}{}
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Returns a string containing the terminfo long name field describing the current
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terminal.  The maximum length of a verbose description is 128
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characters.  It is defined only after the call to
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\function{initscr()}.
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\end{funcdesc}
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\begin{funcdesc}{meta}{yes}
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						|
If \var{yes} is 1, allow 8-bit characters to be input. If \var{yes} is 0, 
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allow only 7-bit chars.
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\end{funcdesc}
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\begin{funcdesc}{mouseinterval}{interval}
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						|
Sets the maximum time in milliseconds that can elapse between press and
 | 
						|
release events in order for them to be recognized as a click, and
 | 
						|
returns the previous interval value.  The default value is 200 msec,
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						|
or one fifth of a second.
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						|
\end{funcdesc}
 | 
						|
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						|
\begin{funcdesc}{mousemask}{mousemask}
 | 
						|
Sets the mouse events to be reported, and returns a tuple
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						|
\code{(\var{availmask}, \var{oldmask})}.  
 | 
						|
\var{availmask} indicates which of the
 | 
						|
specified mouse events can be reported; on complete failure it returns
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						|
0.  \var{oldmask} is the previous value of the given window's mouse
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						|
event mask.  If this function is never called, no mouse events are
 | 
						|
ever reported.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{napms}{ms}
 | 
						|
Sleep for \var{ms} milliseconds.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{newpad}{nlines, ncols}
 | 
						|
Creates and returns a pointer to a new pad data structure with the
 | 
						|
given number of lines and columns.  A pad is returned as a
 | 
						|
window object.
 | 
						|
 | 
						|
A pad is like a window, except that it is not restricted by the screen
 | 
						|
size, and is not necessarily associated with a particular part of the
 | 
						|
screen.  Pads can be used when a large window is needed, and only a
 | 
						|
part of the window will be on the screen at one time.  Automatic
 | 
						|
refreshes of pads (such as from scrolling or echoing of input) do not
 | 
						|
occur.  The \method{refresh()} and \method{noutrefresh()} methods of a
 | 
						|
pad require 6 arguments to specify the part of the pad to be
 | 
						|
displayed and the location on the screen to be used for the display.
 | 
						|
The arguments are pminrow, pmincol, sminrow, smincol, smaxrow,
 | 
						|
smaxcol; the p arguments refer to the upper left corner of the the pad
 | 
						|
region to be displayed and the s arguments define a clipping box on
 | 
						|
the screen within which the pad region is to be displayed.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{newwin}{\optional{nlines, ncols,} begin_y, begin_x}
 | 
						|
Return a new window, whose left-upper corner is at 
 | 
						|
\code{(\var{begin_y}, \var{begin_x})}, and whose height/width is 
 | 
						|
\var{nlines}/\var{ncols}.  
 | 
						|
 | 
						|
By default, the window will extend from the 
 | 
						|
specified position to the lower right corner of the screen.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{nl}{}
 | 
						|
Enter newline mode.  This mode translates the return key into newline
 | 
						|
on input, and translates newline into return and line-feed on output.
 | 
						|
Newline mode is initially on.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{nocbreak}{}
 | 
						|
Leave cbreak mode.  Return to normal ``cooked'' mode with line buffering.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{noecho}{}
 | 
						|
Leave echo mode.  Echoing of input characters is turned off,
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{nonl}{}
 | 
						|
Leave newline mode.  Disable translation of return into newline on
 | 
						|
input, and disable low-level translation of newline into
 | 
						|
newline/return on output (but this does not change the behavior of
 | 
						|
\code{addch('\e n')}, which always does the equivalent of return and
 | 
						|
line feed on the virtual screen).  With translation off, curses can
 | 
						|
sometimes speed up vertical motion a little; also, it will be able to
 | 
						|
detect the return key on input.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{noqiflush}{}
 | 
						|
When the noqiflush routine is used, normal flush of input and
 | 
						|
output queues associated with the INTR, QUIT and SUSP
 | 
						|
characters will not be done.  You may want to call
 | 
						|
\function{noqiflush()} in a signal handler if you want output
 | 
						|
to continue as though the interrupt had not occurred, after the
 | 
						|
handler exits.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{noraw}{}
 | 
						|
Leave raw mode. Return to normal ``cooked'' mode with line buffering.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{pair_content}{pair_number}
 | 
						|
Returns a tuple \code{(\var{fg}, \var{bg})} containing the colors for
 | 
						|
the requested color pair.  The value of \var{pair_number} must be
 | 
						|
between \code{0} and \code{\constant{COLOR_PAIRS} - 1}.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{pair_number}{attr}
 | 
						|
Returns the number of the color-pair set by the attribute value
 | 
						|
\var{attr}.  \function{color_pair()} is the counterpart to this
 | 
						|
function.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{putp}{string}
 | 
						|
Equivalent to \code{tputs(str, 1, putchar)}; emits the value of a
 | 
						|
specified terminfo capability for the current terminal.  Note that the
 | 
						|
output of putp always goes to standard output.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{qiflush}{ \optional{flag} }
 | 
						|
If \var{flag} is false, the effect is the same as calling
 | 
						|
\function{noqiflush()}. If \var{flag} is true, or no argument is
 | 
						|
provided, the queues will be flushed when these control characters are
 | 
						|
read.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{raw}{}
 | 
						|
Enter raw mode.  In raw mode, normal line buffering and 
 | 
						|
processing of interrupt, quit, suspend, and flow control keys are
 | 
						|
turned off; characters are presented to curses input functions one
 | 
						|
by one.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{reset_prog_mode}{}
 | 
						|
Restores the  terminal  to ``program'' mode, as previously saved 
 | 
						|
by \function{def_prog_mode()}.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{reset_shell_mode}{}
 | 
						|
Restores the  terminal  to ``shell'' mode, as previously saved 
 | 
						|
by \function{def_shell_mode()}.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{setsyx}{y, x}
 | 
						|
Sets the virtual screen cursor to \var{y}, \var{x}.
 | 
						|
If \var{y} and \var{x} are both -1, then leaveok is set.  
