mirror of
				https://github.com/python/cpython.git
				synced 2025-10-31 13:41:24 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			1327 lines
		
	
	
	
		
			42 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1327 lines
		
	
	
	
		
			42 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "Python.h"
 | |
| 
 | |
| #ifdef WITH_PYMALLOC
 | |
| 
 | |
| /* An object allocator for Python.
 | |
| 
 | |
|    Here is an introduction to the layers of the Python memory architecture,
 | |
|    showing where the object allocator is actually used (layer +2), It is
 | |
|    called for every object allocation and deallocation (PyObject_New/Del),
 | |
|    unless the object-specific allocators implement a proprietary allocation
 | |
|    scheme (ex.: ints use a simple free list). This is also the place where
 | |
|    the cyclic garbage collector operates selectively on container objects.
 | |
| 
 | |
| 
 | |
|         Object-specific allocators
 | |
|     _____   ______   ______       ________
 | |
|    [ int ] [ dict ] [ list ] ... [ string ]       Python core         |
 | |
| +3 | <----- Object-specific memory -----> | <-- Non-object memory --> |
 | |
|     _______________________________       |                           |
 | |
|    [   Python's object allocator   ]      |                           |
 | |
| +2 | ####### Object memory ####### | <------ Internal buffers ------> |
 | |
|     ______________________________________________________________    |
 | |
|    [          Python's raw memory allocator (PyMem_ API)          ]   |
 | |
| +1 | <----- Python memory (under PyMem manager's control) ------> |   |
 | |
|     __________________________________________________________________
 | |
|    [    Underlying general-purpose allocator (ex: C library malloc)   ]
 | |
|  0 | <------ Virtual memory allocated for the python process -------> |
 | |
| 
 | |
|    =========================================================================
 | |
|     _______________________________________________________________________
 | |
|    [                OS-specific Virtual Memory Manager (VMM)               ]
 | |
| -1 | <--- Kernel dynamic storage allocation & management (page-based) ---> |
 | |
|     __________________________________   __________________________________
 | |
|    [                                  ] [                                  ]
 | |
| -2 | <-- Physical memory: ROM/RAM --> | | <-- Secondary storage (swap) --> |
 | |
| 
 | |
| */
 | |
| /*==========================================================================*/
 | |
| 
 | |
| /* A fast, special-purpose memory allocator for small blocks, to be used
 | |
|    on top of a general-purpose malloc -- heavily based on previous art. */
 | |
| 
 | |
| /* Vladimir Marangozov -- August 2000 */
 | |
| 
 | |
| /*
 | |
|  * "Memory management is where the rubber meets the road -- if we do the wrong
 | |
|  * thing at any level, the results will not be good. And if we don't make the
 | |
|  * levels work well together, we are in serious trouble." (1)
 | |
|  *
 | |
|  * (1) Paul R. Wilson, Mark S. Johnstone, Michael Neely, and David Boles,
 | |
|  *    "Dynamic Storage Allocation: A Survey and Critical Review",
 | |
|  *    in Proc. 1995 Int'l. Workshop on Memory Management, September 1995.
 | |
|  */
 | |
| 
 | |
| /* #undef WITH_MEMORY_LIMITS */		/* disable mem limit checks  */
 | |
| 
 | |
| /*==========================================================================*/
 | |
| 
 | |
| /*
 | |
|  * Allocation strategy abstract:
 | |
|  *
 | |
|  * For small requests, the allocator sub-allocates <Big> blocks of memory.
 | |
|  * Requests greater than 256 bytes are routed to the system's allocator.
 | |
|  *
 | |
|  * Small requests are grouped in size classes spaced 8 bytes apart, due
 | |
|  * to the required valid alignment of the returned address. Requests of
 | |
|  * a particular size are serviced from memory pools of 4K (one VMM page).
 | |
|  * Pools are fragmented on demand and contain free lists of blocks of one
 | |
|  * particular size class. In other words, there is a fixed-size allocator
 | |
|  * for each size class. Free pools are shared by the different allocators
 | |
|  * thus minimizing the space reserved for a particular size class.
 | |
|  *
 | |
|  * This allocation strategy is a variant of what is known as "simple
 | |
|  * segregated storage based on array of free lists". The main drawback of
 | |
|  * simple segregated storage is that we might end up with lot of reserved
 | |
|  * memory for the different free lists, which degenerate in time. To avoid
 | |
|  * this, we partition each free list in pools and we share dynamically the
 | |
|  * reserved space between all free lists. This technique is quite efficient
 | |
|  * for memory intensive programs which allocate mainly small-sized blocks.
 | |
|  *
 | |
|  * For small requests we have the following table:
 | |
|  *
 | |
|  * Request in bytes	Size of allocated block      Size class idx
 | |
|  * ----------------------------------------------------------------
 | |
|  *        1-8                     8                       0
 | |
|  *	  9-16                   16                       1
 | |
|  *	 17-24                   24                       2
 | |
|  *	 25-32                   32                       3
 | |
|  *	 33-40                   40                       4
 | |
|  *	 41-48                   48                       5
 | |
|  *	 49-56                   56                       6
 | |
|  *	 57-64                   64                       7
 | |
|  *	 65-72                   72                       8
 | |
|  *	  ...                   ...                     ...
 | |
|  *	241-248                 248                      30
 | |
|  *	249-256                 256                      31
 | |
|  *
 | |
|  *	0, 257 and up: routed to the underlying allocator.
 | |
|  */
 | |
| 
 | |
| /*==========================================================================*/
 | |
| 
 | |
| /*
 | |
|  * -- Main tunable settings section --
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * Alignment of addresses returned to the user. 8-bytes alignment works
 | |
|  * on most current architectures (with 32-bit or 64-bit address busses).
 | |
|  * The alignment value is also used for grouping small requests in size
 | |
|  * classes spaced ALIGNMENT bytes apart.
 | |
|  *
 | |
|  * You shouldn't change this unless you know what you are doing.
 | |
|  */
 | |
| #define ALIGNMENT		8		/* must be 2^N */
 | |
| #define ALIGNMENT_SHIFT		3
 | |
| #define ALIGNMENT_MASK		(ALIGNMENT - 1)
 | |
| 
 | |
| /* Return the number of bytes in size class I, as a uint. */
 | |
| #define INDEX2SIZE(I) (((uint)(I) + 1) << ALIGNMENT_SHIFT)
 | |
| 
 | |
| /*
 | |
|  * Max size threshold below which malloc requests are considered to be
 | |
|  * small enough in order to use preallocated memory pools. You can tune
 | |
|  * this value according to your application behaviour and memory needs.
 | |
|  *
 | |
|  * The following invariants must hold:
 | |
|  *	1) ALIGNMENT <= SMALL_REQUEST_THRESHOLD <= 256
 | |
|  *	2) SMALL_REQUEST_THRESHOLD is evenly divisible by ALIGNMENT
 | |
|  *
 | |
|  * Although not required, for better performance and space efficiency,
 | |
|  * it is recommended that SMALL_REQUEST_THRESHOLD is set to a power of 2.
 | |
|  */
 | |
| #define SMALL_REQUEST_THRESHOLD	256
 | |
| #define NB_SMALL_SIZE_CLASSES	(SMALL_REQUEST_THRESHOLD / ALIGNMENT)
 | |
| 
 | |
| /*
 | |
|  * The system's VMM page size can be obtained on most unices with a
 | |
|  * getpagesize() call or deduced from various header files. To make
 | |
|  * things simpler, we assume that it is 4K, which is OK for most systems.
 | |
|  * It is probably better if this is the native page size, but it doesn't
 | |
|  * have to be.
 | |
|  */
 | |
| #define SYSTEM_PAGE_SIZE	(4 * 1024)
 | |
| #define SYSTEM_PAGE_SIZE_MASK	(SYSTEM_PAGE_SIZE - 1)
 | |
| 
 | |
| /*
 | |
|  * Maximum amount of memory managed by the allocator for small requests.
