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		615842fba6
		
	
	
	
	
		
			
			any hue value and do the modulo itself, except it doesn't quite do it in all cases. At least, the "cannot get here" comment was wrong.
		
			
				
	
	
		
			127 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			127 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| """Conversion functions between RGB and other color systems.
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| 
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| This modules provides two functions for each color system ABC:
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| 
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|   rgb_to_abc(r, g, b) --> a, b, c
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|   abc_to_rgb(a, b, c) --> r, g, b
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| 
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| All inputs and outputs are triples of floats in the range [0.0...1.0]
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| (with the exception of I and Q, which covers a slightly larger range).
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| Inputs outside the valid range may cause exceptions or invalid outputs.
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| 
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| Supported color systems:
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| RGB: Red, Green, Blue components
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| YIQ: Luminance, Chrominance (used by composite video signals)
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| HLS: Hue, Luminance, Saturation
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| HSV: Hue, Saturation, Value
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| """
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| 
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| # References:
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| # http://en.wikipedia.org/wiki/YIQ
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| # http://en.wikipedia.org/wiki/HLS_color_space
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| # http://en.wikipedia.org/wiki/HSV_color_space
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| 
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| __all__ = ["rgb_to_yiq","yiq_to_rgb","rgb_to_hls","hls_to_rgb",
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|            "rgb_to_hsv","hsv_to_rgb"]
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| 
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| # Some floating point constants
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| 
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| ONE_THIRD = 1.0/3.0
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| ONE_SIXTH = 1.0/6.0
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| TWO_THIRD = 2.0/3.0
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| 
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| # YIQ: used by composite video signals (linear combinations of RGB)
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| # Y: perceived grey level (0.0 == black, 1.0 == white)
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| # I, Q: color components
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| 
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| def rgb_to_yiq(r, g, b):
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|     y = 0.30*r + 0.59*g + 0.11*b
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|     i = 0.60*r - 0.28*g - 0.32*b
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|     q = 0.21*r - 0.52*g + 0.31*b
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|     return (y, i, q)
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| 
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| def yiq_to_rgb(y, i, q):
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|     r = y + 0.948262*i + 0.624013*q
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|     g = y - 0.276066*i - 0.639810*q
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|     b = y - 1.105450*i + 1.729860*q
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|     if r < 0.0: r = 0.0
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|     if g < 0.0: g = 0.0
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|     if b < 0.0: b = 0.0
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|     if r > 1.0: r = 1.0
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|     if g > 1.0: g = 1.0
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|     if b > 1.0: b = 1.0
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|     return (r, g, b)
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| 
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| 
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| # HLS: Hue, Luminance, Saturation
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| # H: position in the spectrum
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| # L: color lightness
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| # S: color saturation
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| 
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| def rgb_to_hls(r, g, b):
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|     maxc = max(r, g, b)
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|     minc = min(r, g, b)
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|     # XXX Can optimize (maxc+minc) and (maxc-minc)
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|     l = (minc+maxc)/2.0
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|     if minc == maxc: return 0.0, l, 0.0
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|     if l <= 0.5: s = (maxc-minc) / (maxc+minc)
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|     else: s = (maxc-minc) / (2.0-maxc-minc)
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|     rc = (maxc-r) / (maxc-minc)
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|     gc = (maxc-g) / (maxc-minc)
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|     bc = (maxc-b) / (maxc-minc)
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|     if r == maxc: h = bc-gc
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|     elif g == maxc: h = 2.0+rc-bc
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|     else: h = 4.0+gc-rc
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|     h = (h/6.0) % 1.0
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|     return h, l, s
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| 
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| def hls_to_rgb(h, l, s):
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|     if s == 0.0: return l, l, l
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|     if l <= 0.5: m2 = l * (1.0+s)
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|     else: m2 = l+s-(l*s)
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|     m1 = 2.0*l - m2
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|     return (_v(m1, m2, h+ONE_THIRD), _v(m1, m2, h), _v(m1, m2, h-ONE_THIRD))
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| 
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| def _v(m1, m2, hue):
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|     hue = hue % 1.0
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|     if hue < ONE_SIXTH: return m1 + (m2-m1)*hue*6.0
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|     if hue < 0.5: return m2
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|     if hue < TWO_THIRD: return m1 + (m2-m1)*(TWO_THIRD-hue)*6.0
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|     return m1
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| 
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| 
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| # HSV: Hue, Saturation, Value
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| # H: position in the spectrum
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| # S: color saturation ("purity")
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| # V: color brightness
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| 
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| def rgb_to_hsv(r, g, b):
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|     maxc = max(r, g, b)
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|     minc = min(r, g, b)
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|     v = maxc
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|     if minc == maxc: return 0.0, 0.0, v
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|     s = (maxc-minc) / maxc
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|     rc = (maxc-r) / (maxc-minc)
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|     gc = (maxc-g) / (maxc-minc)
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|     bc = (maxc-b) / (maxc-minc)
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|     if r == maxc: h = bc-gc
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|     elif g == maxc: h = 2.0+rc-bc
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|     else: h = 4.0+gc-rc
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|     h = (h/6.0) % 1.0
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|     return h, s, v
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| 
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| def hsv_to_rgb(h, s, v):
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|     if s == 0.0: return v, v, v
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|     i = int(h*6.0) # XXX assume int() truncates!
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|     f = (h*6.0) - i
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|     p = v*(1.0 - s)
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|     q = v*(1.0 - s*f)
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|     t = v*(1.0 - s*(1.0-f))
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|     i = i%6
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|     if i == 0: return v, t, p
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|     if i == 1: return q, v, p
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|     if i == 2: return p, v, t
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|     if i == 3: return p, q, v
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|     if i == 4: return t, p, v
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|     if i == 5: return v, p, q
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|     # Cannot get here
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