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{setupterm}{\optional{termstr, fd}}
 | 
						|
Initializes the terminal.  \var{termstr} is a string giving the
 | 
						|
terminal name; if omitted, the value of the TERM environment variable
 | 
						|
will be used.  \var{fd} is the file descriptor to which any
 | 
						|
initialization sequences will be sent; if not supplied, the file
 | 
						|
descriptor for \code{sys.stdout} will be used.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{start_color}{}
 | 
						|
Must be called if the programmer wants to use colors, and before any
 | 
						|
other color manipulation routine is called.  It is good
 | 
						|
practice to call this routine right after \function{initscr()}.
 | 
						|
 | 
						|
\function{start_color()} initializes eight basic colors (black, red, 
 | 
						|
green, yellow, blue, magenta, cyan, and white), and two global
 | 
						|
variables in the \module{curses} module, \constant{COLORS} and
 | 
						|
\constant{COLOR_PAIRS}, containing the maximum number of colors and
 | 
						|
color-pairs the terminal can support.  It also restores the colors on
 | 
						|
the terminal to the values they had when the terminal was just turned
 | 
						|
on.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{termattrs}{}
 | 
						|
Returns a logical OR of all video attributes supported by the
 | 
						|
terminal.  This information is useful when a curses program needs
 | 
						|
complete control over the appearance of the screen.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{termname}{}
 | 
						|
Returns the value of the environment variable TERM, truncated to 14
 | 
						|
characters.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{tigetflag}{capname}
 | 
						|
Returns the value of the Boolean capability corresponding to the
 | 
						|
terminfo capability name \var{capname}.  The value \code{-1} is
 | 
						|
returned if \var{capname} is not a Boolean capability, or \code{0} if
 | 
						|
it is canceled or absent from the terminal description.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{tigetnum}{capname}
 | 
						|
Returns the value of the numeric capability corresponding to the
 | 
						|
terminfo capability name \var{capname}.  The value \code{-2} is
 | 
						|
returned if \var{capname} is not a numeric capability, or \code{-1} if
 | 
						|
it is canceled or absent from the terminal description.  
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{tigetstr}{capname}
 | 
						|
Returns the value of the string capability corresponding to the
 | 
						|
terminfo capability name \var{capname}.  \code{None} is returned if
 | 
						|
\var{capname} is not a string capability, or is canceled or absent
 | 
						|
from the terminal description.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{tparm}{str\optional{,...}}
 | 
						|
Instantiates the string \var{str} with the supplied parameters, where 
 | 
						|
\var{str} should be a parameterized string obtained from the terminfo 
 | 
						|
database.  E.g. \code{tparm(tigetstr("cup"), 5, 3)} could result in 
 | 
						|
\code{'\e{}033[6;4H'}, the exact result depending on terminal type.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{typeahead}{fd}
 | 
						|
Specifies that the file descriptor \var{fd} be used for typeahead
 | 
						|
checking.  If \var{fd} is \code{-1}, then no typeahead checking is
 | 
						|
done.
 | 
						|
 | 
						|
The curses library does ``line-breakout optimization'' by looking for
 | 
						|
typeahead periodically while updating the screen.  If input is found,
 | 
						|
and it is coming from a tty, the current update is postponed until
 | 
						|
refresh or doupdate is called again, allowing faster response to
 | 
						|
commands typed in advance. This function allows specifying a different
 | 
						|
file descriptor for typeahead checking.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{unctrl}{ch}
 | 
						|
Returns a string which is a printable representation of the character
 | 
						|
\var{ch}.  Control characters are displayed as a caret followed by the
 | 
						|
character, for example as \code{\textasciicircum C}. Printing
 | 
						|
characters are left as they are.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{ungetch}{ch}
 | 
						|
Push \var{ch} so the next \method{getch()} will return it.
 | 
						|
\note{Only one \var{ch} can be pushed before \method{getch()}
 | 
						|
is called.}
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{ungetmouse}{id, x, y, z, bstate}
 | 
						|
Push a \constant{KEY_MOUSE} event onto the input queue, associating
 | 
						|
the given state data with it.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\begin{funcdesc}{use_env}{flag}
 | 
						|
If used, this function should be called before \function{initscr()} or
 | 
						|
newterm are called.  When \var{flag} is false, the values of
 | 
						|
lines and columns specified in the terminfo database will be
 | 
						|
used, even if environment variables \envvar{LINES} and
 | 
						|
\envvar{COLUMNS} (used by default) are set, or if curses is running in
 | 
						|
a window (in which case default behavior would be to use the window
 | 
						|
size if \envvar{LINES} and \envvar{COLUMNS} are not set).
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
\subsection{Window Objects \label{curses-window-objects}}
 | 
						|
 | 
						|
Window objects, as returned by \function{initscr()} and
 | 
						|
\function{newwin()} above, have the
 | 
						|
following methods:
 | 
						|
 | 
						|
\begin{methoddesc}[window]{addch}{\optional{y, x,} ch\optional{, attr}}
 | 
						|
\note{A \emph{character} means a C character (an
 | 
						|
\ASCII{} code), rather then a Python character (a string of length 1).
 | 
						|
(This note is true whenever the documentation mentions a character.)
 | 
						|
The builtin \function{ord()} is handy for conveying strings to codes.}
 | 
						|
 | 
						|
Paint character \var{ch} at \code{(\var{y}, \var{x})} with attributes
 | 
						|
\var{attr}, overwriting any character previously painter at that
 | 
						|
location.  By default, the character position and attributes are the
 | 
						|
current settings for the window object.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{addnstr}{\optional{y, x,} str, n\optional{, attr}}
 | 
						|
Paint at most \var{n} characters of the 
 | 
						|
string \var{str} at \code{(\var{y}, \var{x})} with attributes
 | 
						|
\var{attr}, overwriting anything previously on the display.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{addstr}{\optional{y, x,} str\optional{, attr}}
 | 
						|
Paint the string \var{str} at \code{(\var{y}, \var{x})} with attributes
 | 
						|
\var{attr}, overwriting anything previously on the display.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{attroff}{attr}
 | 
						|
Remove attribute \var{attr} from the ``background'' set applied to all
 | 
						|
writes to the current window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{attron}{attr}
 | 
						|
Add attribute \var{attr} from the ``background'' set applied to all
 | 
						|
writes to the current window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{attrset}{attr}
 | 
						|
Set the ``background'' set of attributes to \var{attr}.  This set is
 | 
						|
initially 0 (no attributes).
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{bkgd}{ch\optional{, attr}}
 | 
						|
Sets the background property of the window to the character \var{ch},
 | 
						|
with attributes \var{attr}.  The change is then applied to every
 | 
						|
character position in that window:
 | 
						|
\begin{itemize}
 | 
						|
\item  
 | 
						|
The attribute of every character in the window  is
 | 
						|
changed to the new background attribute.
 | 
						|
\item
 | 
						|
Wherever  the  former background character appears,
 | 
						|
it is changed to the new background character.
 | 
						|
\end{itemize}
 | 
						|
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{bkgdset}{ch\optional{, attr}}
 | 
						|
Sets the window's background.  A window's background consists of a
 | 
						|
character and any combination of attributes.  The attribute part of
 | 
						|
the background is combined (OR'ed) with all non-blank characters that
 | 
						|
are written into the window.  Both the character and attribute parts
 | 
						|
of the background are combined with the blank characters.  The
 | 
						|
background becomes a property of the character and moves with the
 | 
						|
character through any scrolling and insert/delete line/character
 | 
						|
operations.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{border}{\optional{ls\optional{, rs\optional{,
 | 
						|
                                   ts\optional{, bs\optional{, tl\optional{,
 | 
						|
                                   tr\optional{, bl\optional{, br}}}}}}}}}
 | 
						|
Draw a border around the edges of the window. Each parameter specifies 
 | 
						|
the character to use for a specific part of the border; see the table
 | 
						|
below for more details.  The characters can be specified as integers
 | 
						|
or as one-character strings.