 | |
|  */
 | |
| #ifdef WITH_MEMORY_LIMITS
 | |
| #ifndef SMALL_MEMORY_LIMIT
 | |
| #define SMALL_MEMORY_LIMIT	(64 * 1024 * 1024)	/* 64 MB -- more? */
 | |
| #endif
 | |
| #endif
 | |
| 
 | |
| /*
 | |
|  * The allocator sub-allocates <Big> blocks of memory (called arenas) aligned
 | |
|  * on a page boundary. This is a reserved virtual address space for the
 | |
|  * current process (obtained through a malloc call). In no way this means
 | |
|  * that the memory arenas will be used entirely. A malloc(<Big>) is usually
 | |
|  * an address range reservation for <Big> bytes, unless all pages within this
 | |
|  * space are referenced subsequently. So malloc'ing big blocks and not using
 | |
|  * them does not mean "wasting memory". It's an addressable range wastage...
 | |
|  *
 | |
|  * Therefore, allocating arenas with malloc is not optimal, because there is
 | |
|  * some address space wastage, but this is the most portable way to request
 | |
|  * memory from the system across various platforms.
 | |
|  */
 | |
| #define ARENA_SIZE		(256 << 10)	/* 256KB */
 | |
| 
 | |
| #ifdef WITH_MEMORY_LIMITS
 | |
| #define MAX_ARENAS		(SMALL_MEMORY_LIMIT / ARENA_SIZE)
 | |
| #endif
 | |
| 
 | |
| /*
 | |
|  * Size of the pools used for small blocks. Should be a power of 2,
 | |
|  * between 1K and SYSTEM_PAGE_SIZE, that is: 1k, 2k, 4k.
 | |
|  */
 | |
| #define POOL_SIZE		SYSTEM_PAGE_SIZE	/* must be 2^N */
 | |
| #define POOL_SIZE_MASK		SYSTEM_PAGE_SIZE_MASK
 | |
| 
 | |
| /*
 | |
|  * -- End of tunable settings section --
 | |
|  */
 | |
| 
 | |
| /*==========================================================================*/
 | |
| 
 | |
| /*
 | |
|  * Locking
 | |
|  *
 | |
|  * To reduce lock contention, it would probably be better to refine the
 | |
|  * crude function locking with per size class locking. I'm not positive
 | |
|  * however, whether it's worth switching to such locking policy because
 | |
|  * of the performance penalty it might introduce.
 | |
|  *
 | |
|  * The following macros describe the simplest (should also be the fastest)
 | |
|  * lock object on a particular platform and the init/fini/lock/unlock
 | |
|  * operations on it. The locks defined here are not expected to be recursive
 | |
|  * because it is assumed that they will always be called in the order:
 | |
|  * INIT, [LOCK, UNLOCK]*, FINI.
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * Python's threads are serialized, so object malloc locking is disabled.
 | |
|  */
 | |
| #define SIMPLELOCK_DECL(lock)	/* simple lock declaration		*/
 | |
| #define SIMPLELOCK_INIT(lock)	/* allocate (if needed) and initialize	*/
 | |
| #define SIMPLELOCK_FINI(lock)	/* free/destroy an existing lock 	*/
 | |
| #define SIMPLELOCK_LOCK(lock)	/* acquire released lock */
 | |
| #define SIMPLELOCK_UNLOCK(lock)	/* release acquired lock */
 | |
| 
 | |
| /*
 | |
|  * Basic types
 | |
|  * I don't care if these are defined in <sys/types.h> or elsewhere. Axiom.
 | |
|  */
 | |
| #undef  uchar
 | |
| #define uchar			unsigned char	/* assuming == 8 bits  */
 | |
| 
 | |
| #undef  uint
 | |
| #define uint			unsigned int	/* assuming >= 16 bits */
 | |
| 
 | |
| #undef  ulong
 | |
| #define ulong			unsigned long	/* assuming >= 32 bits */
 | |
| 
 | |
| #undef uptr
 | |
| #define uptr			Py_uintptr_t
 | |
| 
 | |
| /* When you say memory, my mind reasons in terms of (pointers to) blocks */
 | |
| typedef uchar block;
 | |
| 
 | |
| /* Pool for small blocks. */
 | |
| struct pool_header {
 | |
| 	union { block *_padding;
 | |
| 		uint count; } ref;	/* number of allocated blocks    */
 | |
| 	block *freeblock;		/* pool's free list head         */
 | |
| 	struct pool_header *nextpool;	/* next pool of this size class  */
 | |
| 	struct pool_header *prevpool;	/* previous pool       ""        */
 | |
| 	uint arenaindex;		/* index into arenas of base adr */
 | |
| 	uint szidx;			/* block size class index	 */
 | |
| 	uint nextoffset;		/* bytes to virgin block	 */
 | |
| 	uint maxnextoffset;		/* largest valid nextoffset	 */
 | |
| };
 | |
| 
 | |
| typedef struct pool_header *poolp;
 | |
| 
 | |
| #undef  ROUNDUP
 | |
| #define ROUNDUP(x)		(((x) + ALIGNMENT_MASK) & ~ALIGNMENT_MASK)
 | |
| #define POOL_OVERHEAD		ROUNDUP(sizeof(struct pool_header))
 | |
| 
 | |
| #define DUMMY_SIZE_IDX		0xffff	/* size class of newly cached pools */
 | |
| 
 | |
| /* Round pointer P down to the closest pool-aligned address <= P, as a poolp */
 | |
| #define POOL_ADDR(P) ((poolp)((uptr)(P) & ~(uptr)POOL_SIZE_MASK))
 | |
| 
 | |
| /* Return total number of blocks in pool of size index I, as a uint. */
 | |
| #define NUMBLOCKS(I) ((uint)(POOL_SIZE - POOL_OVERHEAD) / INDEX2SIZE(I))
 | |
| 
 | |
| /*==========================================================================*/
 | |
| 
 | |
| /*
 | |
|  * This malloc lock
 | |
|  */
 | |
| SIMPLELOCK_DECL(_malloc_lock);
 | |
| #define LOCK()		SIMPLELOCK_LOCK(_malloc_lock)
 | |
| #define UNLOCK()	SIMPLELOCK_UNLOCK(_malloc_lock)
 | |
| #define LOCK_INIT()	SIMPLELOCK_INIT(_malloc_lock)
 | |
| #define LOCK_FINI()	SIMPLELOCK_FINI(_malloc_lock)
 | |
| 
 | |
| /*
 | |
|  * Pool table -- headed, circular, doubly-linked lists of partially used pools.
 | |
| 
 | |
| This is involved.  For an index i, usedpools[i+i] is the header for a list of
 | |
| all partially used pools holding small blocks with "size class idx" i. So
 | |
| usedpools[0] corresponds to blocks of size 8, usedpools[2] to blocks of size
 | |
| 16, and so on:  index 2*i <-> blocks of size (i+1)<<ALIGNMENT_SHIFT.
 | |
| 
 | |
| Pools are carved off the current arena highwater mark (file static arenabase)
 | |
| as needed.  Once carved off, a pool is in one of three states forever after:
 | |
| 
 | |
| used == partially used, neither empty nor full
 | |
|     At least one block in the pool is currently allocated, and at least one
 | |
|     block in the pool is not currently allocated (note this implies a pool
 | |
|     has room for at least two blocks).
 | |
|     This is a pool's initial state, as a pool is created only when malloc
 | |
|     needs space.
 | |
|     The pool holds blocks of a fixed size, and is in the circular list headed
 | |
|     at usedpools[i] (see above).  It's linked to the other used pools of the
 | |
|     same size class via the pool_header's nextpool and prevpool members.
 | |
|     If all but one block is currently allocated, a malloc can cause a
 | |
|     transition to the full state.  If all but one block is not currently
 | |
|     allocated, a free can cause a transition to the empty state.
 | |
| 
 | |
| full == all the pool's blocks are currently allocated
 | |
|     On transition to full, a pool is unlinked from its usedpools[] list.
 | |
|     It's not linked to from anything then anymore, and its nextpool and
 | |
|     prevpool members are meaningless until it transitions back to used.
 | |
|     A free of a block in a full pool puts the pool back in the used state.
 | |
|     Then it's linked in at the front of the appropriate usedpools[] list, so
 | |
|     that the next allocation for its size class will reuse the freed block.
