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			110 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
"""Utilities dealing with code objects."""
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def compile_command(source, filename="<input>", symbol="single"):
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    r"""Compile a command and determine whether it is incomplete.
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    Arguments:
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    source -- the source string; may contain \n characters
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    filename -- optional filename from which source was read; default "<input>"
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    symbol -- optional grammar start symbol; "single" (default) or "eval"
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    Return value / exception raised:
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    - Return a code object if the command is complete and valid
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    - Return None if the command is incomplete
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    - Raise SyntaxError if the command is a syntax error
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    Approach:
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    Compile three times: as is, with \n, and with \n\n appended.  If
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    it compiles as is, it's complete.  If it compiles with one \n
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    appended, we expect more.  If it doesn't compile either way, we
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    compare the error we get when compiling with \n or \n\n appended.
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    If the errors are the same, the code is broken.  But if the errors
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    are different, we expect more.  Not intuitive; not even guaranteed
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    to hold in future releases; but this matches the compiler's
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    behavior in Python 1.4 and 1.5.
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    """
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    err = err1 = err2 = None
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    code = code1 = code2 = None
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    try:
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        code = compile(source, filename, symbol)
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    except SyntaxError, err:
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        pass
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    try:
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        code1 = compile(source + "\n", filename, symbol)
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    except SyntaxError, err1:
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        pass
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    try:
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        code2 = compile(source + "\n\n", filename, symbol)
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    except SyntaxError, err2:
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        pass
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    if code:
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        return code
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    try:
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        e1 = err1.__dict__
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    except AttributeError:
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        e1 = err1
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    try:
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        e2 = err2.__dict__
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    except AttributeError:
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        e2 = err2
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    if not code1 and e1 == e2:
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        raise SyntaxError, err1
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def interact(banner=None, readfunc=raw_input, local=None):
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    # Due to Jeff Epler, with changes by Guido:
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    """Closely emulate the interactive Python console."""
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    try: import readline # Enable GNU readline if available
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    except: pass
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    local = local or {}
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    import sys, string, traceback
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    sys.ps1 = '>>> '
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    sys.ps2 = '... '
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    if banner:
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        print banner
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    else:
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        print "Python Interactive Console", sys.version
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        print sys.copyright
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    buf = []
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    while 1:
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        if buf: prompt = sys.ps2
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        else: prompt = sys.ps1
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        try: line = readfunc(prompt)
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        except KeyboardInterrupt:
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            print "\nKeyboardInterrupt"
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            buf = []
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            continue
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        except EOFError: break
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        buf.append(line)
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        try: x = compile_command(string.join(buf, "\n"))
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        except SyntaxError:
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            traceback.print_exc(0)
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            buf = []
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            continue
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        if x == None: continue
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        else:
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            try: exec x in local
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            except:
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                exc_type, exc_value, exc_traceback = \
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                        sys.exc_type, sys.exc_value, \
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                        sys.exc_traceback
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                l = len(traceback.extract_tb(sys.exc_traceback))
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                try: 1/0
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                except:
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                    m = len(traceback.extract_tb(
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                            sys.exc_traceback))
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                traceback.print_exception(exc_type,
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                        exc_value, exc_traceback, l-m)
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            buf = []
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if __name__ == '__main__':
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    interact()
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