 | 
						|
 | 
						|
\note{A \code{0} value for any parameter will cause the
 | 
						|
default character to be used for that parameter.  Keyword parameters
 | 
						|
can \emph{not} be used.  The defaults are listed in this table:}
 | 
						|
 | 
						|
\begin{tableiii}{l|l|l}{var}{Parameter}{Description}{Default value}
 | 
						|
  \lineiii{ls}{Left side}{\constant{ACS_VLINE}}
 | 
						|
  \lineiii{rs}{Right side}{\constant{ACS_VLINE}}
 | 
						|
  \lineiii{ts}{Top}{\constant{ACS_HLINE}}
 | 
						|
  \lineiii{bs}{Bottom}{\constant{ACS_HLINE}}
 | 
						|
  \lineiii{tl}{Upper-left corner}{\constant{ACS_ULCORNER}}
 | 
						|
  \lineiii{tr}{Upper-right corner}{\constant{ACS_URCORNER}}
 | 
						|
  \lineiii{bl}{Bottom-left corner}{\constant{ACS_BLCORNER}}
 | 
						|
  \lineiii{br}{Bottom-right corner}{\constant{ACS_BRCORNER}}
 | 
						|
\end{tableiii}
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{box}{\optional{vertch, horch}}
 | 
						|
Similar to \method{border()}, but both \var{ls} and \var{rs} are
 | 
						|
\var{vertch} and both \var{ts} and {bs} are \var{horch}.  The default
 | 
						|
corner characters are always used by this function.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{clear}{}
 | 
						|
Like \method{erase()}, but also causes the whole window to be repainted
 | 
						|
upon next call to \method{refresh()}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{clearok}{yes}
 | 
						|
If \var{yes} is 1, the next call to \method{refresh()}
 | 
						|
will clear the window completely.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{clrtobot}{}
 | 
						|
Erase from cursor to the end of the window: all lines below the cursor
 | 
						|
are deleted, and then the equivalent of \method{clrtoeol()} is performed.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{clrtoeol}{}
 | 
						|
Erase from cursor to the end of the line.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{cursyncup}{}
 | 
						|
Updates the current cursor position of all the ancestors of the window
 | 
						|
to reflect the current cursor position of the window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{delch}{\optional{x, y}}
 | 
						|
Delete any character at \code{(\var{y}, \var{x})}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{deleteln}{}
 | 
						|
Delete the line under the cursor. All following lines are moved up
 | 
						|
by 1 line.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{derwin}{\optional{nlines, ncols,} begin_y, begin_x}
 | 
						|
An abbreviation for ``derive window'', \method{derwin()} is the same
 | 
						|
as calling \method{subwin()}, except that \var{begin_y} and
 | 
						|
\var{begin_x} are relative to the origin of the window, rather than
 | 
						|
relative to the entire screen.  Returns a window object for the
 | 
						|
derived window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{echochar}{ch\optional{, attr}}
 | 
						|
Add character \var{ch} with attribute \var{attr}, and immediately 
 | 
						|
call \method{refresh()} on the window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{enclose}{y, x}
 | 
						|
Tests whether the given pair of screen-relative character-cell
 | 
						|
coordinates are enclosed by the given window, returning true or
 | 
						|
false.  It is useful for determining what subset of the screen
 | 
						|
windows enclose the location of a mouse event.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{erase}{}
 | 
						|
Clear the window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{getbegyx}{}
 | 
						|
Return a tuple \code{(\var{y}, \var{x})} of co-ordinates of upper-left
 | 
						|
corner.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{getch}{\optional{x, y}}
 | 
						|
Get a character. Note that the integer returned does \emph{not} have to
 | 
						|
be in \ASCII{} range: function keys, keypad keys and so on return numbers
 | 
						|
higher than 256. In no-delay mode, an exception is raised if there is 
 | 
						|
no input.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{getkey}{\optional{x, y}}
 | 
						|
Get a character, returning a string instead of an integer, as
 | 
						|
\method{getch()} does. Function keys, keypad keys and so on return a
 | 
						|
multibyte string containing the key name.  In no-delay mode, an
 | 
						|
exception is raised if there is no input.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{getmaxyx}{}
 | 
						|
Return a tuple \code{(\var{y}, \var{x})} of the height and width of
 | 
						|
the window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{getparyx}{}
 | 
						|
Returns the beginning coordinates of this window relative to its
 | 
						|
parent window into two integer variables y and x.  Returns
 | 
						|
\code{-1,-1} if this window has no parent.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{getstr}{\optional{x, y}}
 | 
						|
Read a string from the user, with primitive line editing capacity.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{getyx}{}
 | 
						|
Return a tuple \code{(\var{y}, \var{x})} of current cursor position 
 | 
						|
relative to the window's upper-left corner.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{hline}{\optional{y, x,} ch, n}
 | 
						|
Display a horizontal line starting at \code{(\var{y}, \var{x})} with
 | 
						|
length \var{n} consisting of the character \var{ch}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{idcok}{flag}
 | 
						|
If \var{flag} is false, curses no longer considers using the hardware
 | 
						|
insert/delete character feature of the terminal; if \var{flag} is
 | 
						|
true, use of character insertion and deletion is enabled.  When curses
 | 
						|
is first initialized, use of character insert/delete is enabled by
 | 
						|
default.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{idlok}{yes}
 | 
						|
If called with \var{yes} equal to 1, \module{curses} will try and use
 | 
						|
hardware line editing facilities. Otherwise, line insertion/deletion
 | 
						|
are disabled.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{immedok}{flag}
 | 
						|
If \var{flag} is true, any change in the window image
 | 
						|
automatically causes the window to be refreshed; you no longer
 | 
						|
have to call \method{refresh()} yourself.  However, it may
 | 
						|
degrade performance considerably, due to repeated calls to
 | 
						|
wrefresh.  This option is disabled by default.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{inch}{\optional{x, y}}
 | 
						|
Return the character at the given position in the window. The bottom
 | 
						|
8 bits are the character proper, and upper bits are the attributes.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{insch}{\optional{y, x,} ch\optional{, attr}}
 | 
						|
Paint character \var{ch} at \code{(\var{y}, \var{x})} with attributes
 | 
						|
\var{attr}, moving the line from position \var{x} right by one
 | 
						|
character.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{insdelln}{nlines}
 | 
						|
Inserts \var{nlines} lines into the specified window above the current
 | 
						|
line.  The \var{nlines} bottom lines are lost.  For negative
 | 
						|
\var{nlines}, delete \var{nlines} lines starting with the one under
 | 
						|
the cursor, and move the remaining lines up.  The bottom \var{nlines}
 | 
						|
lines are cleared.  The current cursor position remains the same.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{insertln}{}
 | 
						|
Insert a blank line under the cursor. All following lines are moved
 | 
						|
down by 1 line.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{insnstr}{\optional{y, x,} str, n \optional{, attr}}
 | 
						|
Insert a character string (as many characters as will fit on the line)
 | 
						|
before the character under the cursor, up to \var{n} characters.  
 | 
						|
If \var{n} is zero or negative,
 | 
						|
the entire string is inserted.
 | 
						|
All characters to the right of
 | 
						|
the cursor are shifted right, with the the rightmost characters on the
 | 
						|
line being lost.  The cursor position does not change (after moving to
 | 
						|
\var{y}, \var{x}, if specified). 