 | |
| 
 | |
| empty == all the pool's blocks are currently available for allocation
 | |
|     On transition to empty, a pool is unlinked from its usedpools[] list,
 | |
|     and linked to the front of the (file static) singly-linked freepools list,
 | |
|     via its nextpool member.  The prevpool member has no meaning in this case.
 | |
|     Empty pools have no inherent size class:  the next time a malloc finds
 | |
|     an empty list in usedpools[], it takes the first pool off of freepools.
 | |
|     If the size class needed happens to be the same as the size class the pool
 | |
|     last had, some pool initialization can be skipped.
 | |
| 
 | |
| 
 | |
| Block Management
 | |
| 
 | |
| Blocks within pools are again carved out as needed.  pool->freeblock points to
 | |
| the start of a singly-linked list of free blocks within the pool.  When a
 | |
| block is freed, it's inserted at the front of its pool's freeblock list.  Note
 | |
| that the available blocks in a pool are *not* linked all together when a pool
 | |
| is initialized.  Instead only "the first two" (lowest addresses) blocks are
 | |
| set up, returning the first such block, and setting pool->freeblock to a
 | |
| one-block list holding the second such block.  This is consistent with that
 | |
| pymalloc strives at all levels (arena, pool, and block) never to touch a piece
 | |
| of memory until it's actually needed.
 | |
| 
 | |
| So long as a pool is in the used state, we're certain there *is* a block
 | |
| available for allocating.  If pool->freeblock is NULL then, that means we
 | |
| simply haven't yet gotten to one of the higher-address blocks.  The offset
 | |
| from the pool_header to the start of "the next" virgin block is stored in
 | |
| the pool_header nextoffset member, and the largest value of nextoffset that
 | |
| makes sense is stored in the maxnextoffset member when a pool is initialized.
 | |
| All the blocks in a pool have been passed out at least when and only when
 | |
| nextoffset > maxnextoffset.
 | |
| 
 | |
| 
 | |
| Major obscurity:  While the usedpools vector is declared to have poolp
 | |
| entries, it doesn't really.  It really contains two pointers per (conceptual)
 | |
| poolp entry, the nextpool and prevpool members of a pool_header.  The
 | |
| excruciating initialization code below fools C so that
 | |
| 
 | |
|     usedpool[i+i]
 | |
| 
 | |
| "acts like" a genuine poolp, but only so long as you only reference its
 | |
| nextpool and prevpool members.  The "- 2*sizeof(block *)" gibberish is
 | |
| compensating for that a pool_header's nextpool and prevpool members
 | |
| immediately follow a pool_header's first two members:
 | |
| 
 | |
| 	union { block *_padding;
 | |
| 		uint count; } ref;
 | |
| 	block *freeblock;
 | |
| 
 | |
| each of which consume sizeof(block *) bytes.  So what usedpools[i+i] really
 | |
| contains is a fudged-up pointer p such that *if* C believes it's a poolp
 | |
| pointer, then p->nextpool and p->prevpool are both p (meaning that the headed
 | |
| circular list is empty).
 | |
| 
 | |
| It's unclear why the usedpools setup is so convoluted.  It could be to
 | |
| minimize the amount of cache required to hold this heavily-referenced table
 | |
| (which only *needs* the two interpool pointer members of a pool_header). OTOH,
 | |
| referencing code has to remember to "double the index" and doing so isn't
 | |
| free, usedpools[0] isn't a strictly legal pointer, and we're crucially relying
 | |
| on that C doesn't insert any padding anywhere in a pool_header at or before
 | |
| the prevpool member.
 | |
| **************************************************************************** */
 | |
| 
 | |
| #define PTA(x)	((poolp )((uchar *)&(usedpools[2*(x)]) - 2*sizeof(block *)))
 | |
| #define PT(x)	PTA(x), PTA(x)
 | |
| 
 | |
| static poolp usedpools[2 * ((NB_SMALL_SIZE_CLASSES + 7) / 8) * 8] = {
 | |
| 	PT(0), PT(1), PT(2), PT(3), PT(4), PT(5), PT(6), PT(7)
 | |
| #if NB_SMALL_SIZE_CLASSES > 8
 | |
| 	, PT(8), PT(9), PT(10), PT(11), PT(12), PT(13), PT(14), PT(15)
 | |
| #if NB_SMALL_SIZE_CLASSES > 16
 | |
| 	, PT(16), PT(17), PT(18), PT(19), PT(20), PT(21), PT(22), PT(23)
 | |
| #if NB_SMALL_SIZE_CLASSES > 24
 | |
| 	, PT(24), PT(25), PT(26), PT(27), PT(28), PT(29), PT(30), PT(31)
 | |
| #if NB_SMALL_SIZE_CLASSES > 32
 | |
| 	, PT(32), PT(33), PT(34), PT(35), PT(36), PT(37), PT(38), PT(39)
 | |
| #if NB_SMALL_SIZE_CLASSES > 40
 | |
| 	, PT(40), PT(41), PT(42), PT(43), PT(44), PT(45), PT(46), PT(47)
 | |
| #if NB_SMALL_SIZE_CLASSES > 48
 | |
| 	, PT(48), PT(49), PT(50), PT(51), PT(52), PT(53), PT(54), PT(55)
 | |
| #if NB_SMALL_SIZE_CLASSES > 56
 | |
| 	, PT(56), PT(57), PT(58), PT(59), PT(60), PT(61), PT(62), PT(63)
 | |
| #endif /* NB_SMALL_SIZE_CLASSES > 56 */
 | |
| #endif /* NB_SMALL_SIZE_CLASSES > 48 */
 | |
| #endif /* NB_SMALL_SIZE_CLASSES > 40 */
 | |
| #endif /* NB_SMALL_SIZE_CLASSES > 32 */
 | |
| #endif /* NB_SMALL_SIZE_CLASSES > 24 */
 | |
| #endif /* NB_SMALL_SIZE_CLASSES > 16 */
 | |
| #endif /* NB_SMALL_SIZE_CLASSES >  8 */
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * Free (cached) pools
 | |
|  */
 | |
| static poolp freepools = NULL;		/* free list for cached pools */
 | |
| 
 | |
| /*==========================================================================*/
 | |
| /* Arena management. */
 | |
| 
 | |
| /* arenas is a vector of arena base addresses, in order of allocation time.
 | |
|  * arenas currently contains narenas entries, and has space allocated
 | |
|  * for at most maxarenas entries.
 | |
|  *
 | |
|  * CAUTION:  See the long comment block about thread safety in new_arena():
 | |
|  * the code currently relies in deep ways on that this vector only grows,
 | |
|  * and only grows by appending at the end.  For now we never return an arena
 | |
|  * to the OS.
 | |
|  */
 | |
| static uptr *volatile arenas = NULL;	/* the pointer itself is volatile */
 | |
| static volatile uint narenas = 0;
 | |
| static uint maxarenas = 0;
 | |
| 
 | |
| /* Number of pools still available to be allocated in the current arena. */
 | |
| static uint nfreepools = 0;
 | |
| 
 | |
| /* Free space start address in current arena.  This is pool-aligned. */
 | |
| static block *arenabase = NULL;
 | |
| 
 | |
| #if 0
 | |
| static ulong wasmine = 0;
 | |
| static ulong wasntmine = 0;
 | |
| 
 | |
| static void
 | |
| dumpem(void *ptr)
 | |
| {
 | |
| 	if (ptr)
 | |
| 		printf("inserted new arena at %08x\n", ptr);
 | |
| 	printf("# arenas %u\n", narenas);
 | |
| 	printf("was mine %lu wasn't mine %lu\n", wasmine, wasntmine);
 | |
| }
 | |
| #define INCMINE ++wasmine
 | |
| #define INCTHEIRS ++wasntmine
 | |
| 
 | |
| #else
 | |
| #define dumpem(ptr)
 | |
| #define INCMINE
 | |
| #define INCTHEIRS
 | |
| #endif
 | |
| 
 | |
| /* Allocate a new arena and return its base address.  If we run out of
 | |
|  * memory, return NULL.
 | |
|  */
 | |
| static block *
 | |
| new_arena(void)
 | |
| {
 | |
| 	uint excess;	/* number of bytes above pool alignment */
 | |
| 	block *bp = (block *)malloc(ARENA_SIZE);
 | |
| 	if (bp == NULL)
 | |
| 		return NULL;
 | |
| 
 | |
| 	/* arenabase <- first pool-aligned address in the arena
 | |
| 	   nfreepools <- number of whole pools that fit after alignment */
 | |
| 	arenabase = bp;
 | |
| 	nfreepools = ARENA_SIZE / POOL_SIZE;
 | |
| 	assert(POOL_SIZE * nfreepools == ARENA_SIZE);
 | |
| 	excess = (uint)bp & POOL_SIZE_MASK;
 | |
| 	if (excess != 0) {
 | |
| 		--nfreepools;
 | |
| 		arenabase += POOL_SIZE - excess;
 | |
| 	}
 | |
| 
 | |
| 	/* Make room for a new entry in the arenas vector. */
 | |
| 	if (arenas == NULL) {
 | |
| 		assert(narenas == 0 && maxarenas == 0);
 | |
| 		arenas = (uptr *)malloc(16 * sizeof(*arenas));
 | |
| 		if (arenas == NULL)
 | |
| 			goto error;
 | |
| 		maxarenas = 16;
 | |
| 	}
 | |
| 	else if (narenas == maxarenas) {
 | |
| 		/* Grow arenas.  Don't use realloc:  if this fails, we
 | |
| 		 * don't want to lose the base addresses we already have.
 | |
| 		 *
 | |
| 		 * Exceedingly subtle:  Someone may be calling the pymalloc
 | |
| 		 * free via PyMem_{DEL, Del, FREE, Free} without holding the
 | |
| 		 *.GIL.  Someone else may simultaneously be calling the
 | |
| 		 * pymalloc malloc while holding the GIL via, e.g.,
 | |
| 		 * PyObject_New.  Now the pymalloc free may index into arenas
 | |
| 		 * for an address check, while the pymalloc malloc calls
 | |
| 		 * new_arena and we end up here to grow a new arena *and*
 | |
| 		 * grow the arenas vector.  If the value for arenas pymalloc
 | |
| 		 * free picks up "vanishes" during this resize, anything may
 | |
| 		 * happen, and it would be an incredibly rare bug.  Therefore
 | |
| 		 * the code here takes great pains to make sure that, at every
 | |
| 		 * moment, arenas always points to an intact vector of
 | |
| 		 * addresses.  It doesn't matter whether arenas points to a
 | |
| 		 * wholly up-to-date vector when pymalloc free checks it in
 | |
| 		 * this case, because the only legal (and that even this is
 | |
| 		 * legal is debatable) way to call PyMem_{Del, etc} while not
 | |
| 		 * holding the GIL is if the memory being released is not
 | |
| 		 * object memory, i.e. if the address check in pymalloc free
 | |
| 		 * is supposed to fail.  Having an incomplete vector can't
 | |
| 		 * make a supposed-to-fail case succeed by mistake (it could
 | |
| 		 * only make a supposed-to-succeed case fail by mistake).
 | |
| 		 *
 | |
| 		 * In addition, without a lock we can't know for sure when
 | |
| 		 * an old vector is no longer referenced, so we simply let
 | |
| 		 * old vectors leak.
 | |
| 		 *
 | |
| 		 * And on top of that, since narenas and arenas can't be
 | |
| 		 * changed as-a-pair atomically without a lock, we're also
 | |
| 		 * careful to declare them volatile and ensure that we change
 | |
| 		 * arenas first.  This prevents another thread from picking
 | |
| 		 * up an narenas value too large for the arenas value it
 | |
| 		 * reads up (arenas never shrinks).
 | |
| 		 *
 | |
| 		 * Read the above 50 times before changing anything in this
 | |
| 		 * block.
 | |
| 		 */
 | |
| 		uptr *p;
 | |
| 		uint newmax = maxarenas << 1;
 | |
| 		if (newmax <= maxarenas)	/* overflow */
 | |
| 			goto error;
 | |
| 		p = (uptr *)malloc(newmax * sizeof(*arenas));
 | |
| 		if (p == NULL)
 | |
| 			goto error;
 | |
| 		memcpy(p, arenas, narenas * sizeof(*arenas));
 | |
| 		arenas = p;	/* old arenas deliberately leaked */
 | |
| 		maxarenas = newmax;
 | |
| 	}
 | |
| 
 | |
| 	/* Append the new arena address to arenas. */
 | |
| 	assert(narenas < maxarenas);
 | |
| 	arenas[narenas] = (uptr)bp;
 | |
| 	++narenas;	/* can't overflow, since narenas < maxarenas before */
 | |
| 	dumpem(bp);
 | |
| 	return bp;
 | |
| 
 | |
| error:
 | |
| 	free(bp);
 | |
| 	nfreepools = 0;
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /* Return true if and only if P is an address that was allocated by
 | |
|  * pymalloc.  I must be the index into arenas that the address claims
 | |
|  * to come from.
 | |
|  *
 | |
|  * Tricky:  Letting B be the arena base address in arenas[I], P belongs to the
 | |
|  * arena if and only if
 | |
|  *	B <= P < B + ARENA_SIZE
 | |
|  * Subtracting B throughout, this is true iff
 | |
|  *	0 <= P-B < ARENA_SIZE
 | |
|  * By using unsigned arithmetic, the "0 <=" half of the test can be skipped.
 | |
|  *
 | |
|  * Obscure:  A PyMem "free memory" function can call the pymalloc free or
 | |
|  * realloc before the first arena has been allocated.  arenas is still
 | |
|  * NULL in that case.  We're relying on that narenas is also 0 in that case,
 | |
|  * so the (I) < narenas must be false, saving us from trying to index into
 | |
|  * a NULL arenas.
 | |
|  */
 | |
| #define ADDRESS_IN_RANGE(P, I) \
 | |
| 	((I) < narenas && (uptr)(P) - arenas[I] < (uptr)ARENA_SIZE)
 | |
| 
 | |
| /*==========================================================================*/
 | |
| 
 | |
| /* malloc.  Note that nbytes==0 tries to return a non-NULL pointer, distinct
 | |
|  * from all other currently live pointers.  This may not be possible.
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * The basic blocks are ordered by decreasing execution frequency,
 | |
|  * which minimizes the number of jumps in the most common cases,
 | |
|  * improves branching prediction and instruction scheduling (small
 | |
|  * block allocations typically result in a couple of instructions).
 | |
|  * Unless the optimizer reorders everything, being too smart...
 | |
|  */
 | |
| 
 | |
| void *
 | |
| _PyMalloc_Malloc(size_t nbytes)
 | |
| {
 | |
| 	block *bp;
 | |
| 	poolp pool;
 | |
| 	poolp next;
 | |
| 	uint size;
 | |
| 
 | |
| 	/*
 | |
| 	 * This implicitly redirects malloc(0).
 | |
| 	 */
 | |
| 	if ((nbytes - 1) < SMALL_REQUEST_THRESHOLD) {
 | |
| 		LOCK();
 | |
| 		/*
 | |
| 		 * Most frequent paths first
 | |
| 		 */
 | |
| 		size = (uint )(nbytes - 1) >> ALIGNMENT_SHIFT;
 | |
| 		pool = usedpools[size + size];
 | |
| 		if (pool != pool->nextpool) {
 | |
| 			/*
 | |
| 			 * There is a used pool for this size class.
 | |
| 			 * Pick up the head block of its free list.