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{insstr}{\optional{y, x, } str \optional{, attr}}
 | 
						|
Insert a character string (as many characters as will fit on the line)
 | 
						|
before the character under the cursor.  All characters to the right of
 | 
						|
the cursor are shifted right, with the the rightmost characters on the
 | 
						|
line being lost.  The cursor position does not change (after moving to
 | 
						|
\var{y}, \var{x}, if specified). 
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{instr}{\optional{y, x} \optional{, n}}
 | 
						|
Returns a string of characters, extracted from the window starting at
 | 
						|
the current cursor position, or at \var{y}, \var{x} if specified.
 | 
						|
Attributes are stripped from the characters.  If \var{n} is specified,
 | 
						|
\method{instr()} returns return a string at most \var{n} characters
 | 
						|
long (exclusive of the trailing NUL).
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{is_linetouched}{\var{line}}
 | 
						|
Returns true if the specified line was modified since the last call to
 | 
						|
\method{refresh()}; otherwise returns false.  Raises a
 | 
						|
\exception{curses.error} exception if \var{line} is not valid
 | 
						|
for the given window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{is_wintouched}{}
 | 
						|
Returns true if the specified window was modified since the last call to
 | 
						|
\method{refresh()}; otherwise returns false.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{keypad}{yes}
 | 
						|
If \var{yes} is 1, escape sequences generated by some keys (keypad, 
 | 
						|
function keys) will be interpreted by \module{curses}.
 | 
						|
If \var{yes} is 0, escape sequences will be left as is in the input
 | 
						|
stream.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{leaveok}{yes}
 | 
						|
If \var{yes} is 1, cursor is left where it is on update, instead of
 | 
						|
being at ``cursor position.''  This reduces cursor movement where
 | 
						|
possible. If possible the cursor will be made invisible.
 | 
						|
 | 
						|
If \var{yes} is 0, cursor will always be at ``cursor position'' after
 | 
						|
an update.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{move}{new_y, new_x}
 | 
						|
Move cursor to \code{(\var{new_y}, \var{new_x})}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{mvderwin}{y, x}
 | 
						|
Moves the window inside its parent window.  The screen-relative
 | 
						|
parameters of the window are not changed.  This routine is used to
 | 
						|
display different parts of the parent window at the same physical
 | 
						|
position on the screen.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{mvwin}{new_y, new_x}
 | 
						|
Move the window so its upper-left corner is at
 | 
						|
\code{(\var{new_y}, \var{new_x})}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{nodelay}{yes}
 | 
						|
If \var{yes} is \code{1}, \method{getch()} will be non-blocking.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{notimeout}{yes}
 | 
						|
If \var{yes} is \code{1}, escape sequences will not be timed out.
 | 
						|
 | 
						|
If \var{yes} is \code{0}, after a few milliseconds, an escape sequence
 | 
						|
will not be interpreted, and will be left in the input stream as is.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{noutrefresh}{}
 | 
						|
Mark for refresh but wait.  This function updates the data structure
 | 
						|
representing the desired state of the window, but does not force
 | 
						|
an update of the physical screen.  To accomplish that, call 
 | 
						|
\function{doupdate()}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{overlay}{destwin\optional{, sminrow, smincol,
 | 
						|
                                    dminrow, dmincol, dmaxrow, dmaxcol}}
 | 
						|
Overlay the window on top of \var{destwin}. The windows need not be
 | 
						|
the same size, only the overlapping region is copied. This copy is
 | 
						|
non-destructive, which means that the current background character
 | 
						|
does not overwrite the old contents of \var{destwin}.
 | 
						|
 | 
						|
To get fine-grained control over the copied region, the second form
 | 
						|
of \method{overlay()} can be used. \var{sminrow} and \var{smincol} are
 | 
						|
the upper-left coordinates of the source window, and the other variables
 | 
						|
mark a rectangle in the destination window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{overwrite}{destwin\optional{, sminrow, smincol,
 | 
						|
                                      dminrow, dmincol, dmaxrow, dmaxcol}}
 | 
						|
Overwrite the window on top of \var{destwin}. The windows need not be
 | 
						|
the same size, in which case only the overlapping region is
 | 
						|
copied. This copy is destructive, which means that the current
 | 
						|
background character overwrites the old contents of \var{destwin}.
 | 
						|
 | 
						|
To get fine-grained control over the copied region, the second form
 | 
						|
of \method{overwrite()} can be used. \var{sminrow} and \var{smincol} are
 | 
						|
the upper-left coordinates of the source window, the other variables
 | 
						|
mark a rectangle in the destination window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{putwin}{file}
 | 
						|
Writes all data associated with the window into the provided file
 | 
						|
object.  This information can be later retrieved using the
 | 
						|
\function{getwin()} function.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{redrawln}{beg, num}
 | 
						|
Indicates that the \var{num} screen lines, starting at line \var{beg},
 | 
						|
are corrupted and should be completely redrawn on the next
 | 
						|
\method{refresh()} call.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{redrawwin}{}
 | 
						|
Touches the entire window, causing it to be completely redrawn on the
 | 
						|
next \method{refresh()} call.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{refresh}{\optional{pminrow, pmincol, sminrow,
 | 
						|
                                    smincol, smaxrow, smaxcol}}
 | 
						|
Update the display immediately (sync actual screen with previous
 | 
						|
drawing/deleting methods).
 | 
						|
 | 
						|
The 6 optional arguments can only be specified when the window is a
 | 
						|
pad created with \function{newpad()}.  The additional parameters are
 | 
						|
needed to indicate what part of the pad and screen are involved.