 | |
| 			 */
 | |
| 			++pool->ref.count;
 | |
| 			bp = pool->freeblock;
 | |
| 			if ((pool->freeblock = *(block **)bp) != NULL) {
 | |
| 				UNLOCK();
 | |
| 				return (void *)bp;
 | |
| 			}
 | |
| 			/*
 | |
| 			 * Reached the end of the free list, try to extend it
 | |
| 			 */
 | |
| 			if (pool->nextoffset <= pool->maxnextoffset) {
 | |
| 				/*
 | |
| 				 * There is room for another block
 | |
| 				 */
 | |
| 				pool->freeblock = (block *)pool +
 | |
| 						  pool->nextoffset;
 | |
| 				pool->nextoffset += INDEX2SIZE(size);
 | |
| 				*(block **)(pool->freeblock) = NULL;
 | |
| 				UNLOCK();
 | |
| 				return (void *)bp;
 | |
| 			}
 | |
| 			/*
 | |
| 			 * Pool is full, unlink from used pools
 | |
| 			 */
 | |
| 			next = pool->nextpool;
 | |
| 			pool = pool->prevpool;
 | |
| 			next->prevpool = pool;
 | |
| 			pool->nextpool = next;
 | |
| 			UNLOCK();
 | |
| 			return (void *)bp;
 | |
| 		}
 | |
| 		/*
 | |
| 		 * Try to get a cached free pool
 | |
| 		 */
 | |
| 		pool = freepools;
 | |
| 		if (pool != NULL) {
 | |
| 			/*
 | |
| 			 * Unlink from cached pools
 | |
| 			 */
 | |
| 			freepools = pool->nextpool;
 | |
| 		init_pool:
 | |
| 			/*
 | |
| 			 * Frontlink to used pools
 | |
| 			 */
 | |
| 			next = usedpools[size + size]; /* == prev */
 | |
| 			pool->nextpool = next;
 | |
| 			pool->prevpool = next;
 | |
| 			next->nextpool = pool;
 | |
| 			next->prevpool = pool;
 | |
| 			pool->ref.count = 1;
 | |
| 			if (pool->szidx == size) {
 | |
| 				/*
 | |
| 				 * Luckily, this pool last contained blocks
 | |
| 				 * of the same size class, so its header
 | |
| 				 * and free list are already initialized.
 | |
| 				 */
 | |
| 				bp = pool->freeblock;
 | |
| 				pool->freeblock = *(block **)bp;
 | |
| 				UNLOCK();
 | |
| 				return (void *)bp;
 | |
| 			}
 | |
| 			/*
 | |
| 			 * Initialize the pool header, set up the free list to
 | |
| 			 * contain just the second block, and return the first
 | |
| 			 * block.
 | |
| 			 */
 | |
| 			pool->szidx = size;
 | |
| 			size = INDEX2SIZE(size);
 | |
| 			bp = (block *)pool + POOL_OVERHEAD;
 | |
| 			pool->nextoffset = POOL_OVERHEAD + (size << 1);
 | |
| 			pool->maxnextoffset = POOL_SIZE - size;
 | |
| 			pool->freeblock = bp + size;
 | |
| 			*(block **)(pool->freeblock) = NULL;
 | |
| 			UNLOCK();
 | |
| 			return (void *)bp;
 | |
| 		}
 | |
|                 /*
 | |
|                  * Allocate new pool
 | |
|                  */
 | |
| 		if (nfreepools) {
 | |
| 		commit_pool:
 | |
| 			--nfreepools;
 | |
| 			pool = (poolp)arenabase;
 | |
| 			arenabase += POOL_SIZE;
 | |
| 			pool->arenaindex = narenas - 1;
 | |
| 			pool->szidx = DUMMY_SIZE_IDX;
 | |
| 			goto init_pool;
 | |
| 		}
 | |
|                 /*
 | |
|                  * Allocate new arena
 | |
|                  */
 | |
| #ifdef WITH_MEMORY_LIMITS
 | |
| 		if (!(narenas < MAX_ARENAS)) {
 | |
| 			UNLOCK();
 | |
| 			goto redirect;
 | |
| 		}
 | |
| #endif
 | |
| 		bp = new_arena();
 | |
| 		if (bp != NULL)
 | |
| 			goto commit_pool;
 | |
| 		UNLOCK();
 | |
| 		goto redirect;
 | |
| 	}
 | |
| 
 | |
|         /* The small block allocator ends here. */
 | |
| 
 | |
| redirect:
 | |
| 	/*
 | |
| 	 * Redirect the original request to the underlying (libc) allocator.
 | |
| 	 * We jump here on bigger requests, on error in the code above (as a
 | |
| 	 * last chance to serve the request) or when the max memory limit
 | |
| 	 * has been reached.
 | |
| 	 */
 | |
| 	return (void *)malloc(nbytes ? nbytes : 1);
 | |
| }
 | |
| 
 | |
| /* free */
 | |
| 
 | |
| void
 | |
| _PyMalloc_Free(void *p)
 | |
| {
 | |
| 	poolp pool;
 | |
| 	block *lastfree;
 | |
| 	poolp next, prev;
 | |
| 	uint size;
 | |
| 
 | |
| 	if (p == NULL)	/* free(NULL) has no effect */
 | |
| 		return;
 | |
| 
 | |
| 	pool = POOL_ADDR(p);
 | |
| 	if (ADDRESS_IN_RANGE(p, pool->arenaindex)) {
 | |
| 		/* We allocated this address. */
 | |
| 		LOCK();
 | |
| 		INCMINE;
 | |
| 		/*
 | |
| 		 * Link p to the start of the pool's freeblock list.  Since
 | |
| 		 * the pool had at least the p block outstanding, the pool
 | |
| 		 * wasn't empty (so it's already in a usedpools[] list, or
 | |
| 		 * was full and is in no list -- it's not in the freeblocks
 | |
| 		 * list in any case).
 | |
| 		 */
 | |
| 		assert(pool->ref.count > 0);	/* else it was empty */
 | |
| 		*(block **)p = lastfree = pool->freeblock;
 | |
| 		pool->freeblock = (block *)p;
 | |
| 		if (lastfree) {
 | |
| 			/*
 | |
| 			 * freeblock wasn't NULL, so the pool wasn't full,
 | |
| 			 * and the pool is in a usedpools[] list.
 | |
| 			 */
 | |
| 			if (--pool->ref.count != 0) {
 | |
| 				/* pool isn't empty:  leave it in usedpools */
 | |
| 				UNLOCK();
 | |
| 				return;
 | |
| 			}
 | |
| 			/*
 | |
| 			 * Pool is now empty:  unlink from usedpools, and
 | |
| 			 * link to the front of freepools.  This ensures that
 | |
| 			 * previously freed pools will be allocated later
 | |
| 			 * (being not referenced, they are perhaps paged out).
 | |
| 			 */
 | |
| 			next = pool->nextpool;
 | |
| 			prev = pool->prevpool;
 | |
| 			next->prevpool = prev;
 | |
| 			prev->nextpool = next;
 | |
| 			/* Link to freepools.  This is a singly-linked list,
 | |
| 			 * and pool->prevpool isn't used there.
 | |
| 			 */
 | |
| 			pool->nextpool = freepools;
 | |
| 			freepools = pool;
 | |
| 			UNLOCK();
 | |
| 			return;
 | |
| 		}
 | |
| 		/*
 | |
| 		 * Pool was full, so doesn't currently live in any list:
 | |
| 		 * link it to the front of the appropriate usedpools[] list.
 | |
| 		 * This mimics LRU pool usage for new allocations and
 | |
| 		 * targets optimal filling when several pools contain
 | |
| 		 * blocks of the same size class.
 | |
| 		 */
 | |
| 		--pool->ref.count;
 | |
| 		assert(pool->ref.count > 0);	/* else the pool is empty */
 | |
| 		size = pool->szidx;
 | |
| 		next = usedpools[size + size];
 | |
| 		prev = next->prevpool;
 | |
| 		/* insert pool before next:   prev <-> pool <-> next */
 | |
| 		pool->nextpool = next;
 | |
| 		pool->prevpool = prev;
 | |
| 		next->prevpool = pool;
 | |
| 		prev->nextpool = pool;
 | |
| 		UNLOCK();
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	/* We didn't allocate this address. */
 | |
| 	INCTHEIRS;
 | |
| 	free(p);
 | |
| }
 | |
| 
 | |
| /* realloc.  If p is NULL, this acts like malloc(nbytes).  Else if nbytes==0,
 | |
|  * then as the Python docs promise, we do not treat this like free(p), and
 | |
|  * return a non-NULL result.