 | 
						|
\var{pminrow} and \var{pmincol} specify the upper left-hand corner of the
 | 
						|
rectangle to be displayed in the pad.  \var{sminrow}, \var{smincol},
 | 
						|
\var{smaxrow}, and \var{smaxcol} specify the edges of the rectangle to
 | 
						|
be displayed on the screen.  The lower right-hand corner of the
 | 
						|
rectangle to be displayed in the pad is calculated from the screen
 | 
						|
coordinates, since the rectangles must be the same size.  Both
 | 
						|
rectangles must be entirely contained within their respective
 | 
						|
structures.  Negative values of \var{pminrow}, \var{pmincol},
 | 
						|
\var{sminrow}, or \var{smincol} are treated as if they were zero.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{scroll}{\optional{lines\code{ = 1}}}
 | 
						|
Scroll the screen or scrolling region upward by \var{lines} lines.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{scrollok}{flag}
 | 
						|
Controls what happens when the cursor of a window is moved off the
 | 
						|
edge of the window or scrolling region, either as a result of a
 | 
						|
newline action on the bottom line, or typing the last character
 | 
						|
of the last line.  If \var{flag} is false, the cursor is left
 | 
						|
on the bottom line.  If \var{flag} is true, the window is
 | 
						|
scrolled up one line.  Note that in order to get the physical
 | 
						|
scrolling effect on the terminal, it is also necessary to call
 | 
						|
\method{idlok()}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{setscrreg}{top, bottom}
 | 
						|
Set the scrolling region from line \var{top} to line \var{bottom}. All
 | 
						|
scrolling actions will take place in this region.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{standend}{}
 | 
						|
Turn off the standout attribute.  On some terminals this has the
 | 
						|
side effect of turning off all attributes.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{standout}{}
 | 
						|
Turn on attribute \var{A_STANDOUT}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{subpad}{\optional{nlines, ncols,} begin_y, begin_x}
 | 
						|
Return a sub-window, whose upper-left corner is at
 | 
						|
\code{(\var{begin_y}, \var{begin_x})}, and whose width/height is
 | 
						|
\var{ncols}/\var{nlines}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{subwin}{\optional{nlines, ncols,} begin_y, begin_x}
 | 
						|
Return a sub-window, whose upper-left corner is at
 | 
						|
\code{(\var{begin_y}, \var{begin_x})}, and whose width/height is
 | 
						|
\var{ncols}/\var{nlines}.
 | 
						|
 | 
						|
By default, the sub-window will extend from the
 | 
						|
specified position to the lower right corner of the window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{syncdown}{}
 | 
						|
Touches each location in the window that has been touched in any of
 | 
						|
its ancestor windows.  This routine is called by \method{refresh()},
 | 
						|
so it should almost never be necessary to call it manually.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{syncok}{flag}
 | 
						|
If called with \var{flag} set to true, then \method{syncup()} is
 | 
						|
called automatically whenever there is a change in the window.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{syncup}{}
 | 
						|
Touches all locations in ancestors of the window that have been changed in 
 | 
						|
the window.  
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{timeout}{delay}
 | 
						|
Sets blocking or non-blocking read behavior for the window.  If
 | 
						|
\var{delay} is negative, blocking read is used, which will wait
 | 
						|
indefinitely for input).  If \var{delay} is zero, then non-blocking
 | 
						|
read is used, and -1 will be returned by \method{getch()} if no input
 | 
						|
is waiting.  If \var{delay} is positive, then \method{getch()} will
 | 
						|
block for \var{delay} milliseconds, and return -1 if there is still no
 | 
						|
input at the end of that time.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{touchline}{start, count}
 | 
						|
Pretend \var{count} lines have been changed, starting with line
 | 
						|
\var{start}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{touchwin}{}
 | 
						|
Pretend the whole window has been changed, for purposes of drawing
 | 
						|
optimizations.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{untouchwin}{}
 | 
						|
Marks all lines in  the  window  as unchanged since the last call to
 | 
						|
\method{refresh()}. 
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}[window]{vline}{\optional{y, x,} ch, n}
 | 
						|
Display a vertical line starting at \code{(\var{y}, \var{x})} with
 | 
						|
length \var{n} consisting of the character \var{ch}.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\subsection{Constants}
 | 
						|
 | 
						|
The \module{curses} module defines the following data members:
 | 
						|
 | 
						|
\begin{datadesc}{ERR}
 | 
						|
Some curses routines  that  return  an integer, such as 
 | 
						|
\function{getch()}, return \constant{ERR} upon failure.  
 | 
						|
\end{datadesc}
 | 
						|
 | 
						|
\begin{datadesc}{OK}
 | 
						|
Some curses routines  that  return  an integer, such as 
 | 
						|
\function{napms()}, return \constant{OK} upon success.  
 | 
						|
\end{datadesc}
 | 
						|
 | 
						|
\begin{datadesc}{version}
 | 
						|
A string representing the current version of the module. 
 | 
						|
Also available as \constant{__version__}.
 | 
						|
\end{datadesc}
 | 
						|
 | 
						|
Several constants are available to specify character cell attributes:
 | 
						|
 | 
						|
\begin{tableii}{l|l}{code}{Attribute}{Meaning}
 | 
						|
  \lineii{A_ALTCHARSET}{Alternate character set mode.}
 | 
						|
  \lineii{A_BLINK}{Blink mode.}
 | 
						|
  \lineii{A_BOLD}{Bold mode.}
 | 
						|
  \lineii{A_DIM}{Dim mode.}
 | 
						|
  \lineii{A_NORMAL}{Normal attribute.}
 | 
						|
  \lineii{A_STANDOUT}{Standout mode.}
 | 
						|
  \lineii{A_UNDERLINE}{Underline mode.}
 | 
						|
\end{tableii}
 | 
						|
 | 
						|
Keys are referred to by integer constants with names starting with 
 | 
						|
\samp{KEY_}.   The exact keycaps available are system dependent.
 | 
						|
 | 
						|
% XXX this table is far too large!
 | 
						|
% XXX should this table be alphabetized?
 | 
						|
 | 
						|
\begin{longtableii}{l|l}{code}{Key constant}{Key}
 | 
						|
  \lineii{KEY_MIN}{Minimum key value}
 | 
						|
  \lineii{KEY_BREAK}{ Break key (unreliable) }
 | 
						|
  \lineii{KEY_DOWN}{ Down-arrow }
 | 
						|
  \lineii{KEY_UP}{ Up-arrow }
 | 
						|
  \lineii{KEY_LEFT}{ Left-arrow }
 | 
						|
  \lineii{KEY_RIGHT}{ Right-arrow }
 | 
						|
  \lineii{KEY_HOME}{ Home key (upward+left arrow) }
 | 
						|
  \lineii{KEY_BACKSPACE}{ Backspace (unreliable) }
 | 
						|
  \lineii{KEY_F0}{ Function keys.  Up to 64 function keys are supported. }
 | 
						|
  \lineii{KEY_F\var{n}}{ Value of function key \var{n} }
 | 
						|
  \lineii{KEY_DL}{ Delete line }
 | 
						|
  \lineii{KEY_IL}{ Insert line }
 | 
						|
  \lineii{KEY_DC}{ Delete character }
 | 
						|
  \lineii{KEY_IC}{ Insert char or enter insert mode }
 | 
						|
  \lineii{KEY_EIC}{ Exit insert char mode }
 | 
						|
  \lineii{KEY_CLEAR}{ Clear screen }
 | 
						|
  \lineii{KEY_EOS}{ Clear to end of screen }
 | 
						|
  \lineii{KEY_EOL}{ Clear to end of line }
 | 
						|
  \lineii{KEY_SF}{ Scroll 1 line forward }
 | 
						|
  \lineii{KEY_SR}{ Scroll 1 line backward (reverse) }
 | 
						|
  \lineii{KEY_NPAGE}{ Next page }
 | 
						|
  \lineii{KEY_PPAGE}{ Previous page }
 | 
						|
  \lineii{KEY_STAB}{ Set tab }
 | 
						|
  \lineii{KEY_CTAB}{ Clear tab }
 | 
						|
  \lineii{KEY_CATAB}{ Clear all tabs }
 | 
						|
  \lineii{KEY_ENTER}{ Enter or send (unreliable) }
 | 
						|
  \lineii{KEY_SRESET}{ Soft (partial) reset (unreliable) }
 | 
						|
  \lineii{KEY_RESET}{ Reset or hard reset (unreliable) }
 | 
						|
  \lineii{KEY_PRINT}{ Print }
 | 
						|
  \lineii{KEY_LL}{ Home down or bottom (lower left) }
 | 
						|
  \lineii{KEY_A1}{ Upper left of keypad }
 | 
						|
  \lineii{KEY_A3}{ Upper right of keypad }
 | 
						|
  \lineii{KEY_B2}{ Center of keypad }
 | 
						|
  \lineii{KEY_C1}{ Lower left of keypad }
 | 
						|
  \lineii{KEY_C3}{ Lower right of keypad }
 | 
						|
  \lineii{KEY_BTAB}{ Back tab }
 | 
						|
  \lineii{KEY_BEG}{ Beg (beginning) }
 | 
						|
  \lineii{KEY_CANCEL}{ Cancel }
 | 
						|
  \lineii{KEY_CLOSE}{ Close }
 | 
						|
  \lineii{KEY_COMMAND}{ Cmd (command) }
 | 
						|
  \lineii{KEY_COPY}{ Copy }
 | 
						|
  \lineii{KEY_CREATE}{ Create }
 | 
						|
  \lineii{KEY_END}{ End }
 | 
						|
  \lineii{KEY_EXIT}{ Exit }
 | 
						|
  \lineii{KEY_FIND}{ Find }
 | 
						|
  \lineii{KEY_HELP}{ Help }
 | 
						|
  \lineii{KEY_MARK}{ Mark }
 | 
						|
  \lineii{KEY_MESSAGE}{ Message }
 | 
						|
  \lineii{KEY_MOVE}{ Move }
 | 
						|
  \lineii{KEY_NEXT}{ Next }
 | 
						|
  \lineii{KEY_OPEN}{ Open }
 | 
						|
  \lineii{KEY_OPTIONS}{ Options }
 | 
						|
  \lineii{KEY_PREVIOUS}{ Prev (previous) }
 | 
						|
  \lineii{KEY_REDO}{ Redo }
 | 
						|
  \lineii{KEY_REFERENCE}{ Ref (reference) }
 | 
						|
  \lineii{KEY_REFRESH}{ Refresh }
 | 
						|
  \lineii{KEY_REPLACE}{ Replace }
 | 
						|
  \lineii{KEY_RESTART}{ Restart }
 | 
						|
  \lineii{KEY_RESUME}{ Resume }
 | 
						|
  \lineii{KEY_SAVE}{ Save }
 | 
						|
  \lineii{KEY_SBEG}{ Shifted Beg (beginning) }
 | 
						|
  \lineii{KEY_SCANCEL}{ Shifted Cancel }
 | 
						|
  \lineii{KEY_SCOMMAND}{ Shifted Command }
 | 
						|
  \lineii{KEY_SCOPY}{ Shifted Copy }
 | 
						|
  \lineii{KEY_SCREATE}{ Shifted Create }
 | 
						|
  \lineii{KEY_SDC}{ Shifted Delete char }
 | 
						|
  \lineii{KEY_SDL}{ Shifted Delete line }
 | 
						|
  \lineii{KEY_SELECT}{ Select }
 | 
						|
  \lineii{KEY_SEND}{ Shifted End }
 | 
						|
  \lineii{KEY_SEOL}{ Shifted Clear line }
 | 
						|
  \lineii{KEY_SEXIT}{ Shifted Dxit }
 | 
						|
  \lineii{KEY_SFIND}{ Shifted Find }
 | 
						|
  \lineii{KEY_SHELP}{ Shifted Help }
 | 
						|
  \lineii{KEY_SHOME}{ Shifted Home }
 | 
						|
  \lineii{KEY_SIC}{ Shifted Input }
 | 
						|
  \lineii{KEY_SLEFT}{ Shifted Left arrow }
 | 
						|
  \lineii{KEY_SMESSAGE}{ Shifted Message }
 | 
						|
  \lineii{KEY_SMOVE}{ Shifted Move }
 | 
						|
  \lineii{KEY_SNEXT}{ Shifted Next }
 | 
						|
  \lineii{KEY_SOPTIONS}{ Shifted Options }
 | 
						|
  \lineii{KEY_SPREVIOUS}{ Shifted Prev }
 | 
						|
  \lineii{KEY_SPRINT}{ Shifted Print }
 | 
						|
  \lineii{KEY_SREDO}{ Shifted Redo }
 | 
						|
  \lineii{KEY_SREPLACE}{ Shifted Replace }
 | 
						|
  \lineii{KEY_SRIGHT}{ Shifted Right arrow }
 | 
						|
  \lineii{KEY_SRSUME}{ Shifted Resume }
 | 
						|
  \lineii{KEY_SSAVE}{ Shifted Save }
 | 
						|
  \lineii{KEY_SSUSPEND}{ Shifted Suspend }
 | 
						|
  \lineii{KEY_SUNDO}{ Shifted Undo }
 | 
						|
  \lineii{KEY_SUSPEND}{ Suspend }
 | 
						|
  \lineii{KEY_UNDO}{ Undo }
 | 
						|
  \lineii{KEY_MOUSE}{ Mouse event has occurred }
 | 
						|
  \lineii{KEY_RESIZE}{ Terminal resize event }
 | 
						|
  \lineii{KEY_MAX}{Maximum key value}
 | 
						|
\end{longtableii}
 | 
						|
 | 
						|
On VT100s and their software emulations, such as X terminal emulators,
 | 
						|
there are normally at least four function keys (\constant{KEY_F1},
 | 
						|
\constant{KEY_F2}, \constant{KEY_F3}, \constant{KEY_F4}) available,
 | 
						|
and the arrow keys mapped to \constant{KEY_UP}, \constant{KEY_DOWN},
 | 
						|
\constant{KEY_LEFT} and \constant{KEY_RIGHT} in the obvious way.  If
 | 
						|
your machine has a PC keybboard, it is safe to expect arrow keys and
 | 
						|
twelve function keys (older PC keyboards may have only ten function
 | 
						|
keys); also, the following keypad mappings are standard:
 | 
						|
 | 
						|
\begin{tableii}{l|l}{kbd}{Keycap}{Constant}
 | 
						|
   \lineii{Insert}{KEY_IC}
 | 
						|
   \lineii{Delete}{KEY_DC}
 | 
						|
   \lineii{Home}{KEY_HOME}
 | 
						|
   \lineii{End}{KEY_END}
 | 
						|
   \lineii{Page Up}{KEY_NPAGE}
 | 
						|
   \lineii{Page Down}{KEY_PPAGE}
 | 
						|
\end{tableii}
 | 
						|
 | 
						|
The following table lists characters from the alternate character set.