 | |
|  */
 | |
| 
 | |
| void *
 | |
| _PyMalloc_Realloc(void *p, size_t nbytes)
 | |
| {
 | |
| 	void *bp;
 | |
| 	poolp pool;
 | |
| 	uint size;
 | |
| 
 | |
| 	if (p == NULL)
 | |
| 		return _PyMalloc_Malloc(nbytes);
 | |
| 
 | |
| 	pool = POOL_ADDR(p);
 | |
| 	if (ADDRESS_IN_RANGE(p, pool->arenaindex)) {
 | |
| 		/* We're in charge of this block */
 | |
| 		INCMINE;
 | |
| 		size = INDEX2SIZE(pool->szidx);
 | |
| 		if (size >= nbytes)
 | |
| 			/* Don't bother if a smaller size was requested. */
 | |
| 			return p;
 | |
| 		/* We need more memory. */
 | |
| 		assert(nbytes != 0);
 | |
| 		bp = _PyMalloc_Malloc(nbytes);
 | |
| 		if (bp != NULL) {
 | |
| 			memcpy(bp, p, size);
 | |
| 			_PyMalloc_Free(p);
 | |
| 		}
 | |
| 		return bp;
 | |
| 	}
 | |
| 	/* We're not managing this block. */
 | |
| 	INCTHEIRS;
 | |
| 	if (nbytes <= SMALL_REQUEST_THRESHOLD) {
 | |
| 		/* Take over this block. */
 | |
| 		bp = _PyMalloc_Malloc(nbytes ? nbytes : 1);
 | |
| 		if (bp != NULL) {
 | |
| 			memcpy(bp, p, nbytes);
 | |
| 			free(p);
 | |
| 		}
 | |
| 		else if (nbytes == 0) {
 | |
| 			/* Meet the doc's promise that nbytes==0 will
 | |
| 			 * never return a NULL pointer when p isn't NULL.
 | |
| 			 */
 | |
| 			bp = p;
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 	else {
 | |
| 		assert(nbytes != 0);
 | |
| 		bp = realloc(p, nbytes);
 | |
| 	}
 | |
| 	return bp;
 | |
| }
 | |
| 
 | |
| #else	/* ! WITH_PYMALLOC */
 | |
| 
 | |
| /*==========================================================================*/
 | |
| /* pymalloc not enabled:  Redirect the entry points to the PyMem family. */
 | |
| 
 | |
| void *
 | |
| _PyMalloc_Malloc(size_t n)
 | |
| {
 | |
| 	return PyMem_MALLOC(n);
 | |
| }
 | |
| 
 | |
| void *
 | |
| _PyMalloc_Realloc(void *p, size_t n)
 | |
| {
 | |
| 	return PyMem_REALLOC(p, n);
 | |
| }
 | |
| 
 | |
| void
 | |
| _PyMalloc_Free(void *p)
 | |
| {
 | |
| 	PyMem_FREE(p);
 | |
| }
 | |
| #endif /* WITH_PYMALLOC */
 | |
| 
 | |
| /*==========================================================================*/
 | |
| /* Regardless of whether pymalloc is enabled, export entry points for
 | |
|  * the object-oriented pymalloc functions.
 | |
|  */
 | |
| 
 | |
| PyObject *
 | |
| _PyMalloc_New(PyTypeObject *tp)
 | |
| {
 | |
| 	PyObject *op;
 | |
| 	op = (PyObject *) _PyMalloc_MALLOC(_PyObject_SIZE(tp));
 | |
| 	if (op == NULL)
 | |
| 		return PyErr_NoMemory();
 | |
| 	return PyObject_INIT(op, tp);
 | |
| }
 | |
| 
 | |
| PyVarObject *
 | |
| _PyMalloc_NewVar(PyTypeObject *tp, int nitems)
 | |
| {
 | |
| 	PyVarObject *op;
 | |
| 	const size_t size = _PyObject_VAR_SIZE(tp, nitems);
 | |
| 	op = (PyVarObject *) _PyMalloc_MALLOC(size);
 | |
| 	if (op == NULL)
 | |
| 		return (PyVarObject *)PyErr_NoMemory();
 | |
| 	return PyObject_INIT_VAR(op, tp, nitems);
 | |
| }
 | |
| 
 | |
| void
 | |
| _PyMalloc_Del(PyObject *op)
 | |
| {
 | |
| 	_PyMalloc_FREE(op);
 | |
| }
 | |
| 
 | |
| #ifdef PYMALLOC_DEBUG
 | |
| /*==========================================================================*/
 | |
| /* A x-platform debugging allocator.  This doesn't manage memory directly,
 | |
|  * it wraps a real allocator, adding extra debugging info to the memory blocks.
 | |
|  */
 | |
| 
 | |
| #define PYMALLOC_CLEANBYTE      0xCB    /* uninitialized memory */
 | |
| #define PYMALLOC_DEADBYTE       0xDB    /* free()ed memory */
 | |
| #define PYMALLOC_FORBIDDENBYTE  0xFB    /* unusable memory */
 | |
| 
 | |
| static ulong serialno = 0;	/* incremented on each debug {m,re}alloc */
 | |
| 
 | |
| /* serialno is always incremented via calling this routine.  The point is
 | |
|    to supply a single place to set a breakpoint.
 | |
| */
 | |
| static void
 | |
| bumpserialno(void)
 | |
| {
 | |
| 	++serialno;
 | |
| }
 | |
| 
 | |
| 
 | |
| /* Read 4 bytes at p as a big-endian ulong. */
 | |
| static ulong
 | |
| read4(const void *p)
 | |
| {
 | |
| 	const uchar *q = (const uchar *)p;
 | |
| 	return ((ulong)q[0] << 24) |
 | |
| 	       ((ulong)q[1] << 16) |
 | |
| 	       ((ulong)q[2] <<  8) |
 | |
| 	        (ulong)q[3];
 | |
| }
 | |
| 
 | |
| /* Write the 4 least-significant bytes of n as a big-endian unsigned int,
 | |
|    MSB at address p, LSB at p+3. */
 | |
| static void
 | |
| write4(void *p, ulong n)
 | |
| {
 | |
| 	uchar *q = (uchar *)p;
 | |
| 	q[0] = (uchar)((n >> 24) & 0xff);
 | |
| 	q[1] = (uchar)((n >> 16) & 0xff);
 | |
| 	q[2] = (uchar)((n >>  8) & 0xff);
 | |
| 	q[3] = (uchar)( n        & 0xff);
 | |
| }
 | |
| 
 | |
| /* The debug malloc asks for 16 extra bytes and fills them with useful stuff,
 | |
|    here calling the underlying malloc's result p:
 | |
| 
 | |
| p[0:4]
 | |
|     Number of bytes originally asked for.  4-byte unsigned integer,
 | |
|     big-endian (easier to read in a memory dump).
 | |
| p[4:8]
 | |
|     Copies of PYMALLOC_FORBIDDENBYTE.  Used to catch under- writes
 | |
|     and reads.
 | |
| p[8:8+n]
 | |
|     The requested memory, filled with copies of PYMALLOC_CLEANBYTE.
 | |
|     Used to catch reference to uninitialized memory.
 | |
|     &p[8] is returned.  Note that this is 8-byte aligned if PyMalloc
 | |
|     handled the request itself.
 | |
| p[8+n:8+n+4]
 | |
|     Copies of PYMALLOC_FORBIDDENBYTE.  Used to catch over- writes
 | |
|     and reads.
 | |
| p[8+n+4:8+n+8]
 | |
|     A serial number, incremented by 1 on each call to _PyMalloc_DebugMalloc
 | |
|     and _PyMalloc_DebugRealloc.
 | |
|     4-byte unsigned integer, big-endian.
 | |
|     If "bad memory" is detected later, the serial number gives an
 | |
|     excellent way to set a breakpoint on the next run, to capture the
 | |
|     instant at which this block was passed out.