 | 
						|
These are inherited from the VT100 terminal, and will generally be 
 | 
						|
available on software emulations such as X terminals.  When there
 | 
						|
is no graphic available, curses falls back on a crude printable ASCII
 | 
						|
approximation.
 | 
						|
\note{These are available only after \function{initscr()} has 
 | 
						|
been called.}
 | 
						|
 | 
						|
\begin{longtableii}{l|l}{code}{ACS code}{Meaning}
 | 
						|
  \lineii{ACS_BBSS}{alternate name for upper right corner}
 | 
						|
  \lineii{ACS_BLOCK}{solid square block}
 | 
						|
  \lineii{ACS_BOARD}{board of squares}
 | 
						|
  \lineii{ACS_BSBS}{alternate name for horizontal line}
 | 
						|
  \lineii{ACS_BSSB}{alternate name for upper left corner}
 | 
						|
  \lineii{ACS_BSSS}{alternate name for top tee}
 | 
						|
  \lineii{ACS_BTEE}{bottom tee}
 | 
						|
  \lineii{ACS_BULLET}{bullet}
 | 
						|
  \lineii{ACS_CKBOARD}{checker board (stipple)}
 | 
						|
  \lineii{ACS_DARROW}{arrow pointing down}
 | 
						|
  \lineii{ACS_DEGREE}{degree symbol}
 | 
						|
  \lineii{ACS_DIAMOND}{diamond}
 | 
						|
  \lineii{ACS_GEQUAL}{greater-than-or-equal-to}
 | 
						|
  \lineii{ACS_HLINE}{horizontal line}
 | 
						|
  \lineii{ACS_LANTERN}{lantern symbol}
 | 
						|
  \lineii{ACS_LARROW}{left arrow}
 | 
						|
  \lineii{ACS_LEQUAL}{less-than-or-equal-to}
 | 
						|
  \lineii{ACS_LLCORNER}{lower left-hand corner}
 | 
						|
  \lineii{ACS_LRCORNER}{lower right-hand corner}
 | 
						|
  \lineii{ACS_LTEE}{left tee}
 | 
						|
  \lineii{ACS_NEQUAL}{not-equal sign}
 | 
						|
  \lineii{ACS_PI}{letter pi}
 | 
						|
  \lineii{ACS_PLMINUS}{plus-or-minus sign}
 | 
						|
  \lineii{ACS_PLUS}{big plus sign}
 | 
						|
  \lineii{ACS_RARROW}{right arrow}
 | 
						|
  \lineii{ACS_RTEE}{right tee}
 | 
						|
  \lineii{ACS_S1}{scan line 1}
 | 
						|
  \lineii{ACS_S3}{scan line 3}
 | 
						|
  \lineii{ACS_S7}{scan line 7}
 | 
						|
  \lineii{ACS_S9}{scan line 9}
 | 
						|
  \lineii{ACS_SBBS}{alternate name for lower right corner}
 | 
						|
  \lineii{ACS_SBSB}{alternate name for vertical line}
 | 
						|
  \lineii{ACS_SBSS}{alternate name for right tee}
 | 
						|
  \lineii{ACS_SSBB}{alternate name for lower left corner}
 | 
						|
  \lineii{ACS_SSBS}{alternate name for bottom tee}
 | 
						|
  \lineii{ACS_SSSB}{alternate name for left tee}
 | 
						|
  \lineii{ACS_SSSS}{alternate name for crossover or big plus}
 | 
						|
  \lineii{ACS_STERLING}{pound sterling}
 | 
						|
  \lineii{ACS_TTEE}{top tee}
 | 
						|
  \lineii{ACS_UARROW}{up arrow}
 | 
						|
  \lineii{ACS_ULCORNER}{upper left corner}
 | 
						|
  \lineii{ACS_URCORNER}{upper right corner}
 | 
						|
  \lineii{ACS_VLINE}{vertical line}
 | 
						|
\end{longtableii}
 | 
						|
 | 
						|
The following table lists the predefined colors:
 | 
						|
 | 
						|
\begin{tableii}{l|l}{code}{Constant}{Color}
 | 
						|
  \lineii{COLOR_BLACK}{Black}
 | 
						|
  \lineii{COLOR_BLUE}{Blue}
 | 
						|
  \lineii{COLOR_CYAN}{Cyan (light greenish blue)}
 | 
						|
  \lineii{COLOR_GREEN}{Green}
 | 
						|
  \lineii{COLOR_MAGENTA}{Magenta (purplish red)}
 | 
						|
  \lineii{COLOR_RED}{Red}
 | 
						|
  \lineii{COLOR_WHITE}{White}
 | 
						|
  \lineii{COLOR_YELLOW}{Yellow}
 | 
						|
\end{tableii}
 | 
						|
 | 
						|
\section{\module{curses.textpad} ---
 | 
						|
         Text input widget for curses programs}
 | 
						|
 | 
						|
\declaremodule{standard}{curses.textpad}
 | 
						|
\sectionauthor{Eric Raymond}{esr@thyrsus.com}
 | 
						|
\moduleauthor{Eric Raymond}{esr@thyrsus.com}
 | 
						|
\modulesynopsis{Emacs-like input editing in a curses window.}
 | 
						|
\versionadded{1.6}
 | 
						|
 | 
						|
The \module{curses.textpad} module provides a \class{Textbox} class
 | 
						|
that handles elementary text editing in a curses window, supporting a
 | 
						|
set of keybindings resembling those of Emacs (thus, also of Netscape
 | 
						|
Navigator, BBedit 6.x, FrameMaker, and many other programs).  The
 | 
						|
module also provides a rectangle-drawing function useful for framing
 | 
						|
text boxes or for other purposes.