 | |
| */
 | |
| 
 | |
| void *
 | |
| _PyMalloc_DebugMalloc(size_t nbytes)
 | |
| {
 | |
| 	uchar *p;	/* base address of malloc'ed block */
 | |
| 	uchar *tail;	/* p + 8 + nbytes == pointer to tail pad bytes */
 | |
| 	size_t total;	/* nbytes + 16 */
 | |
| 
 | |
| 	bumpserialno();
 | |
| 	total = nbytes + 16;
 | |
| 	if (total < nbytes || (total >> 31) > 1) {
 | |
| 		/* overflow, or we can't represent it in 4 bytes */
 | |
| 		/* Obscure:  can't do (total >> 32) != 0 instead, because
 | |
| 		   C doesn't define what happens for a right-shift of 32
 | |
| 		   when size_t is a 32-bit type.  At least C guarantees
 | |
| 		   size_t is an unsigned type. */
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	p = _PyMalloc_Malloc(total);
 | |
| 	if (p == NULL)
 | |
| 		return NULL;
 | |
| 
 | |
| 	write4(p, nbytes);
 | |
| 	p[4] = p[5] = p[6] = p[7] = PYMALLOC_FORBIDDENBYTE;
 | |
| 
 | |
| 	if (nbytes > 0)
 | |
| 		memset(p+8, PYMALLOC_CLEANBYTE, nbytes);
 | |
| 
 | |
| 	tail = p + 8 + nbytes;
 | |
| 	tail[0] = tail[1] = tail[2] = tail[3] = PYMALLOC_FORBIDDENBYTE;
 | |
| 	write4(tail + 4, serialno);
 | |
| 
 | |
| 	return p+8;
 | |
| }
 | |
| 
 | |
| /* The debug free first checks the 8 bytes on each end for sanity (in
 | |
|    particular, that the PYMALLOC_FORBIDDENBYTEs are still intact).
 | |
|    Then fills the original bytes with PYMALLOC_DEADBYTE.
 | |
|    Then calls the underlying free.
 | |
| */
 | |
| void
 | |
| _PyMalloc_DebugFree(void *p)
 | |
| {
 | |
| 	uchar *q = (uchar *)p;
 | |
| 	size_t nbytes;
 | |
| 
 | |
| 	if (p == NULL)
 | |
| 		return;
 | |
| 	_PyMalloc_DebugCheckAddress(p);
 | |
| 	nbytes = read4(q-8);
 | |
| 	if (nbytes > 0)
 | |
| 		memset(q, PYMALLOC_DEADBYTE, nbytes);
 | |
| 	_PyMalloc_Free(q-8);
 | |
| }
 | |
| 
 | |
| void *
 | |
| _PyMalloc_DebugRealloc(void *p, size_t nbytes)
 | |
| {
 | |
| 	uchar *q = (uchar *)p;
 | |
| 	size_t original_nbytes;
 | |
| 	void *fresh;	/* new memory block, if needed */
 | |
| 
 | |
| 	if (p == NULL)
 | |
| 		return _PyMalloc_DebugMalloc(nbytes);
 | |
| 
 | |
| 	_PyMalloc_DebugCheckAddress(p);
 | |
| 	original_nbytes = read4(q-8);
 | |
| 	if (nbytes == original_nbytes) {
 | |
| 		/* note that this case is likely to be common due to the
 | |
| 		   way Python appends to lists */
 | |
| 		bumpserialno();
 | |
| 		write4(q + nbytes + 4, serialno);
 | |
| 		return p;
 | |
| 	}
 | |
| 
 | |
| 	if (nbytes < original_nbytes) {
 | |
| 		/* shrinking -- leave the guts alone, except to
 | |
| 		   fill the excess with DEADBYTE */
 | |
| 		const size_t excess = original_nbytes - nbytes;
 | |
| 		bumpserialno();
 | |
| 		write4(q-8, nbytes);
 | |
| 		/* kill the excess bytes plus the trailing 8 pad bytes */
 | |
| 		q += nbytes;
 | |
| 		q[0] = q[1] = q[2] = q[3] = PYMALLOC_FORBIDDENBYTE;
 | |
| 		write4(q+4, serialno);
 | |
| 		memset(q+8, PYMALLOC_DEADBYTE, excess);
 | |
| 		return p;
 | |
| 	}
 | |
| 
 | |
| 	/* More memory is needed:  get it, copy over the first original_nbytes
 | |
| 	   of the original data, and free the original memory. */
 | |
| 	fresh = _PyMalloc_DebugMalloc(nbytes);
 | |
| 	if (fresh != NULL && original_nbytes > 0)
 | |
| 		memcpy(fresh, p, original_nbytes);
 | |
| 	_PyMalloc_DebugFree(p);
 | |
| 	return fresh;
 | |
| }
 | |
| 
 | |
| /* Check the forbidden bytes on both ends of the memory allocated for p.
 | |
|  * If anything is wrong, print info to stderr via _PyMalloc_DebugDumpAddress,
 | |
|  * and call Py_FatalError to kill the program.
 | |
|  */
 | |
|  void
 | |
| _PyMalloc_DebugCheckAddress(const void *p)
 | |
| {
 | |
| 	const uchar *q = (const uchar *)p;
 | |
| 	char *msg;
 | |
| 	int i;
 | |
| 
 | |
| 	if (p == NULL) {
 | |
| 		msg = "didn't expect a NULL pointer";
 | |
| 		goto error;
 | |
| 	}
 | |
| 
 | |
| 	for (i = 4; i >= 1; --i) {
 | |
| 		if (*(q-i) != PYMALLOC_FORBIDDENBYTE) {
 | |
| 			msg = "bad leading pad byte";
 | |
| 			goto error;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	{
 | |
| 		const ulong nbytes = read4(q-8);
 | |
| 		const uchar *tail = q + nbytes;
 | |
| 		for (i = 0; i < 4; ++i) {
 | |
| 			if (tail[i] != PYMALLOC_FORBIDDENBYTE) {
 | |
| 				msg = "bad trailing pad byte";
 | |
| 				goto error;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return;
 | |
| 
 | |
| error:
 | |
| 	_PyMalloc_DebugDumpAddress(p);
 | |
| 	Py_FatalError(msg);
 | |
| }
 | |
| 
 | |
| /* Display info to stderr about the memory block at p. */
 | |
| void
 | |
| _PyMalloc_DebugDumpAddress(const void *p)
 | |
| {
 | |
| 	const uchar *q = (const uchar *)p;
 | |
| 	const uchar *tail;
 | |
| 	ulong nbytes, serial;
 | |
| 	int i;
 | |
| 
 | |
| 	fprintf(stderr, "Debug memory block at address p=%p:\n", p);
 | |
| 	if (p == NULL)
 | |
| 		return;
 | |
| 
 | |
| 	nbytes = read4(q-8);
 | |
| 	fprintf(stderr, "    %lu bytes originally allocated\n", nbytes);
 | |
| 
 | |
| 	/* In case this is nuts, check the pad bytes before trying to read up
 | |
| 	   the serial number (the address deref could blow up). */
 | |
| 
 | |
| 	fputs("    the 4 pad bytes at p-4 are ", stderr);
 | |
| 	if (*(q-4) == PYMALLOC_FORBIDDENBYTE &&
 | |
| 	    *(q-3) == PYMALLOC_FORBIDDENBYTE &&
 | |
| 	    *(q-2) == PYMALLOC_FORBIDDENBYTE &&
 | |
| 	    *(q-1) == PYMALLOC_FORBIDDENBYTE) {
 | |
| 		fputs("PYMALLOC_FORBIDDENBYTE, as expected\n", stderr);
 | |
| 	}
 | |
| 	else {
 | |
| 		fprintf(stderr, "not all PYMALLOC_FORBIDDENBYTE (0x%02x):\n",
 | |
| 			PYMALLOC_FORBIDDENBYTE);
 | |
| 		for (i = 4; i >= 1; --i) {
 | |
| 			const uchar byte = *(q-i);
 | |
| 			fprintf(stderr, "        at p-%d: 0x%02x", i, byte);
 | |
| 			if (byte != PYMALLOC_FORBIDDENBYTE)
 | |
| 				fputs(" *** OUCH", stderr);
 | |
| 			fputc('\n', stderr);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	tail = q + nbytes;
 | |
| 	fprintf(stderr, "    the 4 pad bytes at tail=%p are ", tail);
 | |
| 	if (tail[0] == PYMALLOC_FORBIDDENBYTE &&
 | |
| 	    tail[1] == PYMALLOC_FORBIDDENBYTE &&
 | |
| 	    tail[2] == PYMALLOC_FORBIDDENBYTE &&
 | |
| 	    tail[3] == PYMALLOC_FORBIDDENBYTE) {
 | |
| 		fputs("PYMALLOC_FORBIDDENBYTE, as expected\n", stderr);
 | |
| 	}
 | |
| 	else {
 | |
| 		fprintf(stderr, "not all PYMALLOC_FORBIDDENBYTE (0x%02x):\n",
 | |
| 			PYMALLOC_FORBIDDENBYTE);
 | |
| 		for (i = 0; i < 4; ++i) {
 | |
| 			const uchar byte = tail[i];
 | |
| 			fprintf(stderr, "        at tail+%d: 0x%02x",
 | |
| 				i, byte);
 | |
| 			if (byte != PYMALLOC_FORBIDDENBYTE)
 | |
| 				fputs(" *** OUCH", stderr);
 | |
| 			fputc('\n', stderr);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	serial = read4(tail+4);
 | |
| 	fprintf(stderr, "    the block was made by call #%lu to "
 | |
| 	                "debug malloc/realloc\n", serial);
 | |
| 
 | |
| 	if (nbytes > 0) {
 | |
| 		int i = 0;
 | |
| 		fputs("    data at p:", stderr);
 | |
| 		/* print up to 8 bytes at the start */
 | |
| 		while (q < tail && i < 8) {
 | |
| 			fprintf(stderr, " %02x", *q);
 | |
| 			++i;
 | |
| 			++q;
 | |
| 		}
 | |
| 		/* and up to 8 at the end */
 | |
| 		if (q < tail) {
 | |
| 			if (tail - q > 8) {
 | |
| 				fputs(" ...", stderr);
 | |
| 				q = tail - 8;
 | |
| 			}
 | |
| 			while (q < tail) {
 | |
| 				fprintf(stderr, " %02x", *q);
 | |
| 				++q;
 | |
| 			}
 | |
| 		}
 | |
| 		fputc('\n', stderr);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static ulong
 | |
| printone(const char* msg, ulong value)
 | |
| {
 | |
| 	const size_t len = strlen(msg);
 | |
| 	size_t i;
 | |
| 
 | |
| 	fputs(msg, stderr);
 | |
| 	for (i = len; i < 40; ++i)
 | |
| 		fputc(' ', stderr);
 | |
| 	fprintf(stderr, "= %15lu\n", value);
 | |
| 	return value;
 | |
| }
 | |
| 
 | |
| /* Print summary info to stderr about the state of pymalloc's structures. */
 | |
| void
 | |
| _PyMalloc_DebugDumpStats(void)
 | |
| {
 | |
| 	uint i;
 | |
| 	const uint numclasses = SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT;
 | |
| 	/* # of pools, allocated blocks, and free blocks per class index */
 | |
| 	ulong numpools[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
 | |
| 	ulong numblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
 | |
| 	ulong numfreeblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
 | |
| 	/* total # of allocated bytes in used and full pools */
 | |
| 	ulong allocated_bytes = 0;
 | |
| 	/* total # of available bytes in used pools */
 | |
| 	ulong available_bytes = 0;
 | |
| 	/* # of free pools + pools not yet carved out of current arena */
 | |
| 	uint numfreepools = 0;
 | |
| 	/* # of bytes for arena alignment padding */
 | |
| 	uint arena_alignment = 0;
 | |
| 	/* # of bytes in used and full pools used for pool_headers */
 | |
| 	ulong pool_header_bytes = 0;
 | |
| 	/* # of bytes in used and full pools wasted due to quantization,
 | |
| 	 * i.e. the necessarily leftover space at the ends of used and
 | |
| 	 * full pools.
 | |
| 	 */
 | |
| 	ulong quantization = 0;
 | |
| 	/* running total -- should equal narenas * ARENA_SIZE */
 | |
| 	ulong total;
 | |
| 	char buf[128];
 | |
| 
 | |
| 	fprintf(stderr, "Small block threshold = %d, in %u size classes.\n",
 | |
| 		SMALL_REQUEST_THRESHOLD, numclasses);
 | |
| 	fprintf(stderr, "pymalloc malloc+realloc called %lu times.\n",
 | |
| 		serialno);
 | |
| 
 | |
| 	for (i = 0; i < numclasses; ++i)
 | |
| 		numpools[i] = numblocks[i] = numfreeblocks[i] = 0;
 | |
| 
 | |
| 	/* Because full pools aren't linked to from anything, it's easiest
 | |
| 	 * to march over all the arenas.  If we're lucky, most of the memory
 | |
| 	 * will be living in full pools -- would be a shame to miss them.
 | |
| 	 */
 | |
| 	for (i = 0; i < narenas; ++i) {
 | |
| 		uint poolsinarena;
 | |
| 		uint j;
 | |
| 		uptr base = arenas[i];
 | |
| 
 | |
| 		/* round up to pool alignment */
 | |
| 		poolsinarena = ARENA_SIZE / POOL_SIZE;
 | |
| 		if (base & (uptr)POOL_SIZE_MASK) {
 | |
| 			--poolsinarena;
 | |
| 			arena_alignment += POOL_SIZE;
 | |
| 			base &= ~(uptr)POOL_SIZE_MASK;
 | |
| 			base += POOL_SIZE;
 | |
| 		}
 | |
| 
 | |
| 		if (i == narenas - 1) {
 | |
| 			/* current arena may have raw memory at the end */
 | |
| 			numfreepools += nfreepools;
 | |
| 			poolsinarena -= nfreepools;
 | |
| 		}
 | |
| 
 | |
| 		/* visit every pool in the arena */
 | |
| 		for (j = 0; j < poolsinarena; ++j, base += POOL_SIZE) {
 | |
| 			poolp p = (poolp)base;
 | |
| 			if (p->ref.count == 0) {
 | |
| 				/* currently unused */
 | |
| 				++numfreepools;
 | |
| 				continue;
 | |
| 			}
 | |
| 			++numpools[p->szidx];
 | |
| 			numblocks[p->szidx] += p->ref.count;
 | |
| 			numfreeblocks[p->szidx] += NUMBLOCKS(p->szidx) -
 | |
| 						   p->ref.count;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	fputc('\n', stderr);
 | |
| 	fputs("class   num bytes   num pools   blocks in use  avail blocks\n"
 | |
| 	      "-----   ---------   ---------   -------------  ------------\n",
 | |
| 		stderr);
 | |
| 
 | |
| 	for (i = 0; i < numclasses; ++i) {
 | |
| 		ulong p = numpools[i];
 | |
| 		ulong b = numblocks[i];
 | |
| 		ulong f = numfreeblocks[i];
 | |
| 		uint size = INDEX2SIZE(i);
 | |
| 		if (p == 0) {
 | |
| 			assert(b == 0 && f == 0);
 | |
| 			continue;
 | |
| 		}
 | |
| 		fprintf(stderr, "%5u %11u %11lu %15lu %13lu\n",
 | |
| 			i, size, p, b, f);
 | |
| 		allocated_bytes += b * size;
 | |
| 		available_bytes += f * size;
 | |
| 		pool_header_bytes += p * POOL_OVERHEAD;
 | |
| 		quantization += p * ((POOL_SIZE - POOL_OVERHEAD) % size);
 | |
| 	}
 | |
| 	fputc('\n', stderr);
 | |
| 
 | |
| 	PyOS_snprintf(buf, sizeof(buf),
 | |
| 		"%u arenas * %d bytes/arena", narenas, ARENA_SIZE);
 | |
| 	(void)printone(buf, (ulong)narenas * ARENA_SIZE);
 | |
| 
 | |
| 	fputc('\n', stderr);
 | |
| 
 | |
| 	PyOS_snprintf(buf, sizeof(buf),
 | |
| 		"%u unused pools * %d bytes", numfreepools, POOL_SIZE);
 | |
| 	total  = printone(buf, (ulong)numfreepools * POOL_SIZE);
 | |
| 
 | |
| 	total += printone("# bytes in allocated blocks", allocated_bytes);
 | |
| 	total += printone("# bytes in available blocks", available_bytes);
 | |
| 	total += printone("# bytes lost to pool headers", pool_header_bytes);
 | |
| 	total += printone("# bytes lost to quantization", quantization);
 | |
| 	total += printone("# bytes lost to arena alignment", arena_alignment);
 | |
| 	(void)printone("Total", total);
 | |
| }
 | |
| 
 | |
| #endif	/* PYMALLOC_DEBUG */
 | 