 | 
						|
 | 
						|
The module \module{curses.textpad} defines the following function:
 | 
						|
 | 
						|
\begin{funcdesc}{rectangle}{win, uly, ulx, lry, lrx}
 | 
						|
Draw a rectangle.  The first argument must be a window object; the
 | 
						|
remaining arguments are coordinates relative to that window.  The
 | 
						|
second and third arguments are the y and x coordinates of the upper
 | 
						|
left hand corner of the rectangle To be drawn; the fourth and fifth
 | 
						|
arguments are the y and x coordinates of the lower right hand corner.
 | 
						|
The rectangle will be drawn using VT100/IBM PC forms characters on
 | 
						|
terminals that make this possible (including xterm and most other
 | 
						|
software terminal emulators).  Otherwise it will be drawn with ASCII 
 | 
						|
dashes, vertical bars, and plus signs.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
 | 
						|
\subsection{Textbox objects \label{curses-textpad-objects}}
 | 
						|
 | 
						|
You can instantiate a \class{Textbox} object as follows:
 | 
						|
 | 
						|
\begin{classdesc}{Textbox}{win}
 | 
						|
Return a textbox widget object.  The \var{win} argument should be a
 | 
						|
curses \class{WindowObject} in which the textbox is to be contained.
 | 
						|
The edit cursor of the textbox is initially located at the upper left
 | 
						|
hand corner of the containin window, with coordinates \code{(0, 0)}.
 | 
						|
The instance's \member{stripspaces} flag is initially on.
 | 
						|
\end{classdesc}
 | 
						|
 | 
						|
\class{Textbox} objects have the following methods:
 | 
						|
 | 
						|
\begin{methoddesc}{edit}{\optional{validator}}
 | 
						|
This is the entry point you will normally use.  It accepts editing
 | 
						|
keystrokes until one of the termination keystrokes is entered.  If
 | 
						|
\var{validator} is supplied, it must be a function.  It will be called
 | 
						|
for each keystroke entered with the keystroke as a parameter; command
 | 
						|
dispatch is done on the result. This method returns the window
 | 
						|
contents as a string; whether blanks in the window are included is
 | 
						|
affected by the \member{stripspaces} member.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{do_command}{ch}
 | 
						|
Process a single command keystroke.  Here are the supported special
 | 
						|
keystrokes: 
 | 
						|
 | 
						|
\begin{tableii}{l|l}{kbd}{Keystroke}{Action}
 | 
						|
  \lineii{Control-A}{Go to left edge of window.}
 | 
						|
  \lineii{Control-B}{Cursor left, wrapping to previous line if appropriate.}
 | 
						|
  \lineii{Control-D}{Delete character under cursor.}
 | 
						|
  \lineii{Control-E}{Go to right edge (stripspaces off) or end of line
 | 
						|
                  (stripspaces on).}
 | 
						|
  \lineii{Control-F}{Cursor right, wrapping to next line when appropriate.}
 | 
						|
  \lineii{Control-G}{Terminate, returning the window contents.}
 | 
						|
  \lineii{Control-H}{Delete character backward.}
 | 
						|
  \lineii{Control-J}{Terminate if the window is 1 line, otherwise
 | 
						|
                     insert newline.}
 | 
						|
  \lineii{Control-K}{If line is blank, delete it, otherwise clear to
 | 
						|
                     end of line.}
 | 
						|
  \lineii{Control-L}{Refresh screen.}
 | 
						|
  \lineii{Control-N}{Cursor down; move down one line.}
 | 
						|
  \lineii{Control-O}{Insert a blank line at cursor location.}
 | 
						|
  \lineii{Control-P}{Cursor up; move up one line.}
 | 
						|
\end{tableii}
 | 
						|
 | 
						|
Move operations do nothing if the cursor is at an edge where the
 | 
						|
movement is not possible.  The following synonyms are supported where
 | 
						|
possible:
 | 
						|
 | 
						|
\begin{tableii}{l|l}{constant}{Constant}{Keystroke}
 | 
						|
  \lineii{KEY_LEFT}{\kbd{Control-B}}
 | 
						|
  \lineii{KEY_RIGHT}{\kbd{Control-F}}
 | 
						|
  \lineii{KEY_UP}{\kbd{Control-P}}
 | 
						|
  \lineii{KEY_DOWN}{\kbd{Control-N}}
 | 
						|
  \lineii{KEY_BACKSPACE}{\kbd{Control-h}}
 | 
						|
\end{tableii}
 | 
						|
 | 
						|
All other keystrokes are treated as a command to insert the given
 | 
						|
character and move right (with line wrapping).
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{methoddesc}{gather}{}
 | 
						|
This method returns the window contents as a string; whether blanks in
 | 
						|
the window are included is affected by the \member{stripspaces}
 | 
						|
member.
 | 
						|
\end{methoddesc}
 | 
						|
 | 
						|
\begin{memberdesc}{stripspaces}
 | 
						|
This data member is a flag which controls the interpretation of blanks in
 | 
						|
the window.  When it is on, trailing blanks on each line are ignored;
 | 
						|
any cursor motion that would land the cursor on a trailing blank goes
 | 
						|
to the end of that line instead, and trailing blanks are stripped when
 | 
						|
the window contents is gathered.
 | 
						|
\end{memberdesc}
 | 
						|
 | 
						|
 | 
						|
\section{\module{curses.wrapper} ---
 | 
						|
         Terminal handler for curses programs}
 | 
						|
 | 
						|
\declaremodule{standard}{curses.wrapper}
 | 
						|
\sectionauthor{Eric Raymond}{esr@thyrsus.com}
 | 
						|
\moduleauthor{Eric Raymond}{esr@thyrsus.com}
 | 
						|
\modulesynopsis{Terminal configuration wrapper for curses programs.}
 | 
						|
\versionadded{1.6}
 | 
						|
 | 
						|
This module supplies one function, \function{wrapper()}, which runs
 | 
						|
another function which should be the rest of your curses-using
 | 
						|
application.  If the application raises an exception,
 | 
						|
\function{wrapper()} will restore the terminal to a sane state before
 | 
						|
passing it further up the stack and generating a traceback.
 | 
						|
 | 
						|
\begin{funcdesc}{wrapper}{func, \moreargs}
 | 
						|
Wrapper function that initializes curses and calls another function,
 | 
						|
\var{func}, restoring normal keyboard/screen behavior on error.
 | 
						|
The callable object \var{func} is then passed the main window 'stdscr'
 | 
						|
as its first argument, followed by any other arguments passed to
 | 
						|
\function{wrapper()}.
 | 
						|
\end{funcdesc}
 | 
						|
 | 
						|
Before calling the hook function, \function{wrapper()} turns on cbreak
 | 
						|
mode, turns off echo, enables the terminal keypad, and initializes
 | 
						|
colors if the terminal has color support.  On exit (whether normally
 | 
						|
or by exception) it restores cooked mode, turns on echo, and disables
 | 
						|
the terminal keypad.
 | 
						|
